Testupgradedcreature: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
N (talk | contribs)
Created page with "{{loc}}{{Unit Infobox |unit name=Devourer |image=Hive_Devourer_Battlefield.png |faction=Hive |tier=6 |base_unit=Waurms }} '''Devourers''' are upgraded tier-VI units of the Hive faction. They are one of the upgrades of the Waurms, the other being the Pyroboros. ==Description== ''Marked by the demonic corruption, some waurmos developed hardened scales and a fiery crown. Any traveler should beware, for these monstrous creatures are capable of swallowing entir..."
 
m Text replacement - "Defence" to "Defense"
 
(5 intermediate revisions by 2 users not shown)
Line 4: Line 4:
|faction=Hive
|faction=Hive
|tier=6
|tier=6
|morale=-5-5
|luck=-5-5
|base_unit=[[Waurms]]
|base_unit=[[Waurms]]
}}
}}
'''Devourers''' are upgraded tier-VI units of the Hive faction.
'''Devourers''' are upgraded tier-VI [[units]] of the [[Hive]] faction.


They are one of the upgrades of the [[Waurms]], the other being the [[Pyroboros]].
They are one of the upgrades of the [[Waurms]], the other being the [[Pyroboros]].
Line 15: Line 17:


==Abilities==
==Abilities==
{| class='wikitable' style='width:100%;text-align:left;margin:0;'
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive blink.png|60px]] || style='padding:10px;' | <b>Blink</b> — Instead of normal movement, teleports ignoring obstacles and traps.
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base_class_demon.png|60px]] || style='padding:10px;' | <b>Hive Spawn</b> — Part of a hivemind that serves a powerful lord from beyond.
Morale range: –5 to 5.
Luck range: –5 to 5.
Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive melee attack.png|60px]] || style='padding:10px;' | <b>Melee Attack</b> — Can only attack adjacent enemies. Provokes counterattacks.
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Demon_passive_1.png|60px]] || style='padding:10px;' | <b>Hivemind: Nest Protector</b> — At the start of battle, for each other unique Hive creature in the army, this creature’s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Olgoi_passive_1.png|60px]] || style='padding:10px;' | <b>Corpse Eater</b> — Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.<br><br><span style="text-shadow: red 0px 0px 4px;">Does not affect Undead, Embodiments and Constructs</span>
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Olgoi_ability_1.png|60px]] || style='padding:10px;' | <b>Devour</b> — This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.<br><br><div style="text-align: right">Ability tier: 3 | Ability cost: 3</div>
|}
{| class='wikitable' style='margin:0;'
{| class='wikitable' style='margin:0;'
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_demon.png|60px|Hive Spawn]] || style='padding:10px;' | <i>Creature Type</i><br><b>Hive Spawn</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_demon.png|60px|Hive Spawn]] || style='padding:10px;' | <i>Creature Type</i><br><b>Hive Spawn</b>
Line 49: Line 31:
| colspan=2|Can only attack adjacent enemies. Provokes counterattacks.
| colspan=2|Can only attack adjacent enemies. Provokes counterattacks.
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive blink.png|60px|Ranged Attack]] || style='padding:10px;' | <i>Movement Type</i><br><b>Blink</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive blink.png|60px|Blink]] || style='padding:10px;' | <i>Movement Type</i><br><b>Blink</b>
|-
|-
| colspan=2|Instead of normal movement, teleports ignoring obstacles and traps.
| colspan=2|Instead of normal movement, teleports ignoring obstacles and traps.
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Demon passive 1.png|60px|Hive]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Sharpshooter</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Demon passive 1.png|60px|Hivemind: Nest Protector]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Hivemind: Nest Protector</b>
|-
|-
|colspan=2|Deals full ranged damage at any range.
|colspan=2|At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Medusa ability 1.png|60px|Arrow Barrage]] || style='padding:10px;' | <i>Fighting Style</i><br><b>Arrow Barrage</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi passive 1.png|60px|Corpse Eater]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Corpse Eater</b>
|-
|-
|colspan=2|Hits the target and all enemies adjacent to it, dealing -50% damage.<br> Does not spend [[Focus Charge|Focus Charges]].
|colspan=2|Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.
 
Does not affect Undead, Embodiments and Constructs.
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Medusa ability 2.png|60px|Slither Away]] || style='padding:10px;' | <i>Active Ability - Tier II</i><br><b>Slither Away</b> [[File:Focus Charge.png|23px|1 Focus Charge]]
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Olgoi ability 1.png|60px|Slither Away]] || style='padding:10px;' | <i>Active Ability - Tier III</i><br><b>Devour</b> [[File:Focus Charge.png|23px|Focus Charge]][[File:Focus Charge.png|23px|Focus Charge]][[File:Focus Charge.png|23px|Focus Charge]]
|-
|-
|colspan=2|Moves to another hex within its movement range without using their turn.
|colspan=2|This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.
|}
|}
==Recruitment==
This unit can be recruited from the following sources: (table)
==Laws==
==Laws==
This unit is specifically affected by following Faction Laws:
This unit is specifically affected by following Faction Laws:
(table of relevant non-general faction laws that affect specific kinds of units including this one, eg. Elite Medusae, laws about ranged units)
(table of relevant non-general faction laws that affect specific kinds of units including this one, eg. Elite Waurmos)
==Strategies==
==Strategies==
(Notes on how to use the unit)
(Notes on how to use the unit)
==History==
(Notes on if this unit appeared in past HOMM and MM titles or if it's new to Olden Era, links to older title wikis etc)
==Origins==
Medusae are based on Medusa, a character from Greek mythology. (edutainment section, relevant myths and legends, Wikipedia etc links)
==Trivia==
==Trivia==
* Interesting fact 1 (eg. This creature has the highest such-and-such stat of all Tier V creatures.)
* Interesting fact 1  
* Interesting fact 2
* Interesting fact 2 (eg. This creature has the highest such-and-such stat of all Tier VI creatures.)
{{UnitsNavBoxLang}}
{{UnitsNavBoxLang}}
[[Category:Sandboxes]]

Latest revision as of 13:20, 4 May 2026


Unit name not specified File:Icon.png
Faction Hive
Tier 6
Cost
(Upg. Cost)
Unit name not specified
(Unit name not specified)
Base Growth +Unit name not specified
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".-Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
-5-5 -5-5 Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

Devourers are upgraded tier-VI units of the Hive faction.

They are one of the upgrades of the Waurms, the other being the Pyroboros.

Description

Marked by the demonic corruption, some waurmos developed hardened scales and a fiery crown. Any traveler should beware, for these monstrous creatures are capable of swallowing entire patrols whole.

Abilities

Hive Spawn Creature Type
Hive Spawn
Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Blink Movement Type
Blink
Instead of normal movement, teleports ignoring obstacles and traps.
Hivemind: Nest Protector Passive Ability
Hivemind: Nest Protector
At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
Corpse Eater Passive Ability
Corpse Eater
Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.

Does not affect Undead, Embodiments and Constructs.

Slither Away Active Ability - Tier III
Devour Focus ChargeFocus ChargeFocus Charge
This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.

Recruitment

This unit can be recruited from the following sources: (table)

Laws

This unit is specifically affected by following Faction Laws: (table of relevant non-general faction laws that affect specific kinds of units including this one, eg. Elite Waurmos)

Strategies

(Notes on how to use the unit)

Trivia

  • Interesting fact 1
  • Interesting fact 2 (eg. This creature has the highest such-and-such stat of all Tier VI creatures.)
link=Temple_Units/{{{lang}}}[[Temple_Units/{{{lang}}}|wiki_units_nav_human💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Necropolis_Units/{{{lang}}}[[Necropolis_Units/{{{lang}}}|wiki_units_nav_undead💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Grove_Units/{{{lang}}}[[Grove_Units/{{{lang}}}|wiki_units_nav_nature💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Hive_Units/{{{lang}}}[[Hive_Units/{{{lang}}}|wiki_units_nav_demon💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No results
link=Schism_Units/{{{lang}}}[[Schism_Units/{{{lang}}}|wiki_units_nav_unfrozen💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Dungeon_Units/{{{lang}}}[[Dungeon_Units/{{{lang}}}|wiki_units_nav_dungeon💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Neutral_Units/{{{lang}}}[[Neutral_Units/{{{lang}}}|wiki_units_nav_neutral💬]]
No resultsNo results
No resultsNo resultsNo results
No resultsNo results
No resultsNo resultsNo resultsNo results
No resultsNo results
No resultsNo resultsNo results
No results
No resultsNo results