Spells: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
m Added "cost" |
→Arcane Spells: Grammar and spacing edits. Fixed levels tiers. |
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|Description | |Description | ||
|Cost | |Cost | ||
|Level 1 | |Level 1 | ||
|Level 2 | |Level 2 | ||
|Level 3 | |Level 3 | ||
| | |Level 4 | ||
|- | |- | ||
| align="right" |1 | | align="right" |1 | ||
|Energize | |Energize | ||
| Restores | | Restores Focus Charge. | ||
| 12 Mana | | 12 Mana | ||
| +1 | | +1 Focus Charge. | ||
|8 Mana cost. | |8 Mana cost. | ||
| +2 | | +2 Focus Charge. | ||
| colspan="2" | +3 | | colspan="2" | +3 Focus Charge. | ||
|- | |- | ||
| align="right" |1 | | align="right" |1 | ||
|Energy Explosion | |Energy Explosion | ||
| All units take damage | | All units take damage based on focus charges in a 1 hex radius. | ||
| 8 Mana | | 8 Mana | ||
|30 damage per | |30 damage per Focus Charge. | ||
|40 damage per | |40 damage per Focus Charge. | ||
|55 damage per | |55 damage per Focus Charge. | ||
| colspan="2" |75 damage per | | colspan="2" |75 damage per Focus Charge. | ||
|- | |- | ||
| align="right" |1 | | align="right" |1 | ||
|Early Start | |Early Start | ||
| Increases | | Increases friendly unit's initiative. | ||
| 8 Mana | | 8 Mana | ||
| +2 initiative. | | +2 initiative. | ||
| Line 51: | Line 50: | ||
| align="right" |2 | | align="right" |2 | ||
|Temporal Spheres | |Temporal Spheres | ||
| Places invisible traps | | Places invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering. | ||
| 8 Mana | | 8 Mana | ||
|2 traps that deal 100% of enemy unit's max HP. | |2 traps that deal 100% of enemy unit's max HP. | ||
| Line 60: | Line 59: | ||
| align="right" |2 | | align="right" |2 | ||
|Optical Illusion | |Optical Illusion | ||
| Target friendly units | | Target friendly units take less ranged damage. | ||
| 11 Mana | | 11 Mana | ||
| -20% ranged damage. | | -20% ranged damage. | ||
| -40% ranged damage. | | -40% ranged damage. | ||
|Applies to long reach damage. | |Applies to long reach damage. | ||
| colspan="2" |Affects all friendly | | colspan="2" |Affects all friendly units. | ||
|- | |- | ||
| align="right" |2 | | align="right" |2 | ||
|Reinforcements | |Reinforcements | ||
| Interact with any | | Interact with any external dwelling the Hero controls. | ||
| 18 Mana | | 18 Mana | ||
|Within 2x sight radius, 1 time a day. | |Within 2x sight radius, 1 time a day. | ||
| Line 78: | Line 77: | ||
| align="right" |3 | | align="right" |3 | ||
|Assemble! | |Assemble! | ||
| Interact with an allied | | Interact with an allied Hero at a distance. | ||
| 16 Mana | | 16 Mana | ||
|2x sight radius, up to 2 times a day. | |2x sight radius, up to 2 times a day. | ||
| Line 87: | Line 86: | ||
| align="right" |3 | | align="right" |3 | ||
|Impending Fate | |Impending Fate | ||
| Deals damage to all | | Deals damage to all units based on unit tier. | ||
| 17 Mana | | 17 Mana | ||
|15 damage per unit tier. | |15 damage per unit tier. | ||
| Line 96: | Line 95: | ||
| align="right" |3 | | align="right" |3 | ||
|Shackles | |Shackles | ||
| Target enemy unit | | Target enemy unit cannot counter attack. | ||
| 12 Mana | | 12 Mana | ||
|Lasts 1 + (1/4 spellpower) rounds. | |Lasts 1 + (1/4 spellpower) rounds. | ||
|Lasts an additional round | |Lasts an additional round | ||
|Dispels Riposte | |Dispels Riposte | ||
| colspan="2" |Affects enemies adjacent | | colspan="2" |Affects enemies adjacent to target. | ||
|- | |- | ||
| align="right" |3 | | align="right" |3 | ||
|Carapace | |Carapace | ||
| Target friend unit | | Target friend unit receives a damage blocking barrier. | ||
| 18 Mana | | 18 Mana | ||
|Blocks 1 instance of damage. | |Blocks 1 instance of damage. | ||
|15 Mana cost. | |15 Mana cost. | ||
|Lasts an additional round. | |Lasts an additional round. | ||
| colspan="2" |Blocks 2 instances of | | colspan="2" |Blocks 2 instances of damage. | ||
|- | |- | ||
| align="right" |4 | | align="right" |4 | ||
|Spacial Snare/ Temporal Spheres | |Spacial Snare/ Temporal Spheres | ||
|Places invisible traps that | |Places invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering. | ||
|12 Mana | |12 Mana | ||
|Places 2 traps. | |Places 2 traps. | ||
| Line 123: | Line 122: | ||
| align="right" |4 | | align="right" |4 | ||
|Rewind Life | |Rewind Life | ||
| Restores friendly unit's HP. | | Restores friendly unit's HP. Revives fallen units. | ||
| 18 Mana | | 18 Mana | ||
|Restores 50 + (10 x spellpower) HP | |Restores 50 + (10 x spellpower) HP | ||
| Line 132: | Line 131: | ||
| align="right" |4 | | align="right" |4 | ||
|Mirror Copy | |Mirror Copy | ||
| Summons a copy of target friendly unit. | | Summons a copy of target friendly unit. Deals less damage and takes more damage. Cannot use special abilities. | ||
| 29 Mana | | 29 Mana | ||
|Deals -75% damage and takes +300% damage. | |Deals -75% damage and takes +300% damage. | ||
|Deals -67% damage and takes +200% damage. | |Deals -67% damage and takes +200% damage. | ||
|Deals -50% damage and takes +100% damage. | |Deals -50% damage and takes +100% damage. | ||
| colspan="2" |Deals -30% damage and | | colspan="2" |Deals -30% damage and takes +50% damage. | ||
|- | |- | ||
| align="right" |4 | | align="right" |4 | ||
|Guillotine | |Guillotine | ||
| Deals damage based on the HP of the target. | | Deals damage based on the HP of the target. The next Guillotine on the same target deals +100% damage. Effect stacks. | ||
| 15 Mana | | 15 Mana | ||
|Deals 10% + ( 5% x spellpower) % of target's maximum HP as | |Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. | ||
|Deals 20% + (5% x spellpower) % of target's maximum HP as | |Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage. | ||
|Deals 20% + (10% x spellpower) % of target's maximum HP as | |Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage. | ||
| colspan="2" |Kills target enemy if its | | colspan="2" |Kills target enemy if its stack size is lower than or equal to 25% of its original number. | ||
|- | |- | ||
| align="right" |5 | | align="right" |5 | ||
|Black Hole | |Black Hole | ||
| Deals damage to all | | Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible. | ||
| 33 Mana | | 33 Mana | ||
|80 + (15 x spellpower) damage | |80 + (15 x spellpower) damage | ||
|120 + ( 15 x spellpower) damage | |120 + ( 15 x spellpower) damage | ||
|200 + (15 x spellpower) damage | |200 + (15 x spellpower) damage | ||
| colspan="2" |200 + (20 x spellpower) | | colspan="2" |200 + (20 x spellpower) damage | ||
|- | |- | ||
| align="right" |5 | | align="right" |5 | ||
|Dorearth's Tide | |Dorearth's Tide | ||
| Increases speed and | | Increases speed and initiative of all friendly units and lowers speed and initiative of all enemy units. | ||
|23 Mana | |23 Mana | ||
| +1 speed and initiative to friendly units and - 1 speed and | | +1 speed and initiative to friendly units and -1 speed and initiative to enemy units. | ||
|Lasts an additional round. | |Lasts an additional round. | ||
|19 Mana cost | |19 Mana cost | ||
| colspan="2" |Dispels all negative | | colspan="2" |Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies. | ||
|- | |- | ||
| align="right" |5 | | align="right" |5 | ||
|Reality Distortion | |Reality Distortion | ||
| Target takes no damage. | | Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as pure damage. | ||
| 26 Mana | | 26 Mana | ||
|No damage reduction. | |No damage reduction. | ||
Revision as of 03:14, 16 October 2025
Arcane Spells
| Tier | Spell | Description | Cost | Level 1 | Level 2 | Level 3 | Level 4 | |
| 1 | Energize | Restores Focus Charge. | 12 Mana | +1 Focus Charge. | 8 Mana cost. | +2 Focus Charge. | +3 Focus Charge. | |
| 1 | Energy Explosion | All units take damage based on focus charges in a 1 hex radius. | 8 Mana | 30 damage per Focus Charge. | 40 damage per Focus Charge. | 55 damage per Focus Charge. | 75 damage per Focus Charge. | |
| 1 | Early Start | Increases friendly unit's initiative. | 8 Mana | +2 initiative. | +3 initiative. | +4 initiative. | +5 initiative. | |
| 2 | Blink | Teleports friendly unit. | 14 Mana | Range of 3 hexes. | Range of 4 hexes. | Range of 6 hexes. | Range of 9 hexes. | |
| 2 | Temporal Spheres | Places invisible traps that when stepped on, deals damage based on the enemy unit's max HP. Traps disappears after triggering. | 8 Mana | 2 traps that deal 100% of enemy unit's max HP. | 200% of enemy unit's max HP. | Places 3 traps. | 400% of enemy unit's max HP. | |
| 2 | Optical Illusion | Target friendly units take less ranged damage. | 11 Mana | -20% ranged damage. | -40% ranged damage. | Applies to long reach damage. | Affects all friendly units. | |
| 2 | Reinforcements | Interact with any external dwelling the Hero controls. | 18 Mana | Within 2x sight radius, 1 time a day. | 3x sight radius. | 4x sight radius. | Can be used 2 times a day. | |
| 3 | Assemble! | Interact with an allied Hero at a distance. | 16 Mana | 2x sight radius, up to 2 times a day. | 3x sight radius. | 4x sight radius. | 3 times a day. | |
| 3 | Impending Fate | Deals damage to all units based on unit tier. | 17 Mana | 15 damage per unit tier. | 20 damage per unit tier. | 25 damage per unit tier. | Deals pure damage. | |
| 3 | Shackles | Target enemy unit cannot counter attack. | 12 Mana | Lasts 1 + (1/4 spellpower) rounds. | Lasts an additional round | Dispels Riposte | Affects enemies adjacent to target. | |
| 3 | Carapace | Target friend unit receives a damage blocking barrier. | 18 Mana | Blocks 1 instance of damage. | 15 Mana cost. | Lasts an additional round. | Blocks 2 instances of damage. | |
| 4 | Spacial Snare/ Temporal Spheres | Places invisible traps that when stepped on, halts the enemy unit and ends their turn if the hex was not their final destination. Traps disappears after triggering. | 12 Mana | Places 2 traps. | 8 Mana cost. | Places 3 traps. | Places 4 traps. | |
| 4 | Rewind Life | Restores friendly unit's HP. Revives fallen units. | 18 Mana | Restores 50 + (10 x spellpower) HP | Restores 100 + (10 x spellpower) HP | Restores 100 + (15 x spellpower) HP | Restores 100 + (25 x spellpower) HP | |
| 4 | Mirror Copy | Summons a copy of target friendly unit. Deals less damage and takes more damage. Cannot use special abilities. | 29 Mana | Deals -75% damage and takes +300% damage. | Deals -67% damage and takes +200% damage. | Deals -50% damage and takes +100% damage. | Deals -30% damage and takes +50% damage. | |
| 4 | Guillotine | Deals damage based on the HP of the target. The next Guillotine on the same target deals +100% damage. Effect stacks. | 15 Mana | Deals 10% + ( 5% x spellpower) % of target's maximum HP as magic damage. | Deals 20% + (5% x spellpower) % of target's maximum HP as magic damage. | Deals 20% + (10% x spellpower) % of target's maximum HP as magic damage. | Kills target enemy if its stack size is lower than or equal to 25% of its original number. | |
| 5 | Black Hole | Deals damage to all creatures on the target hex and up to 2 hexes away in every direction. Pulls the further affected targets towards the centre, if possible. | 33 Mana | 80 + (15 x spellpower) damage | 120 + ( 15 x spellpower) damage | 200 + (15 x spellpower) damage | 200 + (20 x spellpower) damage | |
| 5 | Dorearth's Tide | Increases speed and initiative of all friendly units and lowers speed and initiative of all enemy units. | 23 Mana | +1 speed and initiative to friendly units and -1 speed and initiative to enemy units. | Lasts an additional round. | 19 Mana cost | Dispels all negative movement restricting effects from friendly units and all positive enhancing effects from enemies. | |
| 5 | Reality Distortion | Target takes no damage. Instead, at the start of each round, takes all the damage it should have taken as pure damage. | 26 Mana | No damage reduction. | Damage is reduced by 20%. | Duration lasts an additional round. | Damage is reduced by 40%. | |


