Avatar: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary |
No edit summary |
||
| Line 6: | Line 6: | ||
==Description== | ==Description== | ||
{{Unitdesc|Avatar}} | {{Unitdesc|Avatar}} | ||
==Abilities== | ==Abilities== | ||
{{AbilityTable|Avatar | {{AbilityTable|Avatar | ||
|type_icon=Base_class_magic_creature.png | |type_icon=Base_class_magic_creature.png | ||
}} | }} | ||
{{Clear}} | {{Clear}}<br> | ||
{{UnitsNavbox|lang=en|faction=neutral}} | {{UnitsNavbox|lang=en|faction=neutral}} | ||
[[Category:Neutral Units]] | [[Category:Neutral Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 10:24, 27 July 2026
Avatar |
|||
Faction |
|||
Tier VIII |
|||
Cost 300 |
|||
Squad value 275 |
|||
| Stats | |||
Health 3
|
Attack 0
|
Defense 0
|
Damage 10-10
|
Morale 0
|
Luck 0
|
Initiative 5
|
Speed 5
|
| Internal ID | |||
| avatar | |||
Avatars are Neutral tier-VIII temporary units. They can be summoned in battle with Summon Avatar (Spell).
Description
There is a unique mastery invented by Jadame scholars, an art of expressing one’s soul not through word or song, but directly. The creature cast this way is a uniquely tremulous and powerful Embodiment.
Abilities
| Creature Type Magic Creature | |
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so.
Morale range: –{1} to {0}. Luck range: –{3} to {2}. Fallen Magic Creatures count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
| |
| Movement Type Blink | |
Teleports directly to destination hex, ignoring obstacles and traps.
| |


