Module:Sandbox/Aurelain/Cargo: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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-- Detects the current | -- Detects the current language from the URL | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
local function getCurrentLang() | local function getCurrentLang() | ||
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-- Scans the Cargo results and folds the EN and lang rows into a single row | -- Scans the Cargo results and folds the EN and lang rows into a single row | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
local function | local function consolidateResults(results, lang) | ||
local units = {} | local units = {} | ||
for _, row in ipairs(results) do | for _, row in ipairs(results) do | ||
local id = row['id'] | local id = row['id'] | ||
-- If this is the first time seeing this | -- If this is the first time seeing this id, set up its basic stats | ||
if not units[id] then | if not units[id] then | ||
units[id] = { | units[id] = { | ||
hp = tonumber(row['hp']) or 0, | hp = tonumber(row['hp']) or 0, | ||
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end | end | ||
end | end | ||
-- Convert the Dictionary into an Array | |||
local unitsArray = {} | |||
for _, unitData in pairs(units) do | |||
table.insert(unitsArray, unitData) | |||
end | |||
return unitsArray | |||
end | end | ||
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local lang = getCurrentLang() | local lang = getCurrentLang() | ||
local results = query(lang) | local results = query(lang) | ||
local | local units = consolidateResults(results) | ||
-- 3. Create the HTML table | -- 3. Create the HTML table | ||
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-- 4. Loop through our newly grouped Lua data to build the display rows | -- 4. Loop through our newly grouped Lua data to build the display rows | ||
for _, | for _, u in ipairs(units) do | ||
-- Fallback logic: If English is somehow missing, show the raw ID. | -- Fallback logic: If English is somehow missing, show the raw ID. | ||
-- If the translation is missing, fall back to English. | -- If the translation is missing, fall back to English. | ||
Revision as of 14:54, 16 May 2026
Documentation for this module may be created at Module:Sandbox/Aurelain/Cargo/doc
local p = {}
local FACTION_ORDER = {
human = 1,
undead = 2,
nature = 3,
demon = 4,
unfrozen = 5,
dungeon = 6,
neutral = 7,
}
local TRANSLATIONS_PATCH = {
unit = {
en = 'Unit',
},
faction = {
en = 'Faction',
},
tier = {
en = 'Tier',
}
}
--------------------------------------------------------------------------------
-- Detects the current language from the URL
--------------------------------------------------------------------------------
local function getCurrentLang()
local title = mw.title.getCurrentTitle()
if title.isSubpage then
if mw.language.isSupportedLanguage(title.subpageText) then
return title.subpageText
end
end
return 'en'
end
--------------------------------------------------------------------------------
-- Retrieves the data from Cargo
--------------------------------------------------------------------------------
local function query(lang)
local tables = 'Unit, Translation'
local fields = '' ..
'Unit.id=id, ' ..
'Unit.faction=faction, ' ..
'Unit.tier=tier, ' ..
'Unit.hp=hp, ' ..
'Unit.offence=attack, ' ..
'Translation.language=language, ' ..
'Translation.name=transName'
-- Get BOTH the English row AND the target language row
local cargoArgs = {
join = 'Unit.id = Translation.target_id',
where = 'Translation.language = "en" OR Translation.language = "' .. lang .. '"',
orderBy = 'Unit.id ASC',
limit = 1000 -- Increased limit since each unit will return 2 rows
}
return mw.ext.cargo.query(tables, fields, cargoArgs)
end
--------------------------------------------------------------------------------
-- Scans the Cargo results and folds the EN and lang rows into a single row
--------------------------------------------------------------------------------
local function consolidateResults(results, lang)
local units = {}
for _, row in ipairs(results) do
local id = row['id']
-- If this is the first time seeing this id, set up its basic stats
if not units[id] then
units[id] = {
hp = tonumber(row['hp']) or 0,
attack = tonumber(row['attack']) or 0,
enName = nil,
targetName = nil
}
end
-- Save the names based on which language row we are currently looping over
if row['language'] == 'en' then
units[id].enName = row['transName']
end
if row['language'] == lang then
units[id].targetName = row['transName']
end
end
-- Convert the Dictionary into an Array
local unitsArray = {}
for _, unitData in pairs(units) do
table.insert(unitsArray, unitData)
end
return unitsArray
end
--------------------------------------------------------------------------------
-- Main public function
--------------------------------------------------------------------------------
function p.displayOverview()
local lang = getCurrentLang()
local results = query(lang)
local units = consolidateResults(results)
-- 3. Create the HTML table
local htmlTable = mw.html.create('table')
:addClass('wikitable sortable')
htmlTable:tag('tr')
:tag('th'):wikitext('Unit Name'):done()
:tag('th'):wikitext('Health'):done()
:tag('th'):wikitext('Attack'):done()
-- 4. Loop through our newly grouped Lua data to build the display rows
for _, u in ipairs(units) do
-- Fallback logic: If English is somehow missing, show the raw ID.
-- If the translation is missing, fall back to English.
local originalName = u.enName or ('UnknownUnit_' .. id)
local displayName = u.targetName or originalName
-- Construct the localized page link
local linkTarget = originalName
if lang ~= 'en' then
linkTarget = originalName .. '/' .. lang
end
local tr = htmlTable:tag('tr')
-- The link now outputs correctly using the database IDs
tr:tag('td'):wikitext('[[' .. linkTarget .. '|' .. displayName .. ']]'):done()
tr:tag('td'):wikitext(tostring(u.hp)):done()
tr:tag('td'):wikitext(tostring(u.attack)):done()
end
return tostring(htmlTable)
end
return p


