Defence: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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| style="border-left:0px;" | Expert Defense<br /><small style="color: #DDD;">Friendly units take 20% less damage from basic attacks.</small> | | style="border-left:0px;" | Expert Defense<br /><small style="color: #DDD;">Friendly units take 20% less damage from basic attacks.</small> | ||
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_protection_4_icon.png|25px]] | | style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_protection_4_icon.png|25px]] | ||
| style="border-left:0px;" | Territorial Advantage<br /><small style="color: #DDD;">When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows Diplomacy.</small> | | style="border-left:0px;" | Territorial Advantage<br /><small style="color: #DDD;">When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows [[Diplomacy]].</small> | ||
| style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_protection_5_icon.png|25px]] | | style="text-align:right; border-right:0px; padding:12px;" | [[File:sub_skill_protection_5_icon.png|25px]] | ||
| style="border-left:0px;" | Firmness<br /><small style="color: #DDD;">Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities.</small> | | style="border-left:0px;" | Firmness<br /><small style="color: #DDD;">Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities.</small> | ||
Revision as of 13:28, 23 October 2025
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Defence Friendly units take 10% less damage from basic attacks. |
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| Advanced Defense Friendly units take 15% less damage from basic attacks. |
Shields and Shells Friendly units take -25% damage from counter attacks. |
Cover Friendly creatures take -20% damage from ranged and long reach attacks. |
Hymn to Martyrs Friendly units generate +1 focus point when they take damage. | ||||
| Expert Defense Friendly units take 20% less damage from basic attacks. |
Territorial Advantage When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows Diplomacy. |
Firmness Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities. |
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