| Toxic Troglodyte | |||||||
| Some troglodyte tribes develop a green hue and spikes. Initially a disadvantage, it soon proves an asset as these Arla – “bold ones” – are born with poisonous blood lethal to anyone who try to harm them. | |||||||
| Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage.
Alert I: Can counterattack twice a round. Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage until the end of combat. | |||||||
| Range | Melee | Type | Magic Creature | ||||
| Hitpoints | Attack | Defense | Damage | Morale | Luck | Speed | Initiative |
| 8 | 5 | 3 | 1-4 | -3 to 3 | -5 to 5 | 3 | 5 |
| Gold Cost | 60 | Upgrade | N/A | ||||
Units: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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| colspan="8" |Some troglodyte tribes develop a green hue and spikes. Initially a disadvantage, it soon proves an asset as these Arla – “bold ones” – are born with poisonous blood lethal to anyone who try to harm them. | | colspan="8" |Some troglodyte tribes develop a green hue and spikes. Initially a disadvantage, it soon proves an asset as these Arla – “bold ones” – are born with poisonous blood lethal to anyone who try to harm them. | ||
|- | |- | ||
| colspan="8" |Fighting Style: Vicious Spit. | | colspan="8" |Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage. | ||
Performs long reach attack which deals -50% damage. | |||
Alert I: Can counterattack twice a round. | Alert I: Can counterattack twice a round. | ||
Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage | |||
Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage until the end of combat. | |||
|- | |- | ||
|Range | |Range | ||
Revision as of 04:06, 16 October 2025
Unit list belonging to each Faction.
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