Data:Unit/jaw: Difference between revisions

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Line 6: Line 6:
| tier = 4
| tier = 4
| source_path = DB/units/units_logics/demons/jaw_l.json
| source_path = DB/units/units_logics/demons/jaw_l.json
| name = Scorpion
| description = One of the most vicious creatures of the Hive, Scorpions exist at the blurry line between insectoid and demon. These highly adaptable creatures use basic tactics to herd their prey into inescapable passages, ensuring their capture.
| name_sid = jaw_name
| name_sid = jaw_name
| desc_sid = jaw_narrativeDescription
| desc_sid = jaw_narrativeDescription
| upgrade_sid = jaw_upg
| upgrade_sid = jaw_upg
| hp = 45
| hp = 40
| offence = 11
| offence = 12
| defence = 11
| defence = 12
| damage_min = 10
| damage_min = 10
| damage_max = 12
| damage_max = 12
| initiative = 3
| initiative = 5
| speed = 4
| speed = 4
| luck = 1
| luck = 1
Line 36: Line 34:
| ai_archetype = melee_type
| ai_archetype = melee_type
| tags = unit,demon
| tags = unit,demon
| squad_value = 299
| squad_value = 303
| exp_bonus = 35
| exp_bonus = 35
}}
}}
Line 45: Line 43:
| ability_type = active
| ability_type = active
| ordinal = 1
| ordinal = 1
| name = Adaptation: Attack
| description = Deals +20% Damage until the end of the round.
| name_sid = jaw_ability_1_name
| name_sid = jaw_ability_1_name
| desc_sid = jaw_ability_1_description
| desc_sid = jaw_ability_1_description
| active_type = Ability_type_buff
| info_description = ability_no_turn
| attack_type = cast
| attack_type = cast
| rank = 1
| rank = 1
Line 75: Line 73:
| ability_type = active
| ability_type = active
| ordinal = 2
| ordinal = 2
| name = Adaptation: Defense
| description = Takes –20% Damage until the end of the round.
| name_sid = jaw_ability_2_name
| name_sid = jaw_ability_2_name
| desc_sid = jaw_ability_2_description
| desc_sid = jaw_ability_2_description
| active_type = Ability_type_buff
| info_description = ability_no_turn
| attack_type = cast
| attack_type = cast
| rank = 1
| rank = 1
Line 105: Line 103:
| ability_type = active
| ability_type = active
| ordinal = 3
| ordinal = 3
| name = Adaptation: Speed
| description = Gains 2 Speed until the end of the round.
| name_sid = jaw_ability_3_name
| name_sid = jaw_ability_3_name
| desc_sid = jaw_ability_3_description
| desc_sid = jaw_ability_3_description
| active_type = Ability_type_buff
| info_description = ability_no_turn
| attack_type = cast
| attack_type = cast
| rank = 1
| rank = 1
Line 132: Line 130:
{{UnitAttackDef
{{UnitAttackDef
| unit_id = jaw
| unit_id = jaw
| default_attack_type = melee
| default_attack_type = melee_attack
| counter_attack_type = melee
| counter_attack_type = melee_attack
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = en
| name = Scorpion
| description = One of the most vicious creatures of the Hive, Scorpions exist at the blurry line between insectoid and demon. These highly adaptable creatures use basic tactics to herd their prey into inescapable passages, ensuring their capture.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = pt_br
| name = Escorpião
| description = Uma das criaturas mais cruéis da Colmeia, os Escorpiões existem na linha tênue entre inseto e demônio. Estas criaturas altamente adaptáveis usam táticas básicas para guiar suas presas a passagens sem saída para garantir sua captura.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = cs
| name = Štír
| description = Štíři, jedni z nejlítějších tvorů v Úlu, existují na rozmazané hranici mezi hmyzem a démony. Tito vysoce přizpůsobiví tvorové vhánějí svou kořist pomocí jednoduché taktiky do cest, ze kterých není úniku, načež se na ně vrhnou.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = fr
| name = Scorpion
| description = Parmi les créatures les plus vicieuses de la Ruche, les Scorpions représentent la frontière indistincte entre l’insectoïde et le démoniaque. Douées d’une grande capacité d’adaptation, ces créatures utilisent des tactiques simples pour rassembler leurs proies dans des passages infranchissables et assurer leur capture.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = de
| name = Skorpion
| description = Skorpione gehören zu den bösartigsten Kreaturen des Schwarms und stehen für die Schwelle, an der die Grenzen zwischen Insekten und Dämonen verschwimmen. Diese äußerst anpassungsfähigen Kreaturen nutzen einfache Taktiken, um ihre Beute in die Enge zu treiben und gefangen zu nehmen.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = hu
| name = Skorpió
| description = Talán a legádázabb teremtmények, amelyek előfordulnak a Kaptárban. A skorpiók esetében már kezd elmosódni a határvonal a rovarszerűségük és a démoni természetük között. Rendkívül alkalmazkodóképesek, különféle taktikák alkalmazásával előszeretettel terelik szűkületekbe a zsákmányukat, ahol aztán kíméletlenül lecsapnak rájuk.
}}
}}


{{TranslationDef
{{TranslationDef
| target_id = jaw
| type = unit
| type = unit
| language = it
| name = Scorpione
| description = Tra le creature più feroci dell'Alveare, gli scorpioni rientrano in una zona grigia tra insettoidi e demoni. Queste creature altamente adattabili utilizzano tattiche di base per spingere le proprie prede in passaggi senza via di fuga, per facilitarne la cattura.
}}
{{TranslationDef
| target_id = jaw
| target_id = jaw
| name_sid = jaw_name
| type = unit
| desc_sid = jaw_narrativeDescription
| language = ja
| pt_br_name = Escorpião
| name = スコーピオン
| pt_br_description = Uma das criaturas mais cruéis da Colmeia, os Escorpiões existem na linha tênue entre inseto e demônio. Estas criaturas altamente adaptáveis usam táticas básicas para guiar suas presas a passagens sem saída para garantir sua captura.
| description = ハイヴでもとりわけ獰猛なスコーピオンは、昆虫と悪魔の狭間にある存在である。高い適応能力を備え、獲物を袋小路へと追い込み、確実に捕らえるための戦術を駆使する。
| cs_name = Štír
}}
| cs_description = Štíři, jedni z nejlítějších tvorů v Úlu, existují na rozmazané hranici mezi hmyzem a démony. Tito vysoce přizpůsobiví tvorové vhánějí svou kořist pomocí jednoduché taktiky do cest, ze kterých není úniku, načež se na ně vrhnou.
 
| fr_name = Scorpion
{{TranslationDef
| fr_description = Parmi les créatures les plus vicieuses de la Ruche, les Scorpions représentent la frontière indistincte entre l’insectoïde et le démoniaque. Douées d’une grande capacité d’adaptation, ces créatures utilisent des tactiques simples pour rassembler leurs proies dans des passages infranchissables et assurer leur capture.
| target_id = jaw
| de_name = Skorpion
| type = unit
| de_description = Skorpione gehören zu den bösartigsten Kreaturen des Schwarms und stehen für die Schwelle, an der die Grenzen zwischen Insekten und Dämonen verschwimmen. Diese äußerst anpassungsfähigen Kreaturen nutzen einfache Taktiken, um ihre Beute in die Enge zu treiben und gefangen zu nehmen.
| language = ko
| hu_name = Skorpió
| name = 전갈
| hu_description = Talán a legádázabb teremtmények, amelyek előfordulnak a Kaptárban. A skorpiók esetében már kezd elmosódni a határvonal a rovarszerűségük és a démoni természetük között. Rendkívül alkalmazkodóképesek, különféle taktikák alkalmazásával előszeretettel terelik szűkületekbe a zsákmányukat, ahol aztán kíméletlenül lecsapnak rájuk.
| description = 하이브에서 가장 잔인한 생물 중 하나인 전갈은 곤충과 악마적 형체 사이의 경계가 모호해지는 지점을 상징한다. 적응력이 뛰어난 전갈은 기본적인 포획 전략을 활용하여 먹잇감을 빠져나갈 수 없는 길로 몰고 간다.
| it_name = Scorpione
}}
| it_description = Tra le creature più feroci dell'Alveare, gli scorpioni rientrano in una zona grigia tra insettoidi e demoni. Queste creature altamente adattabili utilizzano tattiche di base per spingere le proprie prede in passaggi senza via di fuga, per facilitarne la cattura.
 
| ja_name = スコーピオン
{{TranslationDef
| ja_description = ハイヴでもとりわけ獰猛なスコーピオンは、昆虫と悪魔の狭間にある存在である。高い適応能力を備え、獲物を袋小路へと追い込み、確実に捕らえるための戦術を駆使する。
| target_id = jaw
| ko_name = 전갈
| type = unit
| ko_description = 하이브에서 가장 잔인한 생물 중 하나인 전갈은 곤충과 악마적 형체 사이의 경계가 모호해지는 지점을 상징한다. 적응력이 뛰어난 전갈은 기본적인 포획 전략을 활용하여 먹잇감을 빠져나갈 수 없는 길로 몰고 간다.
| language = pl
| pl_name = Skorpion
| name = Skorpion
| pl_description = Skorpiony to jedne z najokrutniejszych stworzeń w Roju. Są ucieleśnieniem miejsca, w którym zaciera się granica między owadami a demonami. Posiadają wysokie zdolności adaptacyjne i używają podstawowych taktyk, by zaganiać swoje ofiary w miejsca bez wyjścia, z których na pewno już im nie uciekną.
| description = Skorpiony to jedne z najokrutniejszych stworzeń w Roju. Są ucieleśnieniem miejsca, w którym zaciera się granica między owadami a demonami. Posiadają wysokie zdolności adaptacyjne i używają podstawowych taktyk, by zaganiać swoje ofiary w miejsca bez wyjścia, z których na pewno już im nie uciekną.
| ru_name = Скорпион
}}
| ru_description = Скорпионы — одни из самых злобных существ Роя. Сложно сказать, демоны они или насекомые — грань слишком тонка. Они легко и быстро адаптируются к изменениям, и в бою это позволяет им использовать основы тактики, чтобы загнать добычу в ловушку.
 
| es_name = Escorpio
{{TranslationDef
| es_description = Los escorpiones, una de las criaturas más feroces de la Colmena, existen en la borrosa línea entre insectoide y demonio. Estas criaturas, altamente adaptables, emplean tácticas básicas para conducir a sus presas hacia pasajes sin salida para garantizar su captura.
| target_id = jaw
| tr_name = Akrep
| type = unit
| tr_description = Kovan içindeki en gaddar yaratıklardan biri olan Akrepler, böceksi ve şeytani çizgiler arasındaki puslu noktada bulunurlar. Son derece uyumlu olan bu yaratıklar, avlarını kaçınılmaz geçitlere sürmek için temel taktikler kullanarak kurbanlarının yakalanmalarını sağlar.
| language = ru
| uk_name = Скорпіон
| name = Скорпион
| uk_description = Скорпіони – одні з найжорстокіших створінь Рою, які займають місце десь посередині між комахами та демонами. Вони вміють пристосовуватися до обставин і звикли заганяти здобич у пастки, звідки немає виходу, щоб напевно спіймати її.
| description = Скорпионы — одни из самых злобных существ Роя. Сложно сказать, демоны они или насекомые — грань слишком тонка. Они легко и быстро адаптируются к изменениям, и в бою это позволяет им использовать основы тактики, чтобы загнать добычу в ловушку.
| zh_cn_name = 蝎子
}}
| zh_cn_description = 蝎子是虫群中极其残暴的生物之一,游走在昆虫与恶魔的模糊界限之间。它们适应力非常强,会运用基本战术将猎物引导至无法逃脱的通道,好捕获猎物。
 
| zh_tw_name = 蠍子
{{TranslationDef
| zh_tw_description = 蠍子是蟲群中極其殘暴的生物之一,遊走在昆蟲與惡魔的模糊界限之間。牠們適應力非常強,會運用基本戰術將獵物引導至無法逃脫的通道,好捕獲獵物。
| target_id = jaw
| type = unit
| language = es
| name = Escorpión
| description = Los escorpiones, una de las criaturas más feroces de la Colmena, existen en la borrosa línea entre insectoide y demonio. Estas criaturas, altamente adaptables, emplean tácticas básicas para conducir a sus presas hacia pasajes sin salida para garantizar su captura.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = tr
| name = Akrep
| description = Kovan içindeki en gaddar yaratıklardan biri olan Akrepler, böceksi ve şeytani çizgiler arasındaki puslu noktada bulunurlar. Son derece uyumlu olan bu yaratıklar, avlarını kaçınılmaz geçitlere sürmek için temel taktikler kullanarak kurbanlarının yakalanmalarını sağlar.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = uk
| name = Скорпіон
| description = Скорпіони – одні з найжорстокіших створінь Рою, які займають місце десь посередині між комахами та демонами. Вони вміють пристосовуватися до обставин і звикли заганяти здобич у пастки, звідки немає виходу, щоб напевно спіймати її.
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = zh-hans
| name = 蝎子
| description = 蝎子是虫群中极其残暴的生物之一,游走在昆虫与恶魔的模糊界限之间。它们适应力非常强,会运用基本战术将猎物引导至无法逃脱的通道,好捕获猎物。
}}
 
{{TranslationDef
| target_id = jaw
| type = unit
| language = zh-hant
| name = 蠍子
| description = 蠍子是蟲群中極其殘暴的生物之一,遊走在昆蟲與惡魔的模糊界限之間。牠們適應力非常強,會運用基本戰術將獵物引導至無法逃脫的通道,好捕獲獵物。
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = en
| name = Adaptation: Attack
| description = Deals +20% Damage until the end of the round.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = pt_br
| name = Adaptação: Ataque
| description = Provoca 20% de Dano até o fim da rodada.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = cs
| name = Přizpůsobení: Útok
| description = Do konce kola způsobí o 20 % vyšší poškození.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = fr
| name = Adaptation : attaque
| description = Inflige +20 % de dégâts jusqu’à la fin du tour.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = de
| name = Anpassung: Angriff
| description = Verursacht bis zum Ende der Runde +20 % Schaden.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = hu
| name = Adaptáció: támadás
| description = Az egység +20%-kal több sebzést okoz a kör végéig.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = it
| name = Adattamento - Attacco
| description = Infligge un +20% di danno fino al termine del round.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = ja
| name = 適応:攻撃力
| description = ラウンド終了まで、与えるダメージが20%増加する。
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = ko
| name = 적응: 공격력
| description = 라운드 종료까지 주는 피해가 20% 증가합니다.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = pl
| name = Adaptacja: Atak
| description = Zadaje +20% obrażeń aż do końca rundy.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = ru
| name = Адаптация. Атака
| description = Наносит +20% урона до конца раунда.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = es
| name = Adaptación: Ataque
| description = Inflige +20 % de daño hasta el final de la ronda.
}}
 
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| language = tr
| name = Adaptasyon: Saldırı
| description = Raunt sonuna dek %20 daha fazla Hasar verir.
}}
}}


{{TranslationDef
{{TranslationDef
| target_id = jaw_1
| type = unit_ability
| type = unit_ability
| language = uk
| name = Адаптація: Атака
| description = Завдає +20% шкоди до кінця раунду.
}}
{{TranslationDef
| target_id = jaw_1
| target_id = jaw_1
| name_sid = jaw_ability_1_name
| type = unit_ability
| desc_sid = jaw_ability_1_description
| language = zh-hans
| pt_br_name = Adaptação: Ataque
| name = 适应:攻击
| pt_br_description = Provoca 20% de Dano até o fim da rodada.
| description = 造成伤害提升 20%,持续至本回合结束。
| cs_name = Přizpůsobení: Útok
}}
| cs_description = Do konce kola způsobí o 20 % vyšší poškození.
 
| fr_name = Adaptation : attaque
{{TranslationDef
| fr_description = Inflige +20 % de dégâts jusqu’à la fin du tour.
| target_id = jaw_1
| de_name = Anpassung: Angriff
| type = unit_ability
| de_description = Verursacht bis zum Ende der Runde +20 % Schaden.
| language = zh-hant
| hu_name = Adaptáció: támadás
| name = 適應:攻擊
| hu_description = Az egység +20%-kal több sebzést okoz a kör végéig.
| description = 造成傷害提升 20%,持續至本回合結束。
| it_name = Adattamento - Attacco
}}
| it_description = Infligge un +20% di danno fino al termine del round.
 
| ja_name = 適応:攻撃力
{{TranslationDef
| ja_description = ラウンド終了まで、与えるダメージが20%増加する。
| target_id = jaw_2
| ko_name = 적응: 공격력
| type = unit_ability
| ko_description = 라운드 종료까지 주는 피해가 20% 증가합니다.
| language = en
| pl_name = Adaptacja: Atak
| name = Adaptation: Defense
| pl_description = Zadaje +20% obrażeń aż do końca rundy.
| description = Takes –20% Damage until the end of the round.
| ru_name = Адаптация. Атака
}}
| ru_description = Наносит +20% урона до конца раунда.
 
| es_name = Adaptación: Ataque
{{TranslationDef
| es_description = Inflige +20 % de daño hasta el final de la ronda.
| target_id = jaw_2
| tr_name = Adaptasyon: Saldırı
| type = unit_ability
| tr_description = Raunt sonuna dek %20 daha fazla Hasar verir.
| language = pt_br
| uk_name = Адаптація: Атака
| name = Adaptação: Defesa
| uk_description = Завдає +20% шкоди до кінця раунду.
| description = Sofre –20% de Dano até o fim da rodada.
| zh_cn_name = 适应:攻击
}}
| zh_cn_description = 造成伤害提升 20%,持续至本回合结束。
 
| zh_tw_name = 適應:攻擊
{{TranslationDef
| zh_tw_description = 造成傷害提升 20%,持續至本回合結束。
| target_id = jaw_2
| type = unit_ability
| language = cs
| name = Přizpůsobení: Obrana
| description = Do konce kola utrpí o 20 % nižší poškození.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = fr
| name = Adaptation : défense
| description = Subit -20 % de dégâts jusqu’à la fin du tour.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = de
| name = Anpassung: Abwehr
| description = Erleidet bis zum Ende der Runde -20 % Schaden.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = hu
| name = Adaptáció: védelem
| description = Az egység -20%-kal kevesebb sérülést szenved a kör végéig.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = it
| name = Adattamento - Difesa
| description = Subisce un –20% di danno fino al termine del round.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = ja
| name = 適応:防御力
| description = ラウンド終了まで、受けるダメージが20%減少する。
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = ko
| name = 적응: 방어력
| description = 라운드 종료까지 받는 피해가 20% 감소합니다.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = pl
| name = Adaptacja: Obrona
| description = Otrzymuje 20% mniej obrażeń aż do końca rundy.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = ru
| name = Адаптация. Защита
| description = Получает –20% урона до конца раунда.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = es
| name = Adaptación: Defensa
| description = Recibe -20 % de daño hasta el final de la ronda.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = tr
| name = Adaptasyon: Savunma
| description = Raunt sonuna dek %20 daha az Hasar alır.
}}
 
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| language = uk
| name = Адаптація: Захист
| description = Отримує –20% шкоди до кінця раунду.
}}
}}


{{TranslationDef
{{TranslationDef
| target_id = jaw_2
| type = unit_ability
| type = unit_ability
| language = zh-hans
| name = 适应:防御
| description = 所受伤害减少 20% ,持续至本回合结束。
}}
{{TranslationDef
| target_id = jaw_2
| target_id = jaw_2
| name_sid = jaw_ability_2_name
| type = unit_ability
| desc_sid = jaw_ability_2_description
| language = zh-hant
| pt_br_name = Adaptação: Defesa
| name = 適應:防禦
| pt_br_description = Sofre –20% de Dano até o fim da rodada.
| description = 所受傷害減少 20% ,持續至本回合結束。
| cs_name = Přizpůsobení: Obrana
}}
| cs_description = Do konce kola utrpí o 20 % nižší poškození.
 
| fr_name = Adaptation : défense
{{TranslationDef
| fr_description = Subit -20 % de dégâts jusqu’à la fin du tour.
| target_id = jaw_3
| de_name = Anpassung: Abwehr
| type = unit_ability
| de_description = Erleidet bis zum Ende der Runde -20 % Schaden.
| language = en
| hu_name = Adaptáció: védelem
| name = Adaptation: Speed
| hu_description = Az egység -20%-kal kevesebb sérülést szenved a kör végéig.
| description = Gains 2 Speed until the end of the round.
| it_name = Adattamento - Difesa
}}
| it_description = Subisce un –20% di danno fino al termine del round.
 
| ja_name = 適応:防御力
{{TranslationDef
| ja_description = ラウンド終了まで、受けるダメージが20%減少する。
| target_id = jaw_3
| ko_name = 적응: 방어력
| type = unit_ability
| ko_description = 라운드 종료까지 받는 피해가 20% 감소합니다.
| language = pt_br
| pl_name = Adaptacja: Obrona
| name = Adaptação: Velocidade
| pl_description = Otrzymuje 20% mniej obrażeń aż do końca rundy.
| description = Ganha 2 de Velocidade até o fim da rodada.
| ru_name = Адаптация. Защита
}}
| ru_description = Получает –20% урона до конца раунда.
 
| es_name = Adaptación: Defensa
{{TranslationDef
| es_description = Recibe -20 % de daño hasta el final de la ronda.
| target_id = jaw_3
| tr_name = Adaptasyon: Savunma
| type = unit_ability
| tr_description = Raunt sonuna dek %20 daha az Hasar alır.
| language = cs
| uk_name = Адаптація: Захист
| name = Přizpůsobení: Rychlost
| uk_description = Отримує –20% шкоди до кінця раунду.
| description = Do konce kola získá 2 k rychlosti.
| zh_cn_name = 适应:防御
}}
| zh_cn_description = 所受伤害减少 20% ,持续至本回合结束。
 
| zh_tw_name = 適應:防禦
{{TranslationDef
| zh_tw_description = 所受傷害減少 20% ,持續至本回合結束。
| target_id = jaw_3
| type = unit_ability
| language = fr
| name = Adaptation : vitesse
| description = Gagne 2 en vitesse jusqu’à la fin du tour.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = de
| name = Anpassung: Tempo
| description = Erhält bis zum Ende der Runde 2 Tempo.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = hu
| name = Adaptáció: haladás
| description = Az egység lépéstávolsága 2 mezővel növekszik a kör végéig.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = it
| name = Adattamento - Velocità
| description = Aumenta la Velocità di 2 fino al termine del round.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = ja
| name = 適応:素早さ
| description = ラウンド終了まで、素早さが2増加する。
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = ko
| name = 적응: 속도
| description = 라운드 종료까지 속도를 2 얻습니다.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = pl
| name = Adaptacja: Szybkość
| description = Otrzymuje +2 do szybkości aż do końca rundy.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = ru
| name = Адаптация. Скорость
| description = Получает +2 к скорости до конца раунда.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = es
| name = Adaptación: Velocidad
| description = Obtiene 2 de velocidad hasta el final de la ronda.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = tr
| name = Adaptasyon: Hız
| description = 2 Hız kazanır. Bu etki, raunt sonuna dek sürer.
}}
 
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| language = uk
| name = Адаптація: Швидкість
| description = Отримує 2 Швидкості до кінця раунду.
}}
}}


{{TranslationDef
{{TranslationDef
| target_id = jaw_3
| type = unit_ability
| type = unit_ability
| language = zh-hans
| name = 适应:速度
| description = 速度提升 2,持续至本回合结束。
}}
{{TranslationDef
| target_id = jaw_3
| target_id = jaw_3
| name_sid = jaw_ability_3_name
| type = unit_ability
| desc_sid = jaw_ability_3_description
| language = zh-hant
| pt_br_name = Adaptação: Velocidade
| name = 適應:速度
| pt_br_description = Ganha 2 de Velocidade até o fim da rodada.
| description = 速度提升 2,持續至本回合結束。
| cs_name = Přizpůsobení: Rychlost
| cs_description = Do konce kola získá 2 k rychlosti.
| fr_name = Adaptation : vitesse
| fr_description = Gagne 2 en vitesse jusqu’à la fin du tour.
| de_name = Anpassung: Tempo
| de_description = Erhält bis zum Ende der Runde 2 Tempo.
| hu_name = Adaptáció: haladás
| hu_description = Az egység lépéstávolsága 2 mezővel növekszik a kör végéig.
| it_name = Adattamento - Velocità
| it_description = Aumenta la Velocità di 2 fino al termine del round.
| ja_name = 適応:素早さ
| ja_description = ラウンド終了まで、素早さが2増加する。
| ko_name = 적응: 속도
| ko_description = 라운드 종료까지 속도를 2 얻습니다.
| pl_name = Adaptacja: Szybkość
| pl_description = Otrzymuje +2 do szybkości aż do końca rundy.
| ru_name = Адаптация. Скорость
| ru_description = Получает +2 к скорости до конца раунда.
| es_name = Adaptación: Velocidad
| es_description = Obtiene 2 de velocidad hasta el final de la ronda.
| tr_name = Adaptasyon: Hız
| tr_description = 2 Hız kazanır. Bu etki, raunt sonuna dek sürer.
| uk_name = Адаптація: Швидкість
| uk_description = Отримує 2 Швидкості до кінця раунду.
| zh_cn_name = 适应:速度
| zh_cn_description = 速度提升 2,持续至本回合结束。
| zh_tw_name = 適應:速度
| zh_tw_description = 速度提升 2,持續至本回合結束。
}}
}}


[[Category:Game Data Import]]
[[Category:Game Data Import]]

Latest revision as of 21:23, 20 August 2026


Created Unit entry: jaw


Created UnitAbilityActive entry: jaw_1


Created UnitAbilityActive entry: jaw_2


Created UnitAbilityActive entry: jaw_3


Created UnitAttack entry: jaw


Created Translation entry: jaw/unit// (en)


Created Translation entry: jaw/unit// (pt_br)


Created Translation entry: jaw/unit// (cs)


Created Translation entry: jaw/unit// (fr)


Created Translation entry: jaw/unit// (de)


Created Translation entry: jaw/unit// (hu)


Created Translation entry: jaw/unit// (it)


Created Translation entry: jaw/unit// (ja)


Created Translation entry: jaw/unit// (ko)


Created Translation entry: jaw/unit// (pl)


Created Translation entry: jaw/unit// (ru)


Created Translation entry: jaw/unit// (es)


Created Translation entry: jaw/unit// (tr)


Created Translation entry: jaw/unit// (uk)


Created Translation entry: jaw/unit// (zh-hans)


Created Translation entry: jaw/unit// (zh-hant)


Created Translation entry: jaw_1/unit_ability// (en)


Created Translation entry: jaw_1/unit_ability// (pt_br)


Created Translation entry: jaw_1/unit_ability// (cs)


Created Translation entry: jaw_1/unit_ability// (fr)


Created Translation entry: jaw_1/unit_ability// (de)


Created Translation entry: jaw_1/unit_ability// (hu)


Created Translation entry: jaw_1/unit_ability// (it)


Created Translation entry: jaw_1/unit_ability// (ja)


Created Translation entry: jaw_1/unit_ability// (ko)


Created Translation entry: jaw_1/unit_ability// (pl)


Created Translation entry: jaw_1/unit_ability// (ru)


Created Translation entry: jaw_1/unit_ability// (es)


Created Translation entry: jaw_1/unit_ability// (tr)


Created Translation entry: jaw_1/unit_ability// (uk)


Created Translation entry: jaw_1/unit_ability// (zh-hans)


Created Translation entry: jaw_1/unit_ability// (zh-hant)


Created Translation entry: jaw_2/unit_ability// (en)


Created Translation entry: jaw_2/unit_ability// (pt_br)


Created Translation entry: jaw_2/unit_ability// (cs)


Created Translation entry: jaw_2/unit_ability// (fr)


Created Translation entry: jaw_2/unit_ability// (de)


Created Translation entry: jaw_2/unit_ability// (hu)


Created Translation entry: jaw_2/unit_ability// (it)


Created Translation entry: jaw_2/unit_ability// (ja)


Created Translation entry: jaw_2/unit_ability// (ko)


Created Translation entry: jaw_2/unit_ability// (pl)


Created Translation entry: jaw_2/unit_ability// (ru)


Created Translation entry: jaw_2/unit_ability// (es)


Created Translation entry: jaw_2/unit_ability// (tr)


Created Translation entry: jaw_2/unit_ability// (uk)


Created Translation entry: jaw_2/unit_ability// (zh-hans)


Created Translation entry: jaw_2/unit_ability// (zh-hant)


Created Translation entry: jaw_3/unit_ability// (en)


Created Translation entry: jaw_3/unit_ability// (pt_br)


Created Translation entry: jaw_3/unit_ability// (cs)


Created Translation entry: jaw_3/unit_ability// (fr)


Created Translation entry: jaw_3/unit_ability// (de)


Created Translation entry: jaw_3/unit_ability// (hu)


Created Translation entry: jaw_3/unit_ability// (it)


Created Translation entry: jaw_3/unit_ability// (ja)


Created Translation entry: jaw_3/unit_ability// (ko)


Created Translation entry: jaw_3/unit_ability// (pl)


Created Translation entry: jaw_3/unit_ability// (ru)


Created Translation entry: jaw_3/unit_ability// (es)


Created Translation entry: jaw_3/unit_ability// (tr)


Created Translation entry: jaw_3/unit_ability// (uk)


Created Translation entry: jaw_3/unit_ability// (zh-hans)


Created Translation entry: jaw_3/unit_ability// (zh-hant)