Module:SkillsOverview: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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-- Usage: {{#invoke:SkillsOverview|display|lang=en}} | -- Usage: {{#invoke:SkillsOverview|display|lang=en}} | ||
local p = {} | |||
local CATEGORY_MIGHT = 'wiki_skills_might' | |||
local CATEGORY_MAGIC = 'wiki_skills_magic' | |||
local CATEGORY_GENERAL = 'wiki_skills_general' | |||
local CATEGORY_FACTION = 'wiki_skills_faction' | |||
local CATEGORIES = { | |||
skill_assault = CATEGORY_MIGHT, -- Offense | |||
skill_battle_artistry = CATEGORY_MIGHT, -- Combat | |||
skill_battlemage = CATEGORY_MAGIC, -- Battle Magic | |||
skill_diplomacy = CATEGORY_GENERAL, -- Diplomacy | |||
skill_economy = CATEGORY_GENERAL, -- Economy | |||
skill_enlightenment = CATEGORY_GENERAL, -- Insight | |||
skill_faction_demons = CATEGORY_FACTION, -- Hive | |||
skill_faction_dungeon = CATEGORY_FACTION, -- Dungeon | |||
skill_faction_humans = CATEGORY_FACTION, -- Temple | |||
skill_faction_nature = CATEGORY_FACTION, -- Grove | |||
skill_faction_undead = CATEGORY_FACTION, -- Necropolis | |||
skill_faction_unfrozen = CATEGORY_FACTION, -- Schism | |||
skill_first_aid = CATEGORY_GENERAL, -- currently unused! | |||
skill_formation = CATEGORY_MIGHT, -- Battlecraft | |||
skill_leadership = CATEGORY_MIGHT, -- Leadership | |||
skill_logistic = CATEGORY_GENERAL, -- Logistics | |||
skill_luck = CATEGORY_MIGHT, -- Luck | |||
skill_magic_day = CATEGORY_MAGIC, -- Daylight | |||
skill_magic_night = CATEGORY_MAGIC, -- Nightshade | |||
skill_magic_primal = CATEGORY_MAGIC, -- Primal | |||
skill_magic_space = CATEGORY_MAGIC, -- Arcane | |||
skill_mastery = CATEGORY_MAGIC, -- Wisdom | |||
skill_protection = CATEGORY_MIGHT, -- Defense | |||
skill_resistance = CATEGORY_MIGHT, -- Resistance | |||
skill_scouting = CATEGORY_GENERAL, -- Scouting | |||
skill_siege = CATEGORY_MIGHT, -- Siegecraft | |||
skill_sorcery = CATEGORY_MAGIC, -- Sorcery | |||
skill_summoner = CATEGORY_MAGIC, -- Summon Avatar | |||
skill_tactics = CATEGORY_MIGHT, -- Tactics | |||
skill_trainer = CATEGORY_MIGHT, -- Recruitment | |||
skill_wisdom = CATEGORY_MAGIC, -- Thaumaturgy | |||
} | |||
local ORDER = { | |||
'skill_assault', -- Offense | |||
'skill_protection', -- Defense | |||
'skill_leadership', -- Leadership | |||
'skill_luck', -- Luck | |||
'skill_resistance', -- Resistance | |||
'skill_tactics', -- Tactics | |||
'skill_formation', -- Battlecraft | |||
'skill_siege', -- Siegecraft | |||
'skill_trainer', -- Recruitment | |||
'skill_battle_artistry', -- Combat | |||
'skill_battlemage', -- Battle Magic | |||
'skill_sorcery', -- Sorcery | |||
'skill_summoner', -- Summon Avatar | |||
'skill_mastery', -- Wisdom | |||
'skill_magic_day', -- Daylight | |||
'skill_magic_night', -- Nightshade | |||
'skill_magic_space', -- Arcane | |||
'skill_magic_primal', -- Primal | |||
'skill_wisdom', -- Thaumaturgy | |||
'skill_diplomacy', -- Diplomacy | |||
'skill_logistic', -- Logistics | |||
'skill_scouting', -- Scouting | |||
'skill_enlightenment', -- Insight | |||
'skill_economy', -- Economy | |||
'skill_faction_humans', -- Temple | |||
'skill_faction_undead', -- Necropolis | |||
'skill_faction_nature', -- Grove | |||
'skill_faction_demons', -- Hive | |||
'skill_faction_unfrozen', -- Schism | |||
'skill_faction_dungeon', -- Dungeon | |||
'skill_first_aid', -- currently unused! | |||
} | |||
-- Note: The right side is just a fallback, it will seldom be used. | |||
local TRANSLATION_IDS = { | |||
wiki_skills_might = 'Might Skills⚠️', | |||
wiki_skills_magic = 'Magic Skills⚠️', | |||
wiki_skills_general = 'General Skills⚠️', | |||
wiki_skills_faction = 'Faction Skills⚠️', | |||
} | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Debugs a variable | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function dump(target) | |||
return '<pre>' .. mw.dumpObject(target) .. '</pre>' | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Searches by id for an item in array | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function findInArray(list, id) | |||
for _, item in ipairs(list) do | |||
if item and item.id == id then | |||
return item | |||
end | |||
end | |||
return nil | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Retrieves the text for some specific ids from Cargo Translations. | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function translateIds(ids, lang, extra) | |||
-- Key list | |||
local list = {} | |||
for key, _ in pairs(ids) do | |||
list[#list + 1] = key | |||
end | |||
local idListString = '"' .. table.concat(list, '", "') .. '"' | |||
-- Cargo | |||
local where = {} | |||
table.insert(where, 'target_id IN (' .. idListString .. ')') | |||
table.insert(where, 'language = "' .. lang .. '"') | |||
if extra then | |||
table.insert(where, extra) | |||
end | |||
local results = mw.ext.cargo.query('Translation', 'target_id, name', { | |||
where = table.concat(where, ' AND '), | |||
limit = 100 | |||
}) | |||
-- Dictionary | |||
local dictionary = mw.clone(ids) | |||
if results then | |||
for _, row in ipairs(results) do | |||
dictionary[row['target_id']] = row['name'] | |||
end | |||
end | |||
return dictionary | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Retrieves the main skill translations from Cargo | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function queryMain(lang, forcedSkill) | |||
-- fields: | |||
local fields = {} | |||
table.insert(fields, 'Skill.id = id'); | |||
table.insert(fields, 'Translation.variant = variant'); | |||
table.insert(fields, 'Translation.name = name'); | |||
table.insert(fields, 'Translation.description = description'); | |||
-- where: | |||
local where = {} | |||
if forcedSkill then | |||
table.insert(where, 'Skill.id="' .. forcedSkill .. '"') | |||
end | |||
table.insert(where, 'Skill.variant = "production"') | |||
table.insert(where, 'Translation.language = "' .. lang .. '"') | |||
-- query: | |||
return mw.ext.cargo.query('Skill, Translation', table.concat(fields, ','), { | |||
join = 'Skill.id = Translation.target_id', | |||
where = table.concat(where, ' AND '), | |||
limit = 200 | |||
}) | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Retrieves the icons and the offered sub-skills from Cargo | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function queryIconAndOffers(forcedSkill) | |||
-- fields: | |||
local fields = {} | |||
table.insert(fields, 'SkillLevel.skill_id = id'); | |||
table.insert(fields, 'SkillLevel.level = level'); | |||
table.insert(fields, 'SkillLevel.icon = icon'); | |||
table.insert(fields, 'SkillLevel.offered_sub_skills = offered_sub_skills'); | |||
-- where: | |||
local where = {} | |||
if forcedSkill then | |||
table.insert(where, 'SkillLevel.skill_id="' .. forcedSkill .. '"') | |||
end | |||
table.insert(where, 'SkillLevel.skill_id NOT LIKE "arena%"') | |||
table.insert(where, 'SkillLevel.skill_id NOT LIKE "campaign%"') | |||
-- query: | |||
return mw.ext.cargo.query('SkillLevel', table.concat(fields, ','), { | |||
where = table.concat(where, ' AND '), | |||
limit = 200 | |||
}) | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Retrieves the most important data from Cargo | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function querySubs(lang, forcedSkill) | |||
-- fields: | |||
local fields = {} | |||
table.insert(fields, 'SubSkill.id = id'); | |||
table.insert(fields, 'SubSkill.parent_skill_id = parent_skill_id'); | |||
table.insert(fields, 'SubSkill.icon = icon'); | |||
table.insert(fields, 'Translation.name = name'); | |||
table.insert(fields, 'Translation.description = description'); | |||
-- where: | |||
local where = {} | |||
if forcedSkill then | |||
table.insert(where, 'SubSkill.parent_skill_id="' .. forcedSkill .. '"') | |||
end | |||
table.insert(where, 'SubSkill.variant = "production"') | |||
table.insert(where, 'Translation.language = "' .. lang .. '"') | |||
-- query: | |||
return mw.ext.cargo.query('SubSkill, Translation', table.concat(fields, ','), { | |||
join = 'SubSkill.id = Translation.target_id', | |||
where = table.concat(where, ' AND '), | |||
limit = 500 | |||
}) | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Folds various skill results from Cargo into a single table | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function consolidateSkills(main, iconAndOffers, subs) | |||
local hub = {} | |||
for _, row in ipairs(main) do | |||
local id = row.id | |||
local variant = row.variant | |||
hub[id] = hub[id] or { id = id, ranks = {} } | |||
local entry = hub[id] | |||
if variant then | |||
entry.ranks[tonumber(variant)] = { | |||
name = row.name or '', | |||
description = row.description or '', | |||
} | |||
else | |||
entry.name = row.name | |||
end | |||
end | |||
for _, row in ipairs(iconAndOffers) do | |||
local id = row.id | |||
local entry = hub[id] or { ranks = {} } | |||
local rank = entry.ranks[tonumber(row.level)] or {} | |||
rank.icon = row.icon or '' | |||
local csv = row.offered_sub_skills | |||
local ids = csv and mw.text.split(csv, ',') or {} | |||
rank.subSkills = {} | |||
for _, subId in ipairs(ids) do | |||
table.insert(rank.subSkills, { | |||
id = subId | |||
}) | |||
end | |||
end | |||
for _, row in ipairs(subs) do | |||
local id = row.id | |||
local parentId = row.parent_skill_id | |||
local entry = hub[parentId] or { ranks = {} } | |||
for _, rank in ipairs(entry.ranks) do | |||
local subSkills = rank.subSkills or {} | |||
local subSkill = findInArray(subSkills, id) | |||
if subSkill then | |||
subSkill.icon = row.icon | |||
subSkill.name = row.name | |||
subSkill.description = row.description | |||
break | |||
end | |||
end | |||
end | |||
return hub | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Converts a dictionary into a linear array | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function flatten(hub) | |||
local list = {} | |||
for _, entry in pairs(hub) do | |||
list[#list + 1] = entry | |||
end | |||
return list | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Converts an array into a dictionary, where the array.value becomes dic.key and array.index becomes dic.value | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function flipArray(array) | |||
local dic = {} | |||
for index, value in ipairs(array) do | |||
dic[value] = index | |||
end | |||
return dic | |||
end | |||
local ID_TO_ORDER = flipArray(ORDER) | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Decides the order between two skills. | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function compareSkills(a, b) | |||
local rankA = ID_TO_ORDER[a.id] or 99 | |||
local rankB = ID_TO_ORDER[b.id] or 99 | |||
if rankA ~= rankB then | |||
return rankA < rankB | |||
end | |||
return a.name < b.name | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Moves punctuation outside the quotes | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function repairPunctuation(text) | |||
local allQuotes = [=["„“”‘’«»「」『』]=] | |||
local punctuation = "%,%.%!%?" | |||
local pattern = "([" .. punctuation .. "])([" .. allQuotes .. "])" | |||
text = mw.ustring.gsub(text, pattern, "%2%1") | |||
return text | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Converts quoted text into wiki links | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function replaceQuotesWithLinks(text, lang) | |||
local allQuotes = [=["„“”«»「」『』]=] | |||
local pattern = "([" .. allQuotes .. "])([^" .. allQuotes .. "]+)([" .. allQuotes .. "])" | |||
text = mw.ustring.gsub(text, pattern, "[[%2]]") | |||
local quotePairs = { | |||
{ '‘', '’' }, -- English "smart" single quotes | |||
} | |||
if lang == 'ko' then | |||
table.insert(quotePairs, { "'", "'" }) -- we're checking for single quotes only in Korean | |||
end | |||
for _, pair in ipairs(quotePairs) do | |||
local openQuote = pair[1] | |||
local closeQuote = pair[2] | |||
local pairedPattern = openQuote .. "([^" .. closeQuote .. "]+)" .. closeQuote | |||
text = mw.ustring.gsub(text, pairedPattern, "[[%1]]") | |||
end | |||
return text | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Displays a single skill (icon+name+description) | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function createSkill(target, class, size, lang) | |||
local root = mw.html.create('div'):addClass('box'):addClass(class) | |||
root:tag('div'):addClass('icon-container'):wikitext('[[File:' .. target.icon .. '.png|' .. size .. 'px]]') | |||
local textContainer = root:tag('div'):addClass('text-container') | |||
textContainer:tag('div'):addClass('box-name'):wikitext('<b>' .. target.name .. '</b>') | |||
-- Description: | |||
local description = target.description | |||
--description = hideTags(description) | |||
description = repairPunctuation(description) | |||
description = replaceQuotesWithLinks(description, lang) | |||
--description = restoreTags(description) | |||
textContainer:tag('div'):addClass('box-description'):wikitext(description) | |||
return root | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Displays the main content | |||
------------------------------------------------------------------------------------------------------------------------ | |||
local function renderSkills(skills, words, lang) | |||
local root = mw.html.create() | |||
local currentCategory = nil | |||
for _, group in pairs(skills) do | |||
local id = group.id | |||
local category = CATEGORIES[id] | |||
if category and category ~= currentCategory then | |||
currentCategory = category | |||
root:tag('h2'):addClass('category'):wikitext(words[category]) | |||
end | |||
local ranks = group.ranks or {} | |||
root:tag('h3'):addClass('group'):wikitext('[[' .. group.name .. ']]') | |||
for _, rank in ipairs(ranks) do | |||
root:node(createSkill(rank, 'rank', 64, lang)) | |||
local subSkills = rank.subSkills or {} | |||
for _, subSkill in pairs(subSkills) do | |||
root:node(createSkill(subSkill, 'sub', 32, lang)) | |||
end | |||
end | |||
end | |||
return tostring(root) | |||
end | |||
------------------------------------------------------------------------------------------------------------------------ | |||
-- Main public function | |||
------------------------------------------------------------------------------------------------------------------------ | |||
function p.display(frame) | |||
--if 1 then | |||
-- local text = | |||
-- "<i>All who fall in battle do so in the hero’s name!</i> Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by {0} for one round. This effect is stackable." | |||
-- text = repairPunctuation(text) | |||
-- text = replaceQuotesWithLinks(text) | |||
-- return text | |||
--end | |||
-- Args | |||
local args = frame.args | |||
local lang = args.lang or 'en' | |||
local skill = args.skill | |||
-- Language | |||
local words = translateIds(TRANSLATION_IDS, lang) | |||
-- Cargo | |||
local main = queryMain(lang, skill) | |||
if #main == 0 then | |||
return 'No skills found!' | |||
end | |||
local iconAndOffers = queryIconAndOffers(skill) | |||
local subs = querySubs(lang, skill) | |||
local hub = consolidateSkills(main, iconAndOffers, subs) | |||
local skills = flatten(hub); | |||
-- Various manipulations | |||
table.sort(skills, compareSkills) | |||
-- Content | |||
local markup = renderSkills(skills, words, lang) | |||
-- Output | |||
local styleTag = frame:extensionTag('templatestyles', '', { src = frame:getTitle() .. '/styles.css' }) | |||
--return dump(skills) | |||
return styleTag .. markup | |||
end | |||
return p | |||
Revision as of 09:16, 3 June 2026
Documentation for this module may be created at Module:SkillsOverview/doc
-- Usage: {{#invoke:SkillsOverview|display|lang=en}}
local p = {}
local CATEGORY_MIGHT = 'wiki_skills_might'
local CATEGORY_MAGIC = 'wiki_skills_magic'
local CATEGORY_GENERAL = 'wiki_skills_general'
local CATEGORY_FACTION = 'wiki_skills_faction'
local CATEGORIES = {
skill_assault = CATEGORY_MIGHT, -- Offense
skill_battle_artistry = CATEGORY_MIGHT, -- Combat
skill_battlemage = CATEGORY_MAGIC, -- Battle Magic
skill_diplomacy = CATEGORY_GENERAL, -- Diplomacy
skill_economy = CATEGORY_GENERAL, -- Economy
skill_enlightenment = CATEGORY_GENERAL, -- Insight
skill_faction_demons = CATEGORY_FACTION, -- Hive
skill_faction_dungeon = CATEGORY_FACTION, -- Dungeon
skill_faction_humans = CATEGORY_FACTION, -- Temple
skill_faction_nature = CATEGORY_FACTION, -- Grove
skill_faction_undead = CATEGORY_FACTION, -- Necropolis
skill_faction_unfrozen = CATEGORY_FACTION, -- Schism
skill_first_aid = CATEGORY_GENERAL, -- currently unused!
skill_formation = CATEGORY_MIGHT, -- Battlecraft
skill_leadership = CATEGORY_MIGHT, -- Leadership
skill_logistic = CATEGORY_GENERAL, -- Logistics
skill_luck = CATEGORY_MIGHT, -- Luck
skill_magic_day = CATEGORY_MAGIC, -- Daylight
skill_magic_night = CATEGORY_MAGIC, -- Nightshade
skill_magic_primal = CATEGORY_MAGIC, -- Primal
skill_magic_space = CATEGORY_MAGIC, -- Arcane
skill_mastery = CATEGORY_MAGIC, -- Wisdom
skill_protection = CATEGORY_MIGHT, -- Defense
skill_resistance = CATEGORY_MIGHT, -- Resistance
skill_scouting = CATEGORY_GENERAL, -- Scouting
skill_siege = CATEGORY_MIGHT, -- Siegecraft
skill_sorcery = CATEGORY_MAGIC, -- Sorcery
skill_summoner = CATEGORY_MAGIC, -- Summon Avatar
skill_tactics = CATEGORY_MIGHT, -- Tactics
skill_trainer = CATEGORY_MIGHT, -- Recruitment
skill_wisdom = CATEGORY_MAGIC, -- Thaumaturgy
}
local ORDER = {
'skill_assault', -- Offense
'skill_protection', -- Defense
'skill_leadership', -- Leadership
'skill_luck', -- Luck
'skill_resistance', -- Resistance
'skill_tactics', -- Tactics
'skill_formation', -- Battlecraft
'skill_siege', -- Siegecraft
'skill_trainer', -- Recruitment
'skill_battle_artistry', -- Combat
'skill_battlemage', -- Battle Magic
'skill_sorcery', -- Sorcery
'skill_summoner', -- Summon Avatar
'skill_mastery', -- Wisdom
'skill_magic_day', -- Daylight
'skill_magic_night', -- Nightshade
'skill_magic_space', -- Arcane
'skill_magic_primal', -- Primal
'skill_wisdom', -- Thaumaturgy
'skill_diplomacy', -- Diplomacy
'skill_logistic', -- Logistics
'skill_scouting', -- Scouting
'skill_enlightenment', -- Insight
'skill_economy', -- Economy
'skill_faction_humans', -- Temple
'skill_faction_undead', -- Necropolis
'skill_faction_nature', -- Grove
'skill_faction_demons', -- Hive
'skill_faction_unfrozen', -- Schism
'skill_faction_dungeon', -- Dungeon
'skill_first_aid', -- currently unused!
}
-- Note: The right side is just a fallback, it will seldom be used.
local TRANSLATION_IDS = {
wiki_skills_might = 'Might Skills⚠️',
wiki_skills_magic = 'Magic Skills⚠️',
wiki_skills_general = 'General Skills⚠️',
wiki_skills_faction = 'Faction Skills⚠️',
}
------------------------------------------------------------------------------------------------------------------------
-- Debugs a variable
------------------------------------------------------------------------------------------------------------------------
local function dump(target)
return '<pre>' .. mw.dumpObject(target) .. '</pre>'
end
------------------------------------------------------------------------------------------------------------------------
-- Searches by id for an item in array
------------------------------------------------------------------------------------------------------------------------
local function findInArray(list, id)
for _, item in ipairs(list) do
if item and item.id == id then
return item
end
end
return nil
end
------------------------------------------------------------------------------------------------------------------------
-- Retrieves the text for some specific ids from Cargo Translations.
------------------------------------------------------------------------------------------------------------------------
local function translateIds(ids, lang, extra)
-- Key list
local list = {}
for key, _ in pairs(ids) do
list[#list + 1] = key
end
local idListString = '"' .. table.concat(list, '", "') .. '"'
-- Cargo
local where = {}
table.insert(where, 'target_id IN (' .. idListString .. ')')
table.insert(where, 'language = "' .. lang .. '"')
if extra then
table.insert(where, extra)
end
local results = mw.ext.cargo.query('Translation', 'target_id, name', {
where = table.concat(where, ' AND '),
limit = 100
})
-- Dictionary
local dictionary = mw.clone(ids)
if results then
for _, row in ipairs(results) do
dictionary[row['target_id']] = row['name']
end
end
return dictionary
end
------------------------------------------------------------------------------------------------------------------------
-- Retrieves the main skill translations from Cargo
------------------------------------------------------------------------------------------------------------------------
local function queryMain(lang, forcedSkill)
-- fields:
local fields = {}
table.insert(fields, 'Skill.id = id');
table.insert(fields, 'Translation.variant = variant');
table.insert(fields, 'Translation.name = name');
table.insert(fields, 'Translation.description = description');
-- where:
local where = {}
if forcedSkill then
table.insert(where, 'Skill.id="' .. forcedSkill .. '"')
end
table.insert(where, 'Skill.variant = "production"')
table.insert(where, 'Translation.language = "' .. lang .. '"')
-- query:
return mw.ext.cargo.query('Skill, Translation', table.concat(fields, ','), {
join = 'Skill.id = Translation.target_id',
where = table.concat(where, ' AND '),
limit = 200
})
end
------------------------------------------------------------------------------------------------------------------------
-- Retrieves the icons and the offered sub-skills from Cargo
------------------------------------------------------------------------------------------------------------------------
local function queryIconAndOffers(forcedSkill)
-- fields:
local fields = {}
table.insert(fields, 'SkillLevel.skill_id = id');
table.insert(fields, 'SkillLevel.level = level');
table.insert(fields, 'SkillLevel.icon = icon');
table.insert(fields, 'SkillLevel.offered_sub_skills = offered_sub_skills');
-- where:
local where = {}
if forcedSkill then
table.insert(where, 'SkillLevel.skill_id="' .. forcedSkill .. '"')
end
table.insert(where, 'SkillLevel.skill_id NOT LIKE "arena%"')
table.insert(where, 'SkillLevel.skill_id NOT LIKE "campaign%"')
-- query:
return mw.ext.cargo.query('SkillLevel', table.concat(fields, ','), {
where = table.concat(where, ' AND '),
limit = 200
})
end
------------------------------------------------------------------------------------------------------------------------
-- Retrieves the most important data from Cargo
------------------------------------------------------------------------------------------------------------------------
local function querySubs(lang, forcedSkill)
-- fields:
local fields = {}
table.insert(fields, 'SubSkill.id = id');
table.insert(fields, 'SubSkill.parent_skill_id = parent_skill_id');
table.insert(fields, 'SubSkill.icon = icon');
table.insert(fields, 'Translation.name = name');
table.insert(fields, 'Translation.description = description');
-- where:
local where = {}
if forcedSkill then
table.insert(where, 'SubSkill.parent_skill_id="' .. forcedSkill .. '"')
end
table.insert(where, 'SubSkill.variant = "production"')
table.insert(where, 'Translation.language = "' .. lang .. '"')
-- query:
return mw.ext.cargo.query('SubSkill, Translation', table.concat(fields, ','), {
join = 'SubSkill.id = Translation.target_id',
where = table.concat(where, ' AND '),
limit = 500
})
end
------------------------------------------------------------------------------------------------------------------------
-- Folds various skill results from Cargo into a single table
------------------------------------------------------------------------------------------------------------------------
local function consolidateSkills(main, iconAndOffers, subs)
local hub = {}
for _, row in ipairs(main) do
local id = row.id
local variant = row.variant
hub[id] = hub[id] or { id = id, ranks = {} }
local entry = hub[id]
if variant then
entry.ranks[tonumber(variant)] = {
name = row.name or '',
description = row.description or '',
}
else
entry.name = row.name
end
end
for _, row in ipairs(iconAndOffers) do
local id = row.id
local entry = hub[id] or { ranks = {} }
local rank = entry.ranks[tonumber(row.level)] or {}
rank.icon = row.icon or ''
local csv = row.offered_sub_skills
local ids = csv and mw.text.split(csv, ',') or {}
rank.subSkills = {}
for _, subId in ipairs(ids) do
table.insert(rank.subSkills, {
id = subId
})
end
end
for _, row in ipairs(subs) do
local id = row.id
local parentId = row.parent_skill_id
local entry = hub[parentId] or { ranks = {} }
for _, rank in ipairs(entry.ranks) do
local subSkills = rank.subSkills or {}
local subSkill = findInArray(subSkills, id)
if subSkill then
subSkill.icon = row.icon
subSkill.name = row.name
subSkill.description = row.description
break
end
end
end
return hub
end
------------------------------------------------------------------------------------------------------------------------
-- Converts a dictionary into a linear array
------------------------------------------------------------------------------------------------------------------------
local function flatten(hub)
local list = {}
for _, entry in pairs(hub) do
list[#list + 1] = entry
end
return list
end
------------------------------------------------------------------------------------------------------------------------
-- Converts an array into a dictionary, where the array.value becomes dic.key and array.index becomes dic.value
------------------------------------------------------------------------------------------------------------------------
local function flipArray(array)
local dic = {}
for index, value in ipairs(array) do
dic[value] = index
end
return dic
end
local ID_TO_ORDER = flipArray(ORDER)
------------------------------------------------------------------------------------------------------------------------
-- Decides the order between two skills.
------------------------------------------------------------------------------------------------------------------------
local function compareSkills(a, b)
local rankA = ID_TO_ORDER[a.id] or 99
local rankB = ID_TO_ORDER[b.id] or 99
if rankA ~= rankB then
return rankA < rankB
end
return a.name < b.name
end
------------------------------------------------------------------------------------------------------------------------
-- Moves punctuation outside the quotes
------------------------------------------------------------------------------------------------------------------------
local function repairPunctuation(text)
local allQuotes = [=["„“”‘’«»「」『』]=]
local punctuation = "%,%.%!%?"
local pattern = "([" .. punctuation .. "])([" .. allQuotes .. "])"
text = mw.ustring.gsub(text, pattern, "%2%1")
return text
end
------------------------------------------------------------------------------------------------------------------------
-- Converts quoted text into wiki links
------------------------------------------------------------------------------------------------------------------------
local function replaceQuotesWithLinks(text, lang)
local allQuotes = [=["„“”«»「」『』]=]
local pattern = "([" .. allQuotes .. "])([^" .. allQuotes .. "]+)([" .. allQuotes .. "])"
text = mw.ustring.gsub(text, pattern, "[[%2]]")
local quotePairs = {
{ '‘', '’' }, -- English "smart" single quotes
}
if lang == 'ko' then
table.insert(quotePairs, { "'", "'" }) -- we're checking for single quotes only in Korean
end
for _, pair in ipairs(quotePairs) do
local openQuote = pair[1]
local closeQuote = pair[2]
local pairedPattern = openQuote .. "([^" .. closeQuote .. "]+)" .. closeQuote
text = mw.ustring.gsub(text, pairedPattern, "[[%1]]")
end
return text
end
------------------------------------------------------------------------------------------------------------------------
-- Displays a single skill (icon+name+description)
------------------------------------------------------------------------------------------------------------------------
local function createSkill(target, class, size, lang)
local root = mw.html.create('div'):addClass('box'):addClass(class)
root:tag('div'):addClass('icon-container'):wikitext('[[File:' .. target.icon .. '.png|' .. size .. 'px]]')
local textContainer = root:tag('div'):addClass('text-container')
textContainer:tag('div'):addClass('box-name'):wikitext('<b>' .. target.name .. '</b>')
-- Description:
local description = target.description
--description = hideTags(description)
description = repairPunctuation(description)
description = replaceQuotesWithLinks(description, lang)
--description = restoreTags(description)
textContainer:tag('div'):addClass('box-description'):wikitext(description)
return root
end
------------------------------------------------------------------------------------------------------------------------
-- Displays the main content
------------------------------------------------------------------------------------------------------------------------
local function renderSkills(skills, words, lang)
local root = mw.html.create()
local currentCategory = nil
for _, group in pairs(skills) do
local id = group.id
local category = CATEGORIES[id]
if category and category ~= currentCategory then
currentCategory = category
root:tag('h2'):addClass('category'):wikitext(words[category])
end
local ranks = group.ranks or {}
root:tag('h3'):addClass('group'):wikitext('[[' .. group.name .. ']]')
for _, rank in ipairs(ranks) do
root:node(createSkill(rank, 'rank', 64, lang))
local subSkills = rank.subSkills or {}
for _, subSkill in pairs(subSkills) do
root:node(createSkill(subSkill, 'sub', 32, lang))
end
end
end
return tostring(root)
end
------------------------------------------------------------------------------------------------------------------------
-- Main public function
------------------------------------------------------------------------------------------------------------------------
function p.display(frame)
--if 1 then
-- local text =
-- "<i>All who fall in battle do so in the hero’s name!</i> Whenever a friendly creature dies or kills an enemy, the hero’s Attack, Defense, Spell Power and Knowledge increase by {0} for one round. This effect is stackable."
-- text = repairPunctuation(text)
-- text = replaceQuotesWithLinks(text)
-- return text
--end
-- Args
local args = frame.args
local lang = args.lang or 'en'
local skill = args.skill
-- Language
local words = translateIds(TRANSLATION_IDS, lang)
-- Cargo
local main = queryMain(lang, skill)
if #main == 0 then
return 'No skills found!'
end
local iconAndOffers = queryIconAndOffers(skill)
local subs = querySubs(lang, skill)
local hub = consolidateSkills(main, iconAndOffers, subs)
local skills = flatten(hub);
-- Various manipulations
table.sort(skills, compareSkills)
-- Content
local markup = renderSkills(skills, words, lang)
-- Output
local styleTag = frame:extensionTag('templatestyles', '', { src = frame:getTitle() .. '/styles.css' })
--return dump(skills)
return styleTag .. markup
end
return p


