Ra'Shoth: Difference between revisions

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{| class="wikitable"
{{Unit Infobox
{{Unit Infobox
|unit name=Ra'Shoth
|unit name=Ra'Shoth
|image=Schism_Rashoth_Battlefield.png
|image=Schism_RaShoth_Battlefield.png
|faction=Schism
|faction=Schism
|tier=1
|tier=1
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|range=Melee
|range=Melee
|movement=Flying
|movement=Flying
|hirecost=70 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|upgradecost=20 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|growth=20
|health=10
|health=10
|attack=3
|attack=3
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|speed=4
|speed=4
|initiative=4
|initiative=4
|morale=-3-3
|morale=0 (-3 - 3)
|luck=-5-5
|luck=0 (-3 - 3)
|passive=
|active=Summoning Rite: Ra'Shoth
|base_unit=
|base_unit=
|upgrade_a=[[Stinging Ra'Shoth]]
|upgrade_a=[[Stinging Ra'Shoth]]
|upgrade_b=[[Ferocious Ra'Shoth]]
|upgrade_b=[[Ferocious Ra'Shoth]]
}}
}}{| class="wikitable"


|Ra'Shoth, meaning "Small Rift-Dwellers" in the Vori language, are the most basic lifeforms to emerge from the Rift. Guided by simple instincts, they seek out a higher authority through telepathy and follow their commands without questions.
|Ra'Shoth, meaning "Small Rift-Dwellers" in the Vori language, are the most basic lifeforms to emerge from the Rift. Guided by simple instincts, they seek out a higher authority through telepathy and follow their commands without questions.
|-
|-
|<b><span style="color:peru;>Summoning Rite: Ra'Shoth</span></b>
|<b>Passive Traits</b>
 
<ul style="list-style-type:none;line-height:200%;">
Once per battle, summons a stack of Ra'Shoth on a friendly corpse's hex. The summon has 50% HP of the corpse's original stack and no more than [ current amount of summoners ] units. These creatures are permanent and remain after the battle.
<li><span style="color:peru;"></span>
 
</ul>
Does not affect Undead, Embodiments or Constructs
 
Ability tier: 3
 
Ability Cost: [[File:Focus Charge.png|23px]][[File:Focus Charge.png|23px]]
 
|-
|-
|colspan="8"| Hiring Cost: 70 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]
|<b>Abilities</b>
 
<ul style="list-style-type:none;line-height:200%;">
<li><span style="color:peru;">Summoning Rite - Ra'Shoth: </span>Once per battle, summons a stack of Ra’Shoth on a friendly corpse’s hex. Has 50% of the corpse’s original stack and no more units than the Ra’Shoth’s amount. These creatures are permanent and remain after battle. Ability tier 3.
Ability Cost:[[File:Focus Charge.png|23px]][[File:Focus Charge.png|23px]]
</ul>
|-
|-
|}
|}
{{UnitsNavbox}}
{{UnitsNavbox}}
[[Category:Schism units]]
[[Category:Schism Units]]

Revision as of 04:19, 2 November 2025

Unit name not specified File:Icon.png
Faction Schism
Tier 1
Cost
(Upg. Cost)
Unit name not specified
(20 Gold)
Base Growth +20
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". 3 Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".-Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 (-3 - 3) 0 (-3 - 3) 4 4
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

{| class="wikitable"

|Ra'Shoth, meaning "Small Rift-Dwellers" in the Vori language, are the most basic lifeforms to emerge from the Rift. Guided by simple instincts, they seek out a higher authority through telepathy and follow their commands without questions. |- |Passive Traits

|- |Abilities

  • Summoning Rite - Ra'Shoth: Once per battle, summons a stack of Ra’Shoth on a friendly corpse’s hex. Has 50% of the corpse’s original stack and no more units than the Ra’Shoth’s amount. These creatures are permanent and remain after battle. Ability tier 3. Ability Cost:

|- |}

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