User:76561198048502585/sandbox/enumeration: Difference between revisions

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==Option 2: the one-shot==
==Option 2: the one-shot==
This unit is specifically affected by following Faction Laws:
{{LawSummary | lang=en | id=fraction_law_human_4}}
{{LawSummary | lang=en | id=fraction_law_human_4}}
Some optional text written manually by a wiki-contributor.
Some optional text written manually by a wiki-contributor.
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==Option 3: the smart-box==
==Option 3: the smart-box==
This unit is specifically affected by following Faction Laws:
{{LawSummary
{{LawSummary
|lang=en
|lang=en

Revision as of 08:40, 26 July 2026

Option 1: the abandon

This unit is specifically affected by following Faction Laws:

This section is a stub. You can help this wiki by expanding it.


Option 2: the one-shot

This unit is specifically affected by following Faction Laws:

Swordsman growth in your cities increases by 4. They gain 2/4/6 Defense.
Tier ICost: 3/2/2 Law Seals

Some optional text written manually by a wiki-contributor.


Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2 Law Seals

Some optional text written manually by a wiki-contributor.


Tier-1 creature growth in your cities increases by 4.
Tier ICost: 2 Law Seals

Some optional text written manually by a wiki-contributor.


Option 3: the smart-box

This unit is specifically affected by following Faction Laws:

Swordsman growth in your cities increases by 4. They gain 2/4/6 Defense.
Tier ICost: 3/2/2 Law Seals


Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2 Law Seals


Tier-1 creature growth in your cities increases by 4.
Tier ICost: 2 Law Seals