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{{loc}}{{Unit Infobox
{{loc}}
|unit name=Medusa <div style="text-align:right">[[File:Medusa icon.png|60px]]
{{Unit Infobox
|unit name=Medusa
|image=Dungeon_Medusa_Battlefield.png
|image=Dungeon_Medusa_Battlefield.png
|faction=Dungeon
|faction=Dungeon
|tier=5
|tier=V
|type=Stilled Voices
|range=Petrified Memorial
|movement=---
|hirecost=440 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|hirecost=440 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|upgradecost=190 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
|upgradecost=190 [[File:Icon Resource Gold.png|32px|link=Resources#Gold|Gold]]
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|upgrade_b=[[Medusa Queen]]
|upgrade_b=[[Medusa Queen]]
}}
}}
'''Medusae''' are tier-V units of the Dungeon faction.
'''Medusae''' are tier-V [[units]] of the [[Dungeon]] faction. They can be recruited at [[Stilled Voices]] or [[Petrified Memorial]].


They can be upgraded into the [[Medusa Sculptor]] or [[Medusa Queen]].
They can be upgraded into the [[Medusa Sculptor]] or [[Medusa Queen]].
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{| class='wikitable' style='margin:0;'
{| class='wikitable' style='margin:0;'
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_magic_creature.png|60px]] || style='padding:10px;' | <i>Creature Type</i><br><b>Magic Creature</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base_class_magic_creature.png|60px|Magic Creature]] || style='padding:10px;' | <i>Creature Type</i><br><b>Magic Creature</b><br>[[File:Icon_Stats_Morale.png|15px|Morale Range]] -3 to 3 | [[File:Icon_Stats_Luck.png|15px|Luck Range]] -5 to 5 | [[File:Skill_Necromancy.png|15px|Counts for Necromancy?]] Yes
|-
|-
| colspan=2| A beast or beast‑like creature. Jadame’s beasts often have fantastical powers. Denizens of other planes, even more so.
| colspan=2| A beast or beast‑like creature. Jadame’s beasts often have fantastical powers. Denizens of other planes, even more so.
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Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive ranged attack.png|60px]] || style='padding:10px;' | <i>Attack Type</i><br><b>Ranged Attack</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive ranged attack.png|60px|Ranged Attack]] || style='padding:10px;' | <i>Attack Type</i><br><b>Ranged Attack</b>
|-
|-
| colspan=2|Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. –50% Melee Damage.
| colspan=2|Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. –50% Melee Damage.
If the target is 3+ hexes away, deals –10% Damage per hex (up to –50%).
<s>If the target is 3+ hexes away, deals –10% Damage per hex (up to –50%).</s> <sup>Does not apply due to Sharpshooter</sup>
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive sharpshooter.png|60px]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Sharpshooter</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Base passive sharpshooter.png|60px|Sharpshooter]] || style='padding:10px;' | <i>Passive Ability</i><br><b>Sharpshooter</b>
|-
|-
|colspan=2|Deals full ranged damage at any range.
|colspan=2|Deals full ranged damage at any range.
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Medusa ability 1.png|60px]] || style='padding:10px;' | <i>Fighting Style</i><br><b>Arrow Barrage</b>
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Medusa ability 1.png|60px|Arrow Barrage]] || style='padding:10px;' | <i>Fighting Style</i><br><b>Arrow Barrage</b>
|-
|-
|colspan=2|Hits the target and all enemies adjacent to it, dealing -50% damage.<br> Does not spend [[Focus Charge|Focus Charges]].
|colspan=2|Hits the target and all enemies adjacent to it, dealing -50% damage.<br> Does not spend [[Focus Charge|Focus Charges]].
|-
|-
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Medusa ability 2.png|60px]] || style='padding:10px;' | <i>Active Ability - Tier II</i><br><b>Slither Away</b> [[File:Focus Charge.png|23px|1 Focus Charge]]
| style='text-align:center;width:80px;vertical-align:center;' | [[File:Medusa ability 2.png|60px|Slither Away]] || style='padding:10px;' | <i>Active Ability - Tier II</i><br><b>Slither Away</b><br>[[File:Focus Charge.png|23px|1 Focus Charge]]
|-
|-
|colspan=2|Moves to another hex within its movement range without using their turn.
|colspan=2|Moves to another hex within its movement range without using their turn. ''Cooldown: 2 turns.''
|}
|}
==Laws==
This unit is specifically affected by following Faction Laws:
(table of relevant non-general faction laws that affect specific kinds of units including this one, eg. Elite Medusae, laws about ranged units)
==Strategies==
(Notes on how to use the unit)
==Trivia==
* Interesting fact 1 (edutainment, relevant myths and legends, Wikipedia etc links)
* Interesting fact 2 (eg. This creature has the highest such-and-such stat of all Tier V creatures.)
{{UnitsNavbox}}
[[Category:Sandboxes]]

Latest revision as of 18:14, 26 June 2026


Unit name not specified File:Icon.png
Faction Dungeon
Tier V
Cost
(Upg. Cost)
Unit name not specified
(190 Gold)
Base Growth +3
SquadValue Unit name not specified
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". 16 Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit". Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".-Unit name not specifiedExpression error: Unrecognized word "unit".Expression error: Unrecognized word "unit".
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 (-3 - 3) 0 (-5 - 5) 4 2
Related Units
Base unit Unit name not specified
Upgrade A Unit name not specified
Upgrade B Unit name not specified
Internal ID
Unit name not specified

Medusae are tier-V units of the Dungeon faction. They can be recruited at Stilled Voices or Petrified Memorial.

They can be upgraded into the Medusa Sculptor or Medusa Queen.

Description

The role of Medusae in Alvari society is an odd one. True natives of the underworld, many harbour resentment toward collaborating with “surfacers” and their ways of life. Is their involvement born of curiosity or is there an ulterior motive for their interest in the surface?

Abilities

Magic Creature Creature Type
Magic Creature
Morale Range -3 to 3 | Luck Range -5 to 5 | Counts for Necromancy? Yes
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers. Denizens of other planes, even more so.

Morale range: –3 to 3. Luck range: –5 to 5.

Fallen Magic Creatures count towards the power of Necromancy reanimation after battle.

Ranged Attack Attack Type
Ranged Attack
Can attack enemies at any range. Is replaced with a Melee Attack if an enemy is adjacent. –50% Melee Damage.

If the target is 3+ hexes away, deals –10% Damage per hex (up to –50%). Does not apply due to Sharpshooter

Sharpshooter Passive Ability
Sharpshooter
Deals full ranged damage at any range.
Arrow Barrage Fighting Style
Arrow Barrage
Hits the target and all enemies adjacent to it, dealing -50% damage.
Does not spend Focus Charges.
Slither Away Active Ability - Tier II
Slither Away
1 Focus Charge
Moves to another hex within its movement range without using their turn. Cooldown: 2 turns.

Laws

This unit is specifically affected by following Faction Laws: (table of relevant non-general faction laws that affect specific kinds of units including this one, eg. Elite Medusae, laws about ranged units)

Strategies

(Notes on how to use the unit)

Trivia

  • Interesting fact 1 (edutainment, relevant myths and legends, Wikipedia etc links)
  • Interesting fact 2 (eg. This creature has the highest such-and-such stat of all Tier V creatures.)
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