Data:Unit/crossbowman: Difference between revisions

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Line 14: Line 14:
| damage_min = 3
| damage_min = 3
| damage_max = 4
| damage_max = 4
| initiative = 5
| initiative = 4
| speed = 3
| speed = 3
| luck = 0
| luck = 0
Line 30: Line 30:
| creature_type = living
| creature_type = living
| shared_abilities = common_attack_1_name,base_passive_ranged_attack_name
| shared_abilities = common_attack_1_name,base_passive_ranged_attack_name
| gold_cost = 105
| gold_cost = 95
| native_biome = Grass
| native_biome = Grass
| ai_archetype = range_type
| ai_archetype = range_type
| tags = unit,human
| tags = unit,human
| squad_value = 91
| squad_value = 83
| exp_bonus = 12
| exp_bonus = 11
}}
}}


Line 45: Line 45:
| name_sid = crossbowman_ability_1_name
| name_sid = crossbowman_ability_1_name
| desc_sid = crossbowman_ability_1_description
| desc_sid = crossbowman_ability_1_description
| active_type = Ability_type_buff
| info_description = ability_no_turn
| attack_type = cast
| attack_type = cast
| rank = 2
| rank = 2
Line 77: Line 79:
{{UnitAttackDef
{{UnitAttackDef
| unit_id = crossbowman
| unit_id = crossbowman
| default_attack_type = ranged
| default_attack_type = ranged_attack
| counter_attack_type = melee
| counter_attack_type = melee_attack
| counter_stat_dmg_mult = 0.5
| counter_stat_dmg_mult = 0.5
| alt_attack_type = melee
| alt_attack_type = melee_attack
}}
}}


Line 152: Line 154:
| language = ko
| language = ko
| name = 석궁병
| name = 석궁병
| description = 동물을 길들이는 것은 인간에게 언제나 어려운 일이었다. 그러나 기르는 매와 끈끈한 유대를 맺은 숙련된 원거리 전투병들은 둘이 하나처럼 움직이며 적과 맞설 수 있다.
| description = 동물을 길들이는 것은 인간에게 언제나 어려운 일이었다. 그러나 재능 있는 원거리 전투병들은 자신이 기르는 매와 끈끈한 유대를 맺고서 일심동체로 움직이며 적과 맞설 수 있다.
}}
}}


Line 198: Line 200:
| target_id = crossbowman
| target_id = crossbowman
| type = unit
| type = unit
| language = zh_cn
| language = zh-hans
| name = 弩兵
| name = 弩兵
| description = 驯服野兽对人类而言一直都是挑战。然而,擅长远距战斗者能与猎鹰创建深厚的羁绊,彼此同心联手对抗敌人。
| description = 驯服野兽对人类而言一直都是挑战。不过,擅长远距战斗者能与猎鹰创建深厚的羁绊,彼此同心联手对抗敌人。
}}
}}


Line 206: Line 208:
| target_id = crossbowman
| target_id = crossbowman
| type = unit
| type = unit
| language = zh_tw
| language = zh-hant
| name = 弩兵
| name = 弩兵
| description = 馴服野獸對人類而言一直都是挑戰。然而,擅長遠距戰鬥者能與獵鷹建立深厚的羈絆,彼此同心聯手對抗敵人。
| description = 馴服野獸對人類而言一直都是挑戰。不過,擅長遠距戰鬥者能與獵鷹建立深厚的羈絆,彼此同心聯手對抗敵人。
}}
}}


Line 326: Line 328:
| target_id = crossbowman_1
| target_id = crossbowman_1
| type = unit_ability
| type = unit_ability
| language = zh_cn
| language = zh-hans
| name = 精制弩箭
| name = 精制弩箭
| description = 造成的远距伤害提升 20%。<br/>持续时间:2 回合。
| description = 造成的远距伤害提升 20%。<br/>持续时间:2 回合。
Line 334: Line 336:
| target_id = crossbowman_1
| target_id = crossbowman_1
| type = unit_ability
| type = unit_ability
| language = zh_tw
| language = zh-hant
| name = 精製弩箭
| name = 精製弩箭
| description = 造成的遠距傷害提升 20%。<br/>持續時間:2 回合。
| description = 造成的遠距傷害提升 20%。<br/>持續時間:2 回合。
Line 454: Line 456:
| target_id = crossbowman_passive_1
| target_id = crossbowman_passive_1
| type = unit_ability
| type = unit_ability
| language = zh_cn
| language = zh-hans
| name = 天堂视野
| name = 天堂视野
| description = 该生物在军队里时,英雄的视野范围提升 1。此效果'''无法'''叠加。
| description = 该生物在军队里时,英雄的视野范围提升 1。此效果'''无法'''叠加。
Line 462: Line 464:
| target_id = crossbowman_passive_1
| target_id = crossbowman_passive_1
| type = unit_ability
| type = unit_ability
| language = zh_tw
| language = zh-hant
| name = 天堂視野
| name = 天堂視野
| description = 該生物在軍隊裡時,英雄的視野範圍提升 1。此效果'''無法'''疊加。
| description = 該生物在軍隊裡時,英雄的視野範圍提升 1。此效果'''無法'''疊加。

Latest revision as of 16:46, 30 September 2026


Created Unit entry: crossbowman


Created UnitAbilityActive entry: crossbowman_1


Created UnitAbilityPassive entry: crossbowman_passive_1


Created UnitAttack entry: crossbowman


Created Translation entry: crossbowman/unit// (en)


Created Translation entry: crossbowman/unit// (pt_br)


Created Translation entry: crossbowman/unit// (cs)


Created Translation entry: crossbowman/unit// (fr)


Created Translation entry: crossbowman/unit// (de)


Created Translation entry: crossbowman/unit// (hu)


Created Translation entry: crossbowman/unit// (it)


Created Translation entry: crossbowman/unit// (ja)


Created Translation entry: crossbowman/unit// (ko)


Created Translation entry: crossbowman/unit// (pl)


Created Translation entry: crossbowman/unit// (ru)


Created Translation entry: crossbowman/unit// (es)


Created Translation entry: crossbowman/unit// (tr)


Created Translation entry: crossbowman/unit// (uk)


Created Translation entry: crossbowman/unit// (zh-hans)


Created Translation entry: crossbowman/unit// (zh-hant)


Created Translation entry: crossbowman_1/unit_ability// (en)


Created Translation entry: crossbowman_1/unit_ability// (pt_br)


Created Translation entry: crossbowman_1/unit_ability// (cs)


Created Translation entry: crossbowman_1/unit_ability// (fr)


Created Translation entry: crossbowman_1/unit_ability// (de)


Created Translation entry: crossbowman_1/unit_ability// (hu)


Created Translation entry: crossbowman_1/unit_ability// (it)


Created Translation entry: crossbowman_1/unit_ability// (ja)


Created Translation entry: crossbowman_1/unit_ability// (ko)


Created Translation entry: crossbowman_1/unit_ability// (pl)


Created Translation entry: crossbowman_1/unit_ability// (ru)


Created Translation entry: crossbowman_1/unit_ability// (es)


Created Translation entry: crossbowman_1/unit_ability// (tr)


Created Translation entry: crossbowman_1/unit_ability// (uk)


Created Translation entry: crossbowman_1/unit_ability// (zh-hans)


Created Translation entry: crossbowman_1/unit_ability// (zh-hant)


Created Translation entry: crossbowman_passive_1/unit_ability// (en)


Created Translation entry: crossbowman_passive_1/unit_ability// (pt_br)


Created Translation entry: crossbowman_passive_1/unit_ability// (cs)


Created Translation entry: crossbowman_passive_1/unit_ability// (fr)


Created Translation entry: crossbowman_passive_1/unit_ability// (de)


Created Translation entry: crossbowman_passive_1/unit_ability// (hu)


Created Translation entry: crossbowman_passive_1/unit_ability// (it)


Created Translation entry: crossbowman_passive_1/unit_ability// (ja)


Created Translation entry: crossbowman_passive_1/unit_ability// (ko)


Created Translation entry: crossbowman_passive_1/unit_ability// (pl)


Created Translation entry: crossbowman_passive_1/unit_ability// (ru)


Created Translation entry: crossbowman_passive_1/unit_ability// (es)


Created Translation entry: crossbowman_passive_1/unit_ability// (tr)


Created Translation entry: crossbowman_passive_1/unit_ability// (uk)


Created Translation entry: crossbowman_passive_1/unit_ability// (zh-hans)


Created Translation entry: crossbowman_passive_1/unit_ability// (zh-hant)