Battlecraft: Difference between revisions

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{| class="wikitable" style="width:100%"
{{Skill table
|-
|name=Battlecraft
!colspan=2 style="text-align: center; width: 25%;" | Skill
|skillimage1=skill_formation.png
!colspan=6 style="text-align: center; width: 75%;" | Subskills
|desc1=When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense.
|skillimage2=skill_formation_2.png
|desc2=When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense.
|skillimage3=skill_formation_3.png
|desc3=When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense.


|- style="vertical-align:top;"
|subname1=Melee Mastery
| style="text-align:right; border-right:0px; padding:12px;" | [[File:skill_formation.png|70px]]
|subimage1=sub_skill_formation_1_icon.png
| style="border-left:0px; width: 25%;" | Basic Battlecraft<br /><small style="color: white;">When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense.</small>
|subdesc1=Friendly units deal +10% and take -10% melee damage.
| style="text-align:right; border-right:0px; padding:12px;" |
| style="border-left:0px; width: 25%;" |
| style="text-align:right; border-right:0px; padding:12px;" |
| style="border-left:0px;width: 25%;" |
| style="text-align:right; border-right:0px; padding:12px;" |
| style="border-left:0px;width: 25%;" |


|- style="vertical-align:top;"
|subname2=Ranged Mastery
| style="border-right:0px; padding:12px;" | [[File:skill_formation_2.png|70px]]
|subimage2=sub_skill_formation_2_icon.png
| style="border-left:0px;" | Advanced Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense.</small>
|subdesc2=Friendly units deal +10% and take -10% ranged and long reach damage.
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_1_icon.png|25px]]
| style="border-left:0px;" | Melee Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% melee damage.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_2_alt_icon.png|25px]]
| style="border-left:0px;" | Ranged Mastery<br /><small style="color: #DDD;">Friendly units deal +10% and take -10% ranged and long reach damage.</small>
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_3_icon.png|25px]]
| style="border-left:0px;" | Overwatch<br /><small style="color: #DDD;">When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range.</small>


|- style="vertical-align:top;"
|subname3=Overwatch
| style="border-right:0px; padding:12px;" | [[File:skill_formation_3.png|70px]]
|subimage3=sub_skill_formation_3_icon.png
| style="border-left:0px;" | Expert Battlecraft<br /><small style="color: #DDD;">When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense.</small>
|subdesc3=When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range.
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_4_icon.png|25px]]
 
| style="border-left:0px;" | Battle Focus<br /><small style="color: #DDD;">Generates +1 focus charge at the start of each round.</small>
|subname4=Battle Focus
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_formation_5_icon.png|25px]]
|subimage4=sub_skill_formation_4_icon.png
| style="border-left:0px;" | Preemptive Strike<br /><small style="color: #DDD;">When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack.</small>
|subdesc4=Generates +1 focus charge at the start of each round.
| style="text-align:right; border-right:0px; padding:12px;" |
 
| style="border-left:0px;" |
|subname5=Preemptive Strike
|}
|subimage5=sub_skill_formation_5_icon.png
|subdesc5=When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack.
}}
[[Category:Hero skills]]
[[Category:Hero skills]]

Revision as of 13:28, 25 October 2025

Skill Subskills
Basic Battlecraft
When a friendly unit waits in battle, it gains 20% attack. When a friendly unit skips its turn, it gains 20% defense.
Advanced Battlecraft
When a friendly unit waits in battle, it gains 30% attack. When a friendly unit skips its turn, it gains 30% defense.
Melee Mastery
Friendly units deal +10% and take -10% melee damage.
Ranged Mastery
Friendly units deal +10% and take -10% ranged and long reach damage.
Overwatch
When a friendly unit waits in combat, they gain Overwatch, counterattacking any enemy unit that moves within melee range.
Expert Battlecraft
When a friendly unit waits in battle, it gains 40% attack. When a friendly unit skips its turn, it gains 40% defense.
Battle Focus
Generates +1 focus charge at the start of each round.
Preemptive Strike
When a friendly unit skips a turn, they gain Preemptive Strike, allowing them to counterattack before the enemy's attack.
[[File:{{{subimage6}}}|30px]] {{{subname6}}}
{{{subdesc6}}}