Peasant: Difference between revisions

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{{UnitInfobox|lang=en|id=peasant}}
{{UnitInfobox|lang=en|id=peasant}}


'''Peasants''' are [[Neutral]] tier-II [[units]]. They can be recruited from the [[Village Hut]].
'''Peasants''' are {{F|neutral|en}} tier-II [[units]]. They can be recruited from the [[Village Hut]].


==Description==
==Description==
{{Unitdesc|Peasant}}
{{Description|lang=en|id=peasant}}


==Abilities==
==Abilities==
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{{UnitAbility|lang=en|id=peasant_passive_1}}
{{UnitAbility|lang=en|id=peasant_passive_1}}
{{UnitAbility|lang=en|id=peasant_passive_2}}
{{UnitAbility|lang=en|id=peasant_passive_2}}
'''Note:''' This means that whenever a stack of Peasants is killed, it revives as a stack of {{Unit|undead_peasant|en|text=Ghouls}} with half the Peasant stack's original size.
''Peasant squads in the overworld are sometimes set to have this ability not work.''


==Laws==
==Laws==
This unit is affected by the following Faction [[Laws]]:
This unit is affected by the following Faction [[Laws]]:
{{LawSummary|lang=en|id=fraction_law_unfrozen_10}}
{{LawSummary|lang=en|id=fraction_law_unfrozen_10}}
==Strategy==
''Nothing yet. Maybe you can add it...?''


{{Clear}}
{{Clear}}

Latest revision as of 23:43, 7 September 2026


Peasant
Faction
Tier
II
Cost
150Gold
Base growth
+60
Squad value
125
Stats
Health
5
Attack
1
Defense
1
Damage
1-1
Morale
0
Luck
0
Initiative
1
Speed
1
Other Info
Dwelling
Internal ID
peasant

Peasants are Neutral tier-II units. They can be recruited from the Village Hut.

Description

The backbone of every kingdom’s economy, peasants work the fields and pay taxes. Just don’t ask if they voted for you.

Abilities

Creature Type
Living
A fully sentient inhabitant of Jadame.
–5 to 5Morale range
–3 to 3Luck range
YesFallen Living creatures can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Taxpayer
At the beginning of the day, grants 10 Gold per unit in this creature’s stack.
Passive Ability
Beloved Piglet
Loves his pet so much that he can’t live without it… normally.

Note: This means that whenever a stack of Peasants is killed, it revives as a stack of Ghouls with half the Peasant stack's original size.

Peasant squads in the overworld are sometimes set to have this ability not work.

Laws

This unit is affected by the following Faction Laws:

Tier-2 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IICost: 2 Law Seals

Strategy

Nothing yet. Maybe you can add it...?

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