Spells: Difference between revisions

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|Temporal Spheres
|Temporal Spheres
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
| Places up to 2 invisible traps. When stepped on, a trap triggers, dealing Pure Damage to the creature on it and adjacent ones. The Damage equals 100% of 1 unit's max HP. The trap disappears after triggering. Duration: [1 + 1 per 4 hero's Spell Power] round(s).
| Places up to 2 invisible traps. When stepped on, a trap triggers, dealing Pure Damage to the creature on it and adjacent ones. The Damage equals 100% of 1 unit's max HP. The trap disappears after triggering. Duration: [1 + 1 per 4 hero's Spellpower] round(s).
| HP as Damage: 100% > 200%.
| HP as Damage: 100% > 200%.
| Traps: 2 > 3.
| Traps: 2 > 3.
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|Shackles
|Shackles
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
|Target cannot counterattack. Lasts 1 + (1/4 spellpower) rounds.
|Target cannot counterattack. Lasts 1 + (1/4 Spellpower) rounds.
|Lasts an additional round
|Lasts an additional round
|Dispels Riposte
|Dispels Riposte
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|Carapace
|Carapace
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18
|Target friendly creature receives a barrier that blocks 1 instance of Damage. Duration: [1 + 1 per every 3 hero's Spell Power] round(s).
|Target friendly creature receives a barrier that blocks 1 instance of Damage. Duration: [1 + 1 per every 3 hero's Spellpower] round(s).
|align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
|align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
|Base effect duration: 1 > 2.
|Base effect duration: 1 > 2.
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|Spacial Snare/ Temporal Spheres
|Spacial Snare/ Temporal Spheres
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
|Places up to 2 invisible traps. A ground creature that steps into the trap is halted and ends its turn if the trapped hex was not their final destination. After triggering, the trap disappears. Duration: [1 + 1 per every 6 hero's Spell Power] round(s).
|Places up to 2 invisible traps. A ground creature that steps into the trap is halted and ends its turn if the trapped hex was not their final destination. After triggering, the trap disappears. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
|Traps: 2 > 3.
|Traps: 2 > 3.
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|Rewind Life
|Rewind Life
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18
|Target friendly creature restores [50 + 10 x hero's Spell Power] HP. Revives fallen units.
|Target friendly creature restores [50 + 10 x hero's Spellpower] HP. Revives fallen units.
|Base recovery: 50 > 100.
|Base recovery: 50 > 100.
|HP per Sell Power: 10 > 15.
|HP per Sell Power: 10 > 15.
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|Mirror Copy
|Mirror Copy
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 29  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 29  
|Summons a copy of target friendly creature. It deals -75% damage and takes + 300% damage. Cannot use special abilities. Duration [1 + 1 per every 5 hero's Spell Power] round(s).
|Summons a copy of target friendly creature. It deals -75% damage and takes + 300% damage. Cannot use special abilities. Duration [1 + 1 per every 5 hero's Spellpower] round(s).
|Damage dealt: -75% > -67%. Damage Taken: + 300% > + 200%.
|Damage dealt: -75% > -67%. Damage Taken: + 300% > + 200%.
|Damage dealt: -67% > -50%. Damage Taken: + 200% > + 100%.
|Damage dealt: -67% > -50%. Damage Taken: + 200% > + 100%.
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|Guillotine
|Guillotine
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
|Deals [10 +  5 x hero' Spell Power]% of target enemy creature's maximum HP as Magic Damage. The next "Guillotine" on the same target deals + 100% damage. This effect is stackable.
|Deals [10 +  5 x hero' Spellpower]% of target enemy creature's maximum HP as Magic Damage. The next "Guillotine" on the same target deals + 100% damage. This effect is stackable.
|Base Damage: 10% > 20%.
|Base Damage: 10% > 20%.
|Damage per Spell Power: 5% > 10% HP.
|Damage per Spellpower: 5% > 10% HP.
|Kills target enemy creature if its stack size is lower than or equal to 25% of its original number.
|Kills target enemy creature if its stack size is lower than or equal to 25% of its original number.
|-
|-
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|Black Hole
|Black Hole
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 33
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 33
|Deals [80 + 15 x hero's Spell Power] Magic Damage to all creatures on the target hex and up to 2 hewes away in every direction. Pulls the furthest affected targets towards the center if possible.
|Deals [80 + 15 x hero's Spellpower] Magic Damage to all creatures on the target hex and up to 2 hewes away in every direction. Pulls the furthest affected targets towards the center if possible.
|Base Damage: 80 > 120.
|Base Damage: 80 > 120.
|Base Damage: 120 > 200.
|Base Damage: 120 > 200.
|Damage per Spell Power: 15 > 20.
|Damage per Spellpower: 15 > 20.
|-
|-
|Dorearth's Tide
|Dorearth's Tide
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 23  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 23  
| + 1 speed and initiative to all friendly creatures and -1 speed and initiative to all enemy creatures. Duration [1 + 1 per every 6 hero's Spell Power] round(s).  
| + 1 speed and initiative to all friendly creatures and -1 speed and initiative to all enemy creatures. Duration [1 + 1 per every 6 hero's Spellpower] round(s).  
|Base duration of effect: 1 > 2.
|Base duration of effect: 1 > 2.
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 19  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 19  
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|Blessing
|Blessing
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
| Target friendly creature deals + 10% Damage with basic attacks. Duration [ 1 + 1 per every 2 hero's Spell Power ] round(s).
| Target friendly creature deals + 10% Damage with basic attacks. Duration [ 1 + 1 per every 2 hero's Spellpower ] round(s).
| Damage 15%.
| Damage 15%.
| Affects all friendly creatures.
| Affects all friendly creatures.
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|Haste
|Haste
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 9
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 9
| + 2 Speed to target friendly creature. Duration [ 1 + 1 per every 2 hero's Spell Power ] round(s).
| + 2 Speed to target friendly creature. Duration [ 1 + 1 per every 2 hero's Spellpower ] round(s).
| + 3 Speed.
| + 3 Speed.
| Dispels "Web" effect.
| Dispels "Web" effect.
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|Healing Water
|Healing Water
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 6
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 6
| Target friendly creature restores [ 25 + 5 x hero's Spell Power] HP. Does not revive fallen units.
| Target friendly creature restores [ 25 + 5 x hero's Spellpower] HP. Does not revive fallen units.
| HP per Spell Power: 5 > 10.
| HP per Spellpower: 5 > 10.
| Triggers one more time at the begining of the next round.
| Triggers one more time at the begining of the next round.
| Affects all friendly creatures.
| Affects all friendly creatures.
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|Favorable Wind
|Favorable Wind
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
| Target friendly creature deals + 15% Damage with Ranged and Long Reach attacks. Duration [ 1 + 1 per every 3 hero's Spell Power ] round(s).
| Target friendly creature deals + 15% Damage with Ranged and Long Reach attacks. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s).
| Ranged and Long Reach Damage: 15% > 20%.  
| Ranged and Long Reach Damage: 15% > 20%.  
| Ranged and Long Reach Damage: 20% > 30%.
| Ranged and Long Reach Damage: 20% > 30%.
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|Shorten Shadow
|Shorten Shadow
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 10
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 10
| -2 Attack and Defence to the target enemy. Duration [ 1 + 1 per every 3 hero's Spell Power ] round(s).
| -2 Attack and Defence to the target enemy. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s).
| The reduction of Attack and Defence increases each round.
| The reduction of Attack and Defence increases each round.
| Dispels Enlarge Shadow.
| Dispels Enlarge Shadow.
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|Inner Light
|Inner Light
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 9
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 9
| Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 3 hero's Spell Power ] round(s).
| Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 3 hero's Spellpower ] round(s).
| Base spell effectiveness: 2 > 3.
| Base spell effectiveness: 2 > 3.
| Affects friendly creatures adjacent to the target.
| Affects friendly creatures adjacent to the target.
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|Taunt
|Taunt
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 16
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 16
| All enemies within 2 hexes from the target friendly creature are forced to attack it. Each instance of Damage makes the effect last 1 round shorter. Duration [ 1 + 1 per every 4 hero's Spell Power ] round(s).
| All enemies within 2 hexes from the target friendly creature are forced to attack it. Each instance of Damage makes the effect last 1 round shorter. Duration [ 1 + 1 per every 4 hero's Spellpower ] round(s).
| Radius of effect: 2 > 3.
| Radius of effect: 2 > 3.
| Base effect's duration: 1 > 2.
| Base effect's duration: 1 > 2.
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|Arina's Touch
|Arina's Touch
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 17
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 17
| Target friendly creature gains 1 Initiative and 10% maximum HP. Duration [ 1 + 1 per every 4 hero's Spell Power ] round(s).
| Target friendly creature gains 1 Initiative and 10% maximum HP. Duration [ 1 + 1 per every 4 hero's Spellpower ] round(s).
| Maximum HP bonus: 10% > 20%.
| Maximum HP bonus: 10% > 20%.
| Affects all friednly creatures.
| Affects all friednly creatures.
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|Riposte
|Riposte
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
| Target friendly creature counterattacks before enemy attacks lands. Duration [ 1 + 1 per every 3 hero's Spell Power ] round(s).
| Target friendly creature counterattacks before enemy attacks lands. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s).
| While affected, targets deal + 15% Damage with counterattacks.
| While affected, targets deal + 15% Damage with counterattacks.
| Target friendly creature gains + 1 bonus counterattack.
| Target friendly creature gains + 1 bonus counterattack.
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|Vengeance
|Vengeance
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 15
| Whenever an enemy attacks target friendly creature, it takes [ 100 + 15 x hero's Spell Power ] damage. Duration [ 1 + 1 per every 5 hero's Spell Power ] round(s).
| Whenever an enemy attacks target friendly creature, it takes [ 100 + 15 x hero's Spellpower ] damage. Duration [ 1 + 1 per every 5 hero's Spellpower ] round(s).
| Base effect duration: 1 > 2.
| Base effect duration: 1 > 2.
| Damage per Spell Power: 15 > 20.
| Damage per Spellpower: 15 > 20.
| The effect applies to all basic attacks.
| The effect applies to all basic attacks.
|-
|-
|Heavenly Blades
|Heavenly Blades
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 23
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 23
| Target friendly creature deals + 50 pure bonus damage and heals for the same amount of HP. Does not revive fallen units. Duration [ 1 + 1 per every 5 hero's Spell Power ] round(s). Healing Does not affect undead, embodiments, or constructs.
| Target friendly creature deals + 50 pure bonus damage and heals for the same amount of HP. Does not revive fallen units. Duration [ 1 + 1 per every 5 hero's Spellpower ] round(s). Healing Does not affect undead, embodiments, or constructs.
| Bonus damage: 50 > 100
| Bonus damage: 50 > 100
| Affects all friendly creatures.
| Affects all friendly creatures.
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|Judgement
|Judgement
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 35
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 35
| Strikes an enemy 4 times, dealing a total of [ 200 + 30 x hero's Spell Power ] damage.
| Strikes an enemy 4 times, dealing a total of [ 200 + 30 x hero's Spellpower ] damage.
| Base damage: 200 > 300.
| Base damage: 200 > 300.
| Damage per Spell Power: 30 > 40.
| Damage per Spellpower: 30 > 40.
| Damage per Spell Power: 40 > 60.
| Damage per Spellpower: 40 > 60.
|-
|-
|Arina's Chosen
|Arina's Chosen
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|Unnatural Calm
|Unnatural Calm
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8  
|Target enemy deals –10% Damage with basic attacks. Duration: [ 1 + 1 per every 2 hero's Spell Power] round(s).
|Target enemy deals –10% Damage with basic attacks. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).
| Basic attacks Damage: -10% > -15%.
| Basic attacks Damage: -10% > -15%.
| Affects all enemy creatures.
| Affects all enemy creatures.
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|Web
|Web
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 11  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 11  
|–2 Speed to the target enemy. Duration: [ 1 + 1 per every 2 hero's Spell Power] round(s).
|–2 Speed to the target enemy. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).
| Speed reduction: 2 > 3.
| Speed reduction: 2 > 3.
| Dispels “Haste”.
| Dispels “Haste”.
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|Enlarge Shadow
|Enlarge Shadow
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8  
| + 2 Attack and Defence to the target friendly creature. Duration: [ 1 + 1 per every 2 hero's Spell Power] round(s).
| + 2 Attack and Defence to the target friendly creature. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).
| The reduction of Attack and Defence increases each round.
| The reduction of Attack and Defence increases each round.
| Dispels “Shorten Shadow”.
| Dispels “Shorten Shadow”.
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|Despair
|Despair
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12  
|Curses the target enemy. Cursed target takes [6 x hero's Spell Power] Pure Damage at the start of its turn. This effect is stackable. Duration: [1 + 1 per every 3 hero's Spell Power] round(s). Does not affect Magic Creatures, Undead and Constructs
|Curses the target enemy. Cursed target takes [6 x hero's Spellpower] Pure Damage at the start of its turn. This effect is stackable. Duration: [1 + 1 per every 3 hero's Spellpower] round(s). Does not affect Magic Creatures, Undead and Constructs
| Base effect’s duration: 1 > 2.
| Base effect’s duration: 1 > 2.
| Doubles the Damage dealt.
| Doubles the Damage dealt.
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|Umbral Grip
|Umbral Grip
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8  
|Deals [50 + 10 x hero's Spell Power] Pure Damage to the target enemy. This Damage cannot be modified in any way.
|Deals [50 + 10 x hero's Spellpower] Pure Damage to the target enemy. This Damage cannot be modified in any way.
| Damage per Spell Power: 10 > 12.
| Damage per Spellpower: 10 > 12.
| Damage per Spell Power: 12 > 15.
| Damage per Spellpower: 12 > 15.
| Additionaly, kills + 1 unit(s). Works on creatures up to tier 7.
| Additionaly, kills + 1 unit(s). Works on creatures up to tier 7.
|-  
|-  
|Fatal Decay
|Fatal Decay
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 11  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 11  
|Target enemy cannot restore HP. This effect remains after the target’s death. Duration: [1 + 1 per every 4 hero's Spell Power] round(s). Does not affect Embodiments
|Target enemy cannot restore HP. This effect remains after the target’s death. Duration: [1 + 1 per every 4 hero's Spellpower] round(s). Does not affect Embodiments
| Maximum HP reduces by {0}%.
| Maximum HP reduces by {0}%.
| Base effect’s duration: {0} > {1}.
| Base effect’s duration: {0} > {1}.
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|Twilight
|Twilight
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18  
|Target enemy cannot use Ranged attacks. Duration: [1 + 1 per every 4 hero's Spell Power] round(s).
|Target enemy cannot use Ranged attacks. Duration: [1 + 1 per every 4 hero's Spellpower] round(s).
| Base effect’s duration: 1 > 2.
| Base effect’s duration: 1 > 2.
| While affected, targets deal -15% Melee Damage.
| While affected, targets deal -15% Melee Damage.
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|Silence
|Silence
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 10  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 10  
|Target enemy can’t use abilities or generate Focus Points. Duration: [1 + 1 per every 4 hero's Spell Power] round(s).
|Target enemy can’t use abilities or generate Focus Points. Duration: [1 + 1 per every 4 hero's Spellpower] round(s).
| Base effect’s duration: 1 > 2.
| Base effect’s duration: 1 > 2.
| Affects enemy creatures adjacent to the target.
| Affects enemy creatures adjacent to the target.
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|Vulnerability
|Vulnerability
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 14  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 14  
|Target enemy takes + 20% Damage from any sources. Duration: [1 + 1 per every 5 hero's Spell Power] round(s).
|Target enemy takes + 20% Damage from any sources. Duration: [1 + 1 per every 5 hero's Spellpower] round(s).
| Damage: 20% > 30%.
| Damage: 20% > 30%.
| Damage: 30% > 50%.
| Damage: 30% > 50%.
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|Summon Starchild
|Summon Starchild
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 25  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 25  
|Summons a stack of [1 + 1 x hero's Spell Power] Starchildren at an adjacent hex. It disappears at the end of the battle.
|Summons a stack of [1 + 1 x hero's Spellpower] Starchildren at an adjacent hex. It disappears at the end of the battle.
| Summon radius: 1 > 2.
| Summon radius: 1 > 2.
| Summoned stack can use Active abilities.
| Summoned stack can use Active abilities.
| Spell Power multiplier: 1 > 2.
| Spellpower multiplier: 1 > 2.
|-  
|-  
|Berserk
|Berserk
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|Naira's Kiss
|Naira's Kiss
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 18  
|Marks the target enemy. Whenever the Marked target performs any action, it takes [200 + 20 x hero's Spell Power] Magic Damage. Duration: [1 + 1 per every 6 hero's Spell Power] round(s).
|Marks the target enemy. Whenever the Marked target performs any action, it takes [200 + 20 x hero's Spellpower] Magic Damage. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).
| Base Damage: 200 > 300
| Base Damage: 200 > 300
| Damage per Spell Power: 20 > 25.
| Damage per Spellpower: 20 > 25.
| Marked target additionally gets –1 Speed and Initiative whenever it performs any action. This effect is stackable and active while the target is Marked.
| Marked target additionally gets –1 Speed and Initiative whenever it performs any action. This effect is stackable and active while the target is Marked.
|-  
|-  
|Coup de Grace
|Coup de Grace
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 24  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 24  
|Target enemy will die after taking any Damage if its stack size is lower than or equal to 20% of its original number. Duration: [1 + 1 per every 6 hero's Spell Power] round(s).
|Target enemy will die after taking any Damage if its stack size is lower than or equal to 20% of its original number. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).
| Stack size: 20% > 30%.
| Stack size: 20% > 30%.
| Stack size: 30% > 40%.
| Stack size: 30% > 40%.
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|Shadow Army
|Shadow Army
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 35  
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 35  
|Increases the number of units in the target friendly stack by [15% + 0.5% x hero's Spell Power]%. These units are temporary and cannot exceed 100% of normal units in the stack.
|Increases the number of units in the target friendly stack by [15% + 0.5% x hero's Spellpower]%. These units are temporary and cannot exceed 100% of normal units in the stack.
| Base effect’s bonus: 15% > 25%.
| Base effect’s bonus: 15% > 25%.
| Effect’s bonus per Spell Power: 0.5% > 1%.
| Effect’s bonus per Spellpower: 0.5% > 1%.
| Up to 2 targets can be selected at the same time.
| Up to 2 targets can be selected at the same time.
|-
|-
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|Lightning Bolt
|Lightning Bolt
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 6
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 6
|Deals [25 + 5 x hero's Spell Power] Magic Damage to the target enemy. Does not affect Qilins.
|Deals [25 + 5 x hero's Spellpower] Magic Damage to the target enemy. Does not affect Qilins.
| Base Damage: 25 > 50.
| Base Damage: 25 > 50.
| Base Damage: 50 > 100.
| Base Damage: 50 > 100.
| Damage per Spell Power: 5 > 10.
| Damage per Spellpower: 5 > 10.
|-
|-
|Thick Hide
|Thick Hide
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
|Target friendly creature takes –15% Damage from Melee attacks. Duration: [ 1 + 1 per every 2 hero's Spell Power] round(s).
|Target friendly creature takes –15% Damage from Melee attacks. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s).
| Damage: -15% > -20%.
| Damage: -15% > -20%.
| Affects all friendly creatures.
| Affects all friendly creatures.
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|Wean
|Wean
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 8
|Reduces the duration of all positive effects applied to the target by [ 1 + 1 per every 2 hero's Spell Power].
|Reduces the duration of all positive effects applied to the target by [ 1 + 1 per every 2 hero's Spellpower].
| Base spell effectiveness: 1 > 2.
| Base spell effectiveness: 1 > 2.
| Affects enemy creatures adjacent to the target.
| Affects enemy creatures adjacent to the target.
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|Fireball
|Fireball
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 16
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 16
|Deals [50 + 5 x hero's Spell Power] Magic Damage to all creatures in a 1‑hex radius. Does not affect Phoenixes.
|Deals [50 + 5 x hero's Spellpower] Magic Damage to all creatures in a 1‑hex radius. Does not affect Phoenixes.
| Base Damage: 50 > 75.
| Base Damage: 50 > 75.
| Base Damage: 75 > 125.
| Base Damage: 75 > 125.
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|Ice Bolt
|Ice Bolt
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 11
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 11
|Deals [75 + 10 x hero's Spell Power] Magic Damage to the target enemy and reduces their Initiative by 2. Duration: 2 round(s). Does not affect Aqualotls.
|Deals [75 + 10 x hero's Spellpower] Magic Damage to the target enemy and reduces their Initiative by 2. Duration: 2 round(s). Does not affect Aqualotls.
| Base Damage: 75 > 150.
| Base Damage: 75 > 150.
| Damage per Spell Power: 10 > 15.
| Damage per Spellpower: 10 > 15.
| Initiative reduction: -2 > -4.
| Initiative reduction: -2 > -4.
|-
|-
Line 631: Line 631:
|Firewall
|Firewall
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
|Makes 2 hexes burn. A ground creature that steps onto a burning hex takes [60 + 10 x hero's Spell Power] Magic Damage. Duration: 2 round(s). Does not affect Phoenixes.
|Makes 2 hexes burn. A ground creature that steps onto a burning hex takes [60 + 10 x hero's Spellpower] Magic Damage. Duration: 2 round(s). Does not affect Phoenixes.
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 9.
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 9.
| Traps: 2 > 3.
| Traps: 2 > 3.
Line 638: Line 638:
|Cave In
|Cave In
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 12
|A barrage of rocks falls from the sky, dealing [50 + 10 x hero's Spell Power] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hits from attacks. Duration: 1 round(s). Does not affect Iriyads.
|A barrage of rocks falls from the sky, dealing [50 + 10 x hero's Spellpower] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hits from attacks. Duration: 1 round(s). Does not affect Iriyads.
| Base Damage: 50 > 100.
| Base Damage: 50 > 100.
| The obstacles it creates remain for + 1 round.
| The obstacles it creates remain for + 1 round.
| Damage per Spell Power: 10 > 15.
| Damage per Spellpower: 10 > 15.
|-
|-
|Earth's Rage
|Earth's Rage
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 16
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 16
|Deals [100 + 15 x hero's Spell Power] Damage to defensive structures. Also deals [15 x hero's Spell Power] normal Damage to all creatures within castle walls.
|Deals [100 + 15 x hero's Spellpower] Damage to defensive structures. Also deals [15 x hero's Spellpower] normal Damage to all creatures within castle walls.
| Damage to defensive structures: 100 > 200.
| Damage to defensive structures: 100 > 200.
| + 100 Damage to all creatures within castle walls
| + 100 Damage to all creatures within castle walls
Line 652: Line 652:
|Stone Fangs
|Stone Fangs
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 25
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 25
|Deals [50 + 5 x hero's Spell Power] Magic Damage to up to 3 different target enemies.
|Deals [50 + 5 x hero's Spellpower] Magic Damage to up to 3 different target enemies.
| Base Damage: 50 > 100.
| Base Damage: 50 > 100.
| Targets: 3 > 4.
| Targets: 3 > 4.
| Damage per Spell Power: 5 > 10.
| Damage per Spellpower: 5 > 10.
|-
|-
|}
|}
Line 677: Line 677:
|Chain Lightning
|Chain Lightning
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 30
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 30
|Deals [100 + 15 x hero's Spell Power] Magic Damage to the target enemy. Then jumps to a random target within 2 hexes. Deals –50% Damage with each jump. Does not affect Qilins.
|Deals [100 + 15 x hero's Spellpower] Magic Damage to the target enemy. Then jumps to a random target within 2 hexes. Deals –50% Damage with each jump. Does not affect Qilins.
| Makes + 1 jumps.
| Makes + 1 jumps.
| Makes + 1 jumps. Base Damage: 100 > 200.
| Makes + 1 jumps. Base Damage: 100 > 200.
| Makes + 1 jumps. Damage per Spell Power: 15 > 20.
| Makes + 1 jumps. Damage per Spellpower: 15 > 20.
|-
|-
|Circle of Winter
|Circle of Winter
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 27
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 27
|A blast of ice shards and chill wind erupts, dealing [75 + 10 x hero's Spell Power] Magic Damage to all creatures adjacent to target hex. All enemies hit are pushed away from the center if possible. Does not affect Aqualotls.
|A blast of ice shards and chill wind erupts, dealing [75 + 10 x hero's Spellpower] Magic Damage to all creatures adjacent to target hex. All enemies hit are pushed away from the center if possible. Does not affect Aqualotls.
| Damage per Spell Power: 10 > 15.
| Damage per Spellpower: 10 > 15.
| Initiative of all affected enemies decreases by 2.
| Initiative of all affected enemies decreases by 2.
| Doubles base Damage and Initiative debuff.
| Doubles base Damage and Initiative debuff.
Line 709: Line 709:
|Armageddon
|Armageddon
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 40
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 40
|ALL creatures on the battlefield take [100 + 15 x hero's Spell Power] Magic Damage. All life must come to an end, but sometimes such destruction begets a birth of a phoenix. Does not affect Phoenixes.
|ALL creatures on the battlefield take [100 + 15 x hero's Spellpower] Magic Damage. All life must come to an end, but sometimes such destruction begets a birth of a phoenix. Does not affect Phoenixes.
| Base Damage: 100 > 200
| Base Damage: 100 > 200
| Base Damage: 200 > 300.
| Base Damage: 200 > 300.
| Damage per Spell Power: 15 > 25.
| Damage per Spellpower: 15 > 25.
|-
|-
|Hksmilla's Rampage
|Hksmilla's Rampage
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 28
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 28
|A primal rage infuses a target friendly creature, granting them double strike and making them deal and take + 10% Damage. Duration: [1 + 1 per every 6 hero's Spell Power] round(s).
|A primal rage infuses a target friendly creature, granting them double strike and making them deal and take + 10% Damage. Duration: [1 + 1 per every 6 hero's Spellpower] round(s).
| Damage dealt and taken: 10% > 15%.
| Damage dealt and taken: 10% > 15%.
| Damage dealt and taken: 15% > 25%.
| Damage dealt and taken: 15% > 25%.
Line 723: Line 723:
|Summon Primal Remnant
|Summon Primal Remnant
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 25
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 25
|Summons a stack of [2 + 1 x hero's Spell Power] Primal Remnants. It disappears at the end of the battle.
|Summons a stack of [2 + 1 x hero's Spellpower] Primal Remnants. It disappears at the end of the battle.
| Summon radius: 1 > 2.
| Summon radius: 1 > 2.
| Summoned stack can use Active abilities.
| Summoned stack can use Active abilities.
| Spell Power multiplier: 1 > 2.
| Spellpower multiplier: 1 > 2.
|-
|-
|}
|}
Line 742: Line 742:
|Magic Arrow
|Magic Arrow
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 0
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 0
|Deals [50 + 5 x hero's Spell Power Magic Damage to the target enemy.
|Deals [50 + 5 x hero's Spellpower] Magic Damage to the target enemy.
|
|
|
|
Line 770: Line 770:
|Summon Avatar
|Summon Avatar
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 10
| align="center" |[[File:Mana icon.png|32px|link=Magic]] 10
|Summons an Avatar. It has [50 + 20 x hero's Spell Power HP and deals [5 + 4 x hero's Spell Power Damage, he also gains Attack and Defence to the extent of the hero’s Spell Power and Knowledge. Can only have one allied Avatar at a time.
|Summons an Avatar. It has [50 + 20 x hero's Spellpower HP and deals [5 + 4 x hero's Spellpower Damage, he also gains Attack and Defence to the extent of the hero’s Spellpower and Knowledge. Can only have one allied Avatar at a time.
|[[File:Mana icon.png|32px|link=Magic]] 20 HP: [50 + 30 x hero's Spell Power]; Damage: [5 + 8 x hero's Spell Power].
|[[File:Mana icon.png|32px|link=Magic]] 20 HP: [50 + 30 x hero's Spellpower]; Damage: [5 + 8 x hero's Spellpower].
|[[File:Mana icon.png|32px|link=Magic]] 30 HP: [50 + 40 x hero's Spell Power]; Damage: [5 + 12 x hero's Spell Power].
|[[File:Mana icon.png|32px|link=Magic]] 30 HP: [50 + 40 x hero's Spellpower]; Damage: [5 + 12 x hero's Spellpower].
|
|
|-
|-

Revision as of 15:11, 22 October 2025

Spells list.

Tier 1

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Energize 12 Restores 1 Focus Charge. 8 Restores 2 Focus Charge. Restores 3 Focus Charge.
Energy Explosion 8 All creatures in a 1-hex radius take 30 damage per Focus Charge. Damage per focus charge: 30 > 40. Damage per focus charge: 40 > 55. Damage per focus charge: 55 > 75.
Early Start 8 Target friendly creature gains + 2 initiative. Bonus initiative: 2 > 3. Bonus initiative: 3 > 4. Bonus initiative: 4 > 5.

Tier 2

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Blink 14 Teleports friendly creature for up to 3 hexes. Teleportation range: 3 > 4. Teleportation range: 4 > 6. Teleportation range: 6 > 9.
Temporal Spheres 8 Places up to 2 invisible traps. When stepped on, a trap triggers, dealing Pure Damage to the creature on it and adjacent ones. The Damage equals 100% of 1 unit's max HP. The trap disappears after triggering. Duration: [1 + 1 per 4 hero's Spellpower] round(s). HP as Damage: 100% > 200%. Traps: 2 > 3. HP as Damage: 200% > 400%.
Optical Illusion 11 Target friendly creature take -20% ranged damage. Damage: -20% > -40%. Also applies to long reach damage. Affects all friendly creatures.
Reinforcements 18 Interact with any external dwelling the Hero controls within 2x sight radius, 1 time a day. 3x sight radius. 4x sight radius. Can be used 2 times a day.

Tier 3

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Assemble! 16 Interact with an allied Hero at 2x sight radius, up to 2 times a day. 3x sight radius. 4x sight radius. 3 times a day.
Impending Fate 17 Deals Damage to all enemies. Each enemy takes 15 Magic Damage per unit tier. Damage per unit tier: 15 > 20. Damage per unit tier: 20 > 25. Deals pure damage.
Shackles 12 Target cannot counterattack. Lasts 1 + (1/4 Spellpower) rounds. Lasts an additional round Dispels Riposte Affects enemies adjacent to target.
Carapace 18 Target friendly creature receives a barrier that blocks 1 instance of Damage. Duration: [1 + 1 per every 3 hero's Spellpower] round(s). 15 Base effect duration: 1 > 2. Instance of Damage blocked: 1 > 2.

Tier 4

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Spacial Snare/ Temporal Spheres 12 Places up to 2 invisible traps. A ground creature that steps into the trap is halted and ends its turn if the trapped hex was not their final destination. After triggering, the trap disappears. Duration: [1 + 1 per every 6 hero's Spellpower] round(s). 8 Traps: 2 > 3. Traps: 3 > 4.
Rewind Life 18 Target friendly creature restores [50 + 10 x hero's Spellpower] HP. Revives fallen units. Base recovery: 50 > 100. HP per Sell Power: 10 > 15. HP per Sell Power: 15 > 25.
Mirror Copy 29 Summons a copy of target friendly creature. It deals -75% damage and takes + 300% damage. Cannot use special abilities. Duration [1 + 1 per every 5 hero's Spellpower] round(s). Damage dealt: -75% > -67%. Damage Taken: + 300% > + 200%. Damage dealt: -67% > -50%. Damage Taken: + 200% > + 100%. Damage dealt: -50% > -30%. Damage Taken: + 100% > + 50%.
Guillotine 15 Deals [10 + 5 x hero' Spellpower]% of target enemy creature's maximum HP as Magic Damage. The next "Guillotine" on the same target deals + 100% damage. This effect is stackable. Base Damage: 10% > 20%. Damage per Spellpower: 5% > 10% HP. Kills target enemy creature if its stack size is lower than or equal to 25% of its original number.

Tier 5

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Black Hole 33 Deals [80 + 15 x hero's Spellpower] Magic Damage to all creatures on the target hex and up to 2 hewes away in every direction. Pulls the furthest affected targets towards the center if possible. Base Damage: 80 > 120. Base Damage: 120 > 200. Damage per Spellpower: 15 > 20.
Dorearth's Tide 23 + 1 speed and initiative to all friendly creatures and -1 speed and initiative to all enemy creatures. Duration [1 + 1 per every 6 hero's Spellpower] round(s). Base duration of effect: 1 > 2. 19 Dispels all negative movement-restricting effects from friendly creatures and all movement-enhancing effects from enemy creatures.
Reality Distortion 26 Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as Pure Damage. Damage is reduced by 20%. Duration lasts an additional round. Damage is reduced by 40%.

Tier 1

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Blessing 8 Target friendly creature deals + 10% Damage with basic attacks. Duration [ 1 + 1 per every 2 hero's Spellpower ] round(s). Damage 15%. Affects all friendly creatures. Damage 25%.
Haste 9 + 2 Speed to target friendly creature. Duration [ 1 + 1 per every 2 hero's Spellpower ] round(s). + 3 Speed. Dispels "Web" effect. + 4 Speed.
From a Bird's Eye 10 Reveals the borders of all areas, including those hidden by the frog of war. 6 Reveals the location of all enemy heroes. Reveals the location of all cities.
Healing Water 6 Target friendly creature restores [ 25 + 5 x hero's Spellpower] HP. Does not revive fallen units. HP per Spellpower: 5 > 10. Triggers one more time at the begining of the next round. Affects all friendly creatures.

Tier 2

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Favorable Wind 12 Target friendly creature deals + 15% Damage with Ranged and Long Reach attacks. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s). Ranged and Long Reach Damage: 15% > 20%. Ranged and Long Reach Damage: 20% > 30%. Ranged and Long Reach Damage: 30% > 40%.
Weakening Ray 10 Removes 1 counterattack charge(s) from the target enemy. 7 Removes all counterattacks charges from the target. Affects all enemy creatures
Shorten Shadow 10 -2 Attack and Defence to the target enemy. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s). The reduction of Attack and Defence increases each round. Dispels Enlarge Shadow. Affects all enemy creatures.
Inner Light 9 Reduces the duration of all negative effects applied to the target friendly creature by [ 2 + 1 per every 3 hero's Spellpower ] round(s). Base spell effectiveness: 2 > 3. Affects friendly creatures adjacent to the target. Affects all friendly creatures.

Tier 3

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Taunt 16 All enemies within 2 hexes from the target friendly creature are forced to attack it. Each instance of Damage makes the effect last 1 round shorter. Duration [ 1 + 1 per every 4 hero's Spellpower ] round(s). Radius of effect: 2 > 3. Base effect's duration: 1 > 2. Radius of effect: 3 > 4.
Arina's Touch 17 Target friendly creature gains 1 Initiative and 10% maximum HP. Duration [ 1 + 1 per every 4 hero's Spellpower ] round(s). Maximum HP bonus: 10% > 20%. Affects all friednly creatures. Doubles Initiative bonus.
Riposte 15 Target friendly creature counterattacks before enemy attacks lands. Duration [ 1 + 1 per every 3 hero's Spellpower ] round(s). While affected, targets deal + 15% Damage with counterattacks. Target friendly creature gains + 1 bonus counterattack. Affects all friendly creatures.
Song of Power 12 Resets the cooldowns of the target friendly creature. Dispels all effects that block creature attacks or abilities. The creature mays use its limited abilities again. Affects all friendly creatures.

Tier 4

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Radiant Armour 20 Target friendly takes 20% less damage from any source. Damage reduction: 20% > 25%. Affects all friendly creatures. Damage reduction: 25% > 35%.
Clear Fog 14 Reveals 5 squares around the selected space on the global map, that is no further than [2 x hero's Sight] square(s) away from the hero. 1 times per day. Selection radius multiplier: 2 > 3. Squares revealed: 5 > 8. Unlimited casting range.
Vengeance 15 Whenever an enemy attacks target friendly creature, it takes [ 100 + 15 x hero's Spellpower ] damage. Duration [ 1 + 1 per every 5 hero's Spellpower ] round(s). Base effect duration: 1 > 2. Damage per Spellpower: 15 > 20. The effect applies to all basic attacks.
Heavenly Blades 23 Target friendly creature deals + 50 pure bonus damage and heals for the same amount of HP. Does not revive fallen units. Duration [ 1 + 1 per every 5 hero's Spellpower ] round(s). Healing Does not affect undead, embodiments, or constructs. Bonus damage: 50 > 100 Affects all friendly creatures. Bonus damage instantly destroys summoned and temporary units.

Tier 5

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Judgement 35 Strikes an enemy 4 times, dealing a total of [ 200 + 30 x hero's Spellpower ] damage. Base damage: 200 > 300. Damage per Spellpower: 30 > 40. Damage per Spellpower: 40 > 60.
Arina's Chosen 21 Target friendly creature cannot have less than 20% of their current units. Taking Damage reduces the duration of the effect by 1 round(s). Duration: 2 rounds. Minimum stack size: 20% > 35%. Duration: 2 > 4. Minimum stack size: 35% > 50%.

Tier 1

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Unnatural Calm 8 Target enemy deals –10% Damage with basic attacks. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s). Basic attacks Damage: -10% > -15%. Affects all enemy creatures. Basic attacks Damage: -15% > -25%.
Web 11 –2 Speed to the target enemy. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s). Speed reduction: 2 > 3. Dispels “Haste”. Speed reduction: 3 > 4.
Enlarge Shadow 8 + 2 Attack and Defence to the target friendly creature. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s). The reduction of Attack and Defence increases each round. Dispels “Shorten Shadow”. Affects all friendly creatures.
Despair 12 Curses the target enemy. Cursed target takes [6 x hero's Spellpower] Pure Damage at the start of its turn. This effect is stackable. Duration: [1 + 1 per every 3 hero's Spellpower] round(s). Does not affect Magic Creatures, Undead and Constructs Base effect’s duration: 1 > 2. Doubles the Damage dealt. Affects enemy creatures adjacent to the target.

Tier 2

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Shade Cloak 13 Target friendly creature cannot be targeted until the end of the round or until it takes any action. First attack under this effect deals + 15% Damage. 10 Damage bonus: 15% > 30%.
Umbral Grip 8 Deals [50 + 10 x hero's Spellpower] Pure Damage to the target enemy. This Damage cannot be modified in any way. Damage per Spellpower: 10 > 12. Damage per Spellpower: 12 > 15. Additionaly, kills + 1 unit(s). Works on creatures up to tier 7.
Fatal Decay 11 Target enemy cannot restore HP. This effect remains after the target’s death. Duration: [1 + 1 per every 4 hero's Spellpower] round(s). Does not affect Embodiments Maximum HP reduces by {0}%. Base effect’s duration: {0} > {1}. Maximum HP reduction: {0}% > {1}%.
Read Minds 10 Shows the precise number and intentions of all neutral squads within [ 3 × hero’s sight ] squares of the hero. 7 Shows information on enemy heroes. Shows information on enemy towns.

Tier 3

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Sleep 14 Target enemy falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the target cannot fall asleep again until the end of the battle. Duration: 1 round(s). Does not affect Hive Spawns, Undead, Embodiments and Constructs. Base effect’s duration: 1 > 2. Base effect’s duration: 2 > 3. Base effect’s duration: 3 > 4. Taking Damage does nnot dispel effect but reduces the duration of the effect by 2 rounds.
Twilight 18 Target enemy cannot use Ranged attacks. Duration: [1 + 1 per every 4 hero's Spellpower] round(s). Base effect’s duration: 1 > 2. While affected, targets deal -15% Melee Damage. Affects all enemy creatures.
Silence 10 Target enemy can’t use abilities or generate Focus Points. Duration: [1 + 1 per every 4 hero's Spellpower] round(s). Base effect’s duration: 1 > 2. Affects enemy creatures adjacent to the target. Affects all enemy creatures.
Naira's Veil Tier 3 Adventure Spell Cost:16 Creates fog of war in a 7 square radius around the hero, concealing them from opponents. 1 time(s) per day. 8 Fog of war radius: 8 > 10. Fog of war radius: 10 > 14.

Tier 4

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Vulnerability 14 Target enemy takes + 20% Damage from any sources. Duration: [1 + 1 per every 5 hero's Spellpower] round(s). Damage: 20% > 30%. Damage: 30% > 50%. Affects enemy creatures adjacent to the target.
Summon Starchild 25 Summons a stack of [1 + 1 x hero's Spellpower] Starchildren at an adjacent hex. It disappears at the end of the battle. Summon radius: 1 > 2. Summoned stack can use Active abilities. Spellpower multiplier: 1 > 2.
Berserk 17 Target creature immediately and uncontrollably attacks the closest random target within its attack radius, whether it is a friendly or enemy creature. With this effect attack deals + 10% Damage. Damage bonus: 10% > 20%. Damage bonus: 20% > 30%.

Tier 5

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Naira's Kiss 18 Marks the target enemy. Whenever the Marked target performs any action, it takes [200 + 20 x hero's Spellpower] Magic Damage. Duration: [1 + 1 per every 6 hero's Spellpower] round(s). Base Damage: 200 > 300 Damage per Spellpower: 20 > 25. Marked target additionally gets –1 Speed and Initiative whenever it performs any action. This effect is stackable and active while the target is Marked.
Coup de Grace 24 Target enemy will die after taking any Damage if its stack size is lower than or equal to 20% of its original number. Duration: [1 + 1 per every 6 hero's Spellpower] round(s). Stack size: 20% > 30%. Stack size: 30% > 40%. Affects all enemy creatures.
Shadow Army 35 Increases the number of units in the target friendly stack by [15% + 0.5% x hero's Spellpower]%. These units are temporary and cannot exceed 100% of normal units in the stack. Base effect’s bonus: 15% > 25%. Effect’s bonus per Spellpower: 0.5% > 1%. Up to 2 targets can be selected at the same time.

Tier 1

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Lightning Bolt 6 Deals [25 + 5 x hero's Spellpower] Magic Damage to the target enemy. Does not affect Qilins. Base Damage: 25 > 50. Base Damage: 50 > 100. Damage per Spellpower: 5 > 10.
Thick Hide 8 Target friendly creature takes –15% Damage from Melee attacks. Duration: [ 1 + 1 per every 2 hero's Spellpower] round(s). Damage: -15% > -20%. Affects all friendly creatures. Damage: -20% > -30%.
Wean 8 Reduces the duration of all positive effects applied to the target by [ 1 + 1 per every 2 hero's Spellpower]. Base spell effectiveness: 1 > 2. Affects enemy creatures adjacent to the target. Affects all enemy creatures.
Groundsight 10 Shows the location of all neutral armies on the global map (including those in the fog of war). 6. Reveals the location of resources. Reveals the location of artifacts.

Tier 2

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Fireball 16 Deals [50 + 5 x hero's Spellpower] Magic Damage to all creatures in a 1‑hex radius. Does not affect Phoenixes. Base Damage: 50 > 75. Base Damage: 75 > 125. Base Damage: 125 > 200.
Crystal Crown 18 Place up to 2 crystal obstacles. An obstacle is destroyed upon taking 1 hit(s) from attacks. Duration: 2 round(s). Base duration: 2 > 3. Obstacles: 2 > 3. To destroy the obstacle it needs to be hit 2 times.
Ice Bolt 11 Deals [75 + 10 x hero's Spellpower] Magic Damage to the target enemy and reduces their Initiative by 2. Duration: 2 round(s). Does not affect Aqualotls. Base Damage: 75 > 150. Damage per Spellpower: 10 > 15. Initiative reduction: -2 > -4.

Tier 3

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Firewall 12 Makes 2 hexes burn. A ground creature that steps onto a burning hex takes [60 + 10 x hero's Spellpower] Magic Damage. Duration: 2 round(s). Does not affect Phoenixes. 9. Traps: 2 > 3. Deals + 100% Damage.
Cave In 12 A barrage of rocks falls from the sky, dealing [50 + 10 x hero's Spellpower] Magic Damage to the target enemy. All adjacent empty hexes are filled with rock obstacles. An obstacle is destroyed upon taking 1 hits from attacks. Duration: 1 round(s). Does not affect Iriyads. Base Damage: 50 > 100. The obstacles it creates remain for + 1 round. Damage per Spellpower: 10 > 15.
Earth's Rage 16 Deals [100 + 15 x hero's Spellpower] Damage to defensive structures. Also deals [15 x hero's Spellpower] normal Damage to all creatures within castle walls. Damage to defensive structures: 100 > 200. + 100 Damage to all creatures within castle walls Damage to defensive structures: 200 > 400.
Stone Fangs 25 Deals [50 + 5 x hero's Spellpower] Magic Damage to up to 3 different target enemies. Base Damage: 50 > 100. Targets: 3 > 4. Damage per Spellpower: 5 > 10.

Tier 4

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Anti-Magic 18 The target becomes immune to spells and abilities of tier 3 and lower. This effect cannot be dispelled. If the target is a summoned creature or a stack with temporary units, those are destroyed. Duration: 2 round(s). Base effect’s duration: 2 > 3. Affects tier-4 spells and abilities. Also affects tier-5 spells and abilities.
Chain Lightning 30 Deals [100 + 15 x hero's Spellpower] Magic Damage to the target enemy. Then jumps to a random target within 2 hexes. Deals –50% Damage with each jump. Does not affect Qilins. Makes + 1 jumps. Makes + 1 jumps. Base Damage: 100 > 200. Makes + 1 jumps. Damage per Spellpower: 15 > 20.
Circle of Winter 27 A blast of ice shards and chill wind erupts, dealing [75 + 10 x hero's Spellpower] Magic Damage to all creatures adjacent to target hex. All enemies hit are pushed away from the center if possible. Does not affect Aqualotls. Damage per Spellpower: 10 > 15. Initiative of all affected enemies decreases by 2. Doubles base Damage and Initiative debuff.
Primordial Chaos 22 Affects a neutral target in a [ 1 × hero’s sight ]‑square radius. Transforms it into another creature of the same strength. 1 time(s) per day. Radius multiplier: 1 > 2. When transforming a target, its strength is reduced by 5%. Target strength reduction: 5% > 10%.

Tier 5

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Armageddon 40 ALL creatures on the battlefield take [100 + 15 x hero's Spellpower] Magic Damage. All life must come to an end, but sometimes such destruction begets a birth of a phoenix. Does not affect Phoenixes. Base Damage: 100 > 200 Base Damage: 200 > 300. Damage per Spellpower: 15 > 25.
Hksmilla's Rampage 28 A primal rage infuses a target friendly creature, granting them double strike and making them deal and take + 10% Damage. Duration: [1 + 1 per every 6 hero's Spellpower] round(s). Damage dealt and taken: 10% > 15%. Damage dealt and taken: 15% > 25%. Damage dealt and taken: 25% > 40%.
Summon Primal Remnant 25 Summons a stack of [2 + 1 x hero's Spellpower] Primal Remnants. It disappears at the end of the battle. Summon radius: 1 > 2. Summoned stack can use Active abilities. Spellpower multiplier: 1 > 2.

Tier 1

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Magic Arrow 0 Deals [50 + 5 x hero's Spellpower] Magic Damage to the target enemy.
Back to Town! 10 Teleports the hero to the nearest town they control within [ 3 × hero’s sight ] squares. All remaining movement points are lost. 1 time per day.
Mana Rite 0 Restores the hero’s mana based on their remaining movement points: 1% of mana per 1% of remaining points. All movement points are lost.
Relocation 12 Allows interaction with any controlled city, enabling the transfer of creatures to or from that city. 1 time per day.
Summon Avatar 10 Summons an Avatar. It has [50 + 20 x hero's Spellpower HP and deals [5 + 4 x hero's Spellpower Damage, he also gains Attack and Defence to the extent of the hero’s Spellpower and Knowledge. Can only have one allied Avatar at a time. 20 HP: [50 + 30 x hero's Spellpower]; Damage: [5 + 8 x hero's Spellpower]. 30 HP: [50 + 40 x hero's Spellpower]; Damage: [5 + 12 x hero's Spellpower].
Second Wind 15 The hero restores 20 Movement points. Times per day: 1. The hero must be at least level 1 Lv.2: Bonus Movement points: 20 > 30. Lv.3: Bonus Movement points: 30 > 40. Lv.4: Can be used + 1 time per day.
Shadowflight 18 The hero flies and can freely move through any obstacles on the global map. The hero must be at least level 3 14 –20% movement cost while flying. –40% movement cost while flying.

Tier 3

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Gate of Light 22 Creates a portal until the end of the day, allowing any hero to travel through it. Entry is from any free adjacent space, and exit is to any free space within 6 square(s) of the hero. Can be used 1 time(s) per day. The hero must be at least level 6 16 Target radius: 6 > 8. Can be used + 1 time per day.

Tier 4

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Town Portal 28 Teleports the hero to a selected city they control. 1 times per day. The hero must be at least level 9 20 Can be used + 1 time per day. Can be used + 1 time per day.

Tier 5

Spell Mana Cost Level 1 Level 2 Level 3 Level 4
Dimension Door 30 Teleports the hero to target location within 8 squares. 1 times per day. The hero must be at least level 12 Target radius: 8 > 10. Target radius: 10 > 12. Can be used + 1 time per day.