Logistics: Difference between revisions
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'''Logistics''' is a [[Skills|skill]] that gives heroes more Movement Points on the global map. | |||
{{Skill table | {{Skill table | ||
|name=Logistics | |name=Logistics | ||
Revision as of 20:54, 14 May 2026
Logistics is a skill that gives heroes more Movement Points on the global map.
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Logistics +10% Movement Points on the global map. |
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| Advanced Logistics +15% Movement Points on the global map. |
Leaps and Bounds The hero restores 5 Movement point(s) after each victory in battle. |
Strong Mounts Neutral Global Map spells cost –4 mana. This bonus is doubled if the hero knows Scouting. |
Careful Planning Every day, the hero saves up to 50 unused Movement points for the next day. This bonus is doubled if the hero knows Arcane Magic. | ||||
| Expert Logistics +20% Movement Points on the global map. |
Secret Passages Terrain penalties are reduced by 50%. |
Back to Town! Grants a new global map spell. It teleports the hero to the nearest city they control within 16 square(s). All remaining Movement Points are lost upon casting. |
Battle Logistics Friendly creatures gain +1 Speed on Native Terrain. | ||||
Skill Synergies
Knowing Logistics will give the following benefits to other sub-skills:
+250 Gold daily. This bonus is doubled if the Hero knows Logistics. | ||
+10 Movement Points. This bonus is doubled if the Hero knows Logistics. | ||
Artifact Effects
Holy Sigil of Eridore grants all unlearned Logistics subskills, as well as those of Battle Magic and Wisdom.


