Data:Unit/godslayer: Difference between revisions
Updated Cargo data to v0.80.20 |
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| creature_type = demon | | creature_type = demon | ||
| shared_abilities = base_passive_melee_attack_name | | shared_abilities = base_passive_melee_attack_name | ||
| gold_cost = | | gold_cost = 750 | ||
| native_biome = Lava | | native_biome = Lava | ||
| ai_archetype = melee_type | | ai_archetype = melee_type | ||
| tags = unit,demon | | tags = unit,demon | ||
| squad_value = | | squad_value = 799 | ||
| exp_bonus = | | exp_bonus = 88 | ||
}} | }} | ||
| Line 45: | Line 45: | ||
| name_sid = godslayer_ability_1_name | | name_sid = godslayer_ability_1_name | ||
| desc_sid = godslayer_ability_1_description | | desc_sid = godslayer_ability_1_description | ||
| active_type = Ability_type_attack_mod | |||
| attack_type = melee | | attack_type = melee | ||
| rank = 1 | | rank = 1 | ||
| Line 148: | Line 149: | ||
| language = ko | | language = ko | ||
| name = 포식가 | | name = 포식가 | ||
| description = 처음 포식가를 목격했을 때, 나는 하이브가 단순한 이상 현상이 아니라 방향성과 목적이 있다고 느꼈다. 포식가는 단순한 짐승이 아니라 정점에 도달하는 것에 열중하는 포식자였다. | | description = 처음 포식가를 목격했을 때, 나는 하이브가 단순한 이상 현상이 아니라 방향성과 목적이 있다고 느꼈다. 포식가는 단순한 짐승이 아니라 먹이사슬의 정점에 도달하는 것에 열중하는 포식자였다. | ||
}} | }} | ||
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| target_id = godslayer | | target_id = godslayer | ||
| type = unit | | type = unit | ||
| language = | | language = zh-hans | ||
| name = 掠虫 | | name = 掠虫 | ||
| description = 初次见识到掠虫后,我才明白虫群并不是纯粹的异常,而是有其方向与意图的。它们不是粗暴的野蛮人,而是决心攀登至巅峰的掠食者。 | | description = 初次见识到掠虫后,我才明白虫群并不是纯粹的异常,而是有其方向与意图的。它们不是粗暴的野蛮人,而是决心攀登至巅峰的掠食者。 | ||
| Line 202: | Line 203: | ||
| target_id = godslayer | | target_id = godslayer | ||
| type = unit | | type = unit | ||
| language = | | language = zh-hant | ||
| name = 掠蟲 | | name = 掠蟲 | ||
| description = 初次見識到掠蟲後,我才明白蟲群並不是純粹的異常,而是有其方向與意圖的。牠們不是粗暴的野蠻人,而是決心攀登至巔峰的掠食者。 | | description = 初次見識到掠蟲後,我才明白蟲群並不是純粹的異常,而是有其方向與意圖的。牠們不是粗暴的野蠻人,而是決心攀登至巔峰的掠食者。 | ||
| Line 322: | Line 323: | ||
| target_id = godslayer_1 | | target_id = godslayer_1 | ||
| type = unit_ability | | type = unit_ability | ||
| language = | | language = zh-hans | ||
| name = 疾速猛攻 | | name = 疾速猛攻 | ||
| description = 施展不会引发反击的近战攻击。 | | description = 施展不会引发反击的近战攻击。 | ||
| Line 330: | Line 331: | ||
| target_id = godslayer_1 | | target_id = godslayer_1 | ||
| type = unit_ability | | type = unit_ability | ||
| language = | | language = zh-hant | ||
| name = 疾速猛攻 | | name = 疾速猛攻 | ||
| description = 施展不會引發反擊的近戰攻擊。 | | description = 施展不會引發反擊的近戰攻擊。 | ||
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| target_id = godslayer_passive_1 | | target_id = godslayer_passive_1 | ||
| type = unit_ability | | type = unit_ability | ||
| language = | | language = zh-hans | ||
| name = 顶级掠食者 | | name = 顶级掠食者 | ||
| description = 对较进阶目标所造成的伤害提升 50%。 | | description = 对较进阶目标所造成的伤害提升 50%。 | ||
| Line 458: | Line 459: | ||
| target_id = godslayer_passive_1 | | target_id = godslayer_passive_1 | ||
| type = unit_ability | | type = unit_ability | ||
| language = | | language = zh-hant | ||
| name = 頂級掠食者 | | name = 頂級掠食者 | ||
| description = 對較高階目標所造成的傷害提升 50%。 | | description = 對較高階目標所造成的傷害提升 50%。 | ||
Latest revision as of 16:46, 30 September 2026
Created Unit entry: godslayer
Created UnitAbilityActive entry: godslayer_1
Created UnitAbilityPassive entry: godslayer_passive_1
Created UnitAttack entry: godslayer
Created Translation entry: godslayer/unit// (en)
Created Translation entry: godslayer/unit// (pt_br)
Created Translation entry: godslayer/unit// (cs)
Created Translation entry: godslayer/unit// (fr)
Created Translation entry: godslayer/unit// (de)
Created Translation entry: godslayer/unit// (hu)
Created Translation entry: godslayer/unit// (it)
Created Translation entry: godslayer/unit// (ja)
Created Translation entry: godslayer/unit// (ko)
Created Translation entry: godslayer/unit// (pl)
Created Translation entry: godslayer/unit// (ru)
Created Translation entry: godslayer/unit// (es)
Created Translation entry: godslayer/unit// (tr)
Created Translation entry: godslayer/unit// (uk)
Created Translation entry: godslayer/unit// (zh-hans)
Created Translation entry: godslayer/unit// (zh-hant)
Created Translation entry: godslayer_1/unit_ability// (en)
Created Translation entry: godslayer_1/unit_ability// (pt_br)
Created Translation entry: godslayer_1/unit_ability// (cs)
Created Translation entry: godslayer_1/unit_ability// (fr)
Created Translation entry: godslayer_1/unit_ability// (de)
Created Translation entry: godslayer_1/unit_ability// (hu)
Created Translation entry: godslayer_1/unit_ability// (it)
Created Translation entry: godslayer_1/unit_ability// (ja)
Created Translation entry: godslayer_1/unit_ability// (ko)
Created Translation entry: godslayer_1/unit_ability// (pl)
Created Translation entry: godslayer_1/unit_ability// (ru)
Created Translation entry: godslayer_1/unit_ability// (es)
Created Translation entry: godslayer_1/unit_ability// (tr)
Created Translation entry: godslayer_1/unit_ability// (uk)
Created Translation entry: godslayer_1/unit_ability// (zh-hans)
Created Translation entry: godslayer_1/unit_ability// (zh-hant)
Created Translation entry: godslayer_passive_1/unit_ability// (en)
Created Translation entry: godslayer_passive_1/unit_ability// (pt_br)
Created Translation entry: godslayer_passive_1/unit_ability// (cs)
Created Translation entry: godslayer_passive_1/unit_ability// (fr)
Created Translation entry: godslayer_passive_1/unit_ability// (de)
Created Translation entry: godslayer_passive_1/unit_ability// (hu)
Created Translation entry: godslayer_passive_1/unit_ability// (it)
Created Translation entry: godslayer_passive_1/unit_ability// (ja)
Created Translation entry: godslayer_passive_1/unit_ability// (ko)
Created Translation entry: godslayer_passive_1/unit_ability// (pl)
Created Translation entry: godslayer_passive_1/unit_ability// (ru)
Created Translation entry: godslayer_passive_1/unit_ability// (es)
Created Translation entry: godslayer_passive_1/unit_ability// (tr)
Created Translation entry: godslayer_passive_1/unit_ability// (uk)
Created Translation entry: godslayer_passive_1/unit_ability// (zh-hans)
Created Translation entry: godslayer_passive_1/unit_ability// (zh-hant)


