Avatar: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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==Abilities== | ==Abilities== | ||
{{ | {{UnitAbility|lang=en|id=embodiment}} | ||
| | {{UnitAbility|lang=en|id=melee_attack}} | ||
}} | {{UnitAbility|lang=en|id=teleport}} | ||
{{Clear}} | {{Clear}} | ||
==Related pages== | |||
{{UnitsNavbox|lang=en|faction=neutral}} | {{UnitsNavbox|lang=en|faction=neutral}} | ||
[[Category:Neutral Units]] | [[Category:Neutral Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 09:07, 31 July 2026
Avatar |
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Faction |
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Tier VIII |
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Cost 300 |
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Squad value 275 |
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| Stats | |||
Health 3
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Attack 0
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Defense 0
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Damage 10-10
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Morale 0
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Luck 0
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Initiative 5
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Speed 5
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| Internal ID | |||
| avatar | |||
Avatars are Neutral tier-VIII temporary units. They can be summoned in battle with Summon Avatar (Spell).
Description
There is a unique mastery invented by Jadame scholars, an art of expressing one’s soul not through word or song, but directly. The creature cast this way is a uniquely tremulous and powerful Embodiment.
Abilities
Creature Type
Embodiment
A spirit, soul, or other intangible power that has coalesced into material form.
–3 to 3Morale range
–3 to 3Luck range
NoFallen Embodiments cannot be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Blink
Teleports directly to destination hex, ignoring obstacles and traps.


