Reaver: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
Created page with "{{loc}} <div style='max-width:1000px;margin:0 auto;'> <div style='text-align:left;line-height:1.4;margin-bottom:8px;'><div style='font-size:1.5em;font-weight:bold;'>Reaver</div><div style='font-size:0.9em;color:gray;'>The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly — it had direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex.</div></div> <div style='display:flex;flex-wrap:wrap;justif..."
 
m Text replacement - "Defence" to "Defense"
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|[[File:Icon Stats Attack.png|24px|link=Combat#Attack|alt=Attack]] Attack || 19 || Faction || Hive
|[[File:Icon Stats Attack.png|24px|link=Combat#Attack|alt=Attack]] Attack || 19 || Faction || Hive
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|[[File:Icon Stats Defence.png|24px|link=Combat#Defence|alt=Defense]] Defence || 12 || [[File:Battle icon Onesword.png|24px|alt=Attack Type]] || Melee Attack
|[[File:Icon Stats Defense.png|24px|link=Combat#Defense|alt=Defense]] Defense || 12 || [[File:Battle icon Onesword.png|24px|alt=Attack Type]] || Melee Attack
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|[[File:Icon Stats Damage.png|24px|link=Combat#Damage|alt=Damage]] Damage || 10–40 || [[File:Icon Stats Moving.png|24px|alt=Attack Type]] || —
|[[File:Icon Stats Damage.png|24px|link=Combat#Damage|alt=Damage]] Damage || 10–40 || [[File:Icon Stats Moving.png|24px|alt=Attack Type]] || —

Revision as of 08:14, 4 May 2026


Reaver
The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly — it had direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex.
Health Health 45 Tier: 5
Attack Attack 19 Faction Hive
Defense Defense 12 Attack Type Melee Attack
Damage Damage 10–40 Attack Type
Speed Speed 5 Price 670 Gold
Initiative Initiative 11 Growth
Morale Morale 1 XP 81
Luck Luck 0 SquadValue 814
Hive Spawn — Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Apex Predator — Deals +100% Damage to higher‑tier targets.
Rapid Assault — This attack does not provoke a counterattack.

Ability tier: 2 | Ability cost: 1