Laws: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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Law Points are gained through the main building of a city controlled by their faction, as well as from a subskill of [[Insight]].<br> | Law Points are gained through the main building of a city controlled by their faction, as well as from a subskill of [[Insight]].<br> | ||
Law Points allow the player to unlock various bonuses and effects.<br> | Law Points allow the player to unlock various bonuses and effects.<br> | ||
* [[Dungeon Laws]] | * [[Dungeon Laws]] | ||
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* [[Temple Laws]] | * [[Temple Laws]] | ||
==Tier unlocking== | |||
Each new Tier becomes available after spending a certain amount of Law Points. | |||
{| class="wikitable" | |||
! Tier !! Required Law Points | |||
|- | |||
| 1 || 0 | |||
|- | |||
| 2 || 5 | |||
|- | |||
| 3 || 15 | |||
|- | |||
| 4 || 30 | |||
|- | |||
| 5 || 50 | |||
|} | |||
Revision as of 18:43, 24 October 2025
Overview of Laws by Faction.
This section provides an overview of the different Laws available for each faction.
Players can accumulate up to 100 Law Points per game.
Law Points are gained through the main building of a city controlled by their faction, as well as from a subskill of Insight.
Law Points allow the player to unlock various bonuses and effects.
Tier unlocking
Each new Tier becomes available after spending a certain amount of Law Points.
| Tier | Required Law Points |
|---|---|
| 1 | 0 |
| 2 | 5 |
| 3 | 15 |
| 4 | 30 |
| 5 | 50 |


