Dostoevsky in the jungle: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
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* About-The-Game Page
* About-The-Game Page
* Wiki User Guide
* Wiki User Guide
=="Data" Pages==
* [[Data:units.json]]
* [[Data:UnitsData.json]]
* [[Data:UnitsStats.json]]
* [[Data:GameEntities.json]]
* [[Data:HeroClassData.json]]
* [[Data:HeroClassDataPl.json]]
* [[Data:HeroData.json]]
* [[Data:HeroData.json/ru]]
* [[Data:HeroData/ru.json]]
* [[Data:HeroData/pl.json]]
* [[Data:LocStrings/en.json]]
* [[Data:LocStrings/fr.json]]
* [[Data:LocStrings/de.json]]
* [[Data:LocStrings/pl.json]]
* [[Data:LocStrings/es.json]]
* [[Data:LocStrings/it.json]]
* [[Data:LocStrings/ru.json]]
* [[Data:LocStrings/ja.json]]
* [[Data:LocStrings/zh-hans.json]]
* [[Data:LocStrings/zh-hant.json]]
* [[Data:LocStrings/pt-br.json]]


==Useful links==
==Useful links==
* [https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/Special:AllPages?from=&to=&namespace=8 All MediaWiki pages]
* [https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/Special:AllPages?from=&to=&namespace=8 All MediaWiki pages]

Revision as of 20:18, 7 May 2026

gelomor aka geloMor on Discord

My Wiki Notes aka Do-To List aka Brainstorm Blabbering

Map Objects

The reasons/considerations on making separate pages for every object:

  • Add "goodsValue"/"value"/other parameters to a fancy infobox;
  • Add a size/floorplan of an object;
  • Add an ID and their "object_logic" filename (and may be all associated files?);
  • Make notes on what is hardcoded and/or what is tweakable in the "object_logic";
  • Add 3d and 2d depiction of an object;
    • Minimap/magic vision depiction?
  • Add an interior screenshot for creature banks, an interface screenshot for those which have it;
  • Make notes on changes/patchnote history for an object;
  • List maps/templates/modes which allows/does not allow an object;
  • Make notes on object general placements (e.g. "wood mines usually are placed near towns, often unguarded");
  • Add categories, not only about "object type" ("Mines", "Creature banks", "Dwellings", etc.), but also consider other categorizations: "Aquatic objects", "Underground objects", "Off-site buildings", "Campaign Objects", etc.;
  • Mention gameplay tactics?
  • (Unlikely will be suitable, but may be...) Lore/cultural references?
  • (...obviously, add everything that already presented in the main article: lore description, gameplay description.)
  • Check all visual changes between Demo and Release.
    • Especially those with placeholder models: Town gate, Pixie tower, Dragon Crag, Abandoned Tower, Unicorn Vale, Dragonhunter Base, Starshard, Sundew Thicket, Battlefield.
    • Windmill [1], University ([2], [3])
    • Dragonhunter Base was renamed to Dragoslayer Base.
    • Alvar outpost was different in the #content-reveal post. [4]
    • And Village Hut [5]
  • Add weekly growth and guards into the table for dwellings. Add links.
  • Market mechanics goes to Market page and market on town pages just refer to that page;
  • Exact chances vs. rounded chances.

Factions

  • Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page?
    • Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
      • How long it would be if all this will be added to the one page in the form of small sections with {{main}} templates? Considering that the "city" part will be described in detail?
  • What we should add to a City page?
    • City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic...
  • Unit row navbox for pages?

Other

Required pages

  • Prop objects?
  • Map template creation guide?
  • Modding?
  • Dev interviews list? (like Developer Diaries)
  • Terrain or Movement or both?
  • Version history
  • Map editor
  • Arena mode
  • Multiplayer
  • About-The-Game Page
  • Wiki User Guide

"Data" Pages

Useful links