User:76561198048502585/sandbox/enumeration: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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==Option 2: the one-shot== | ==Option 2: the one-shot== | ||
This unit is specifically affected by following Faction Laws: | |||
{{LawSummary | lang=en | id=fraction_law_human_4}} | {{LawSummary | lang=en | id=fraction_law_human_4}} | ||
Some optional text written manually by a wiki-contributor. | Some optional text written manually by a wiki-contributor. | ||
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==Option 3: the smart-box== | ==Option 3: the smart-box== | ||
This unit is specifically affected by following Faction Laws: | |||
{{LawSummary | {{LawSummary | ||
|lang=en | |lang=en | ||
Revision as of 08:40, 26 July 2026
Option 1: the abandon
This unit is specifically affected by following Faction Laws:
Option 2: the one-shot
This unit is specifically affected by following Faction Laws:
Swordsman growth in your cities increases by 4. They gain 2/4/6 Defense.
Tier ICost: 3/2/2
Law Seals
Some optional text written manually by a wiki-contributor.
Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2
Law Seals
Some optional text written manually by a wiki-contributor.
Tier-1 creature growth in your cities increases by 4.
Tier ICost: 2
Law Seals
Some optional text written manually by a wiki-contributor.
Option 3: the smart-box
This unit is specifically affected by following Faction Laws:
Swordsman growth in your cities increases by 4. They gain 2/4/6 Defense.
Tier ICost: 3/2/2
Law Seals
Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2
Law Seals
Tier-1 creature growth in your cities increases by 4.
Tier ICost: 2
Law Seals


