Data:Unit/aqualotl: Difference between revisions
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| tier = 4 | | tier = 4 | ||
| source_path = DB/units/units_logics/nature/aqualotl_l.json | | source_path = DB/units/units_logics/nature/aqualotl_l.json | ||
| name_sid = aqualotl_name | | name_sid = aqualotl_name | ||
| desc_sid = aqualotl_narrativeDescription | | desc_sid = aqualotl_narrativeDescription | ||
| upgrade_sid = aqualotl_upg | | upgrade_sid = aqualotl_upg | ||
| hp = | | hp = 40 | ||
| offence = 11 | | offence = 11 | ||
| defence = | | defence = 10 | ||
| damage_min = 10 | | damage_min = 10 | ||
| damage_max = | | damage_max = 14 | ||
| initiative = 5 | | initiative = 5 | ||
| speed = 5 | | speed = 5 | ||
| Line 31: | Line 29: | ||
| move_type = teleport | | move_type = teleport | ||
| creature_type = embodiment | | creature_type = embodiment | ||
| immunities = primal_6_magic_ice_bolt_damage,primal_13_magic_avalanche_damage,overTime_effect_blood,overTime_effect_poison,buff_effect_poison | | immunities = primal_6_magic_ice_bolt_damage,primal_13_magic_avalanche_damage,overTime_effect_blood,overTime_effect_poison,buff_effect_poison,primal_6_magic_ice_bolt_effect,primal_13_magic_avalanche_effect | ||
| disablers = vampirism,destroy_corpse_and_heal | | disablers = vampirism,destroy_corpse_and_heal | ||
| shared_abilities = common_attack_1_name,base_passive_ranged_attack_name,base_passive_blink_name | | shared_abilities = common_attack_1_name,base_passive_ranged_attack_name,base_passive_blink_name | ||
| Line 48: | Line 46: | ||
| ability_type = active | | ability_type = active | ||
| ordinal = 1 | | ordinal = 1 | ||
| name_sid = aqualotl_ability_1_name | | name_sid = aqualotl_ability_1_name | ||
| desc_sid = aqualotl_ability_1_description | | desc_sid = aqualotl_ability_1_description | ||
| active_type = Ability_type_special | |||
| info_description = ability_no_turn | |||
| attack_type = cast | | attack_type = cast | ||
| rank = 3 | | rank = 3 | ||
| Line 80: | Line 78: | ||
| ability_type = passive | | ability_type = passive | ||
| ordinal = 1 | | ordinal = 1 | ||
| name_sid = aqualotl_passive_1_name | | name_sid = aqualotl_passive_1_name | ||
| desc_sid = aqualotl_passive_1_description | | desc_sid = aqualotl_passive_1_description | ||
| Line 88: | Line 84: | ||
{{UnitAttackDef | {{UnitAttackDef | ||
| unit_id = aqualotl | | unit_id = aqualotl | ||
| default_attack_type = | | default_attack_type = ranged_attack | ||
| counter_attack_type = | | counter_attack_type = melee_attack | ||
| counter_stat_dmg_mult = 0.5 | | counter_stat_dmg_mult = 0.5 | ||
| alt_attack_type = | | alt_attack_type = melee_attack | ||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = en | |||
| name = Naiad | |||
| description = Betwixt two realms, the Mycelium serves as a bridge, allowing passage between our world and the realm beyond it. As a result, young elementals merge with the flora and fauna of the Murmurwoods to take on physical forms.<br/><br/>Waterkin often choose the shape of naiads — spry, elusive, and ever-shifting, much like the element they embody. | |||
}} | }} | ||
{{TranslationDef | {{TranslationDef | ||
| target_id = aqualotl | |||
| type = unit | | type = unit | ||
| language = pt_br | |||
| name = Náiade | |||
| description = Entre dois reinos, o Micélio serve de ponte, permitindo a passagem entre o nosso mundo e o reino além. Como resultado, elementais jovens se mesclam com a flora e a fauna do Murmurbosque para adquirir formas físicas. A progênie da água costuma escolher a forma de Náiades: ágeis, elusivas e em constante mudança, muito similar ao elemento que incorporam. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | | target_id = aqualotl | ||
| | | type = unit | ||
| | | language = cs | ||
| | | name = Najáda | ||
| description = Podhoubí slouží jako most mezi říšemi, který umožňuje průchod mezi naším světem a říší mimo něj. Proto mladí elementálové splývají s květenou a zvířenou v Ševelese a získávají tak svou tělesnou podobu.<br/><br/>Vodní druh si často vybírá tvar najád – jsou čilé, prchlivé a proměnlivé stejně jako živel, který ztělesňují. | |||
}} | |||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl | ||
| | | type = unit | ||
| | | language = fr | ||
| | | name = Naïade | ||
| | | description = Entre deux royaumes, le Mycélium sert de pont permettant le passage entre notre monde et celui d’au-delà. Ainsi, les jeunes élémentaires fusionnent avec la flore et la faune des bois des murmures pour prendre une forme physique.<br/><br/>Les élémentaires d’eau choisissent souvent la forme des naïades : vifs, insaisissables et en perpétuel changement, à l’image de l’élément qu’ils incarnent. | ||
| | }} | ||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl | ||
| | | type = unit | ||
| | | language = de | ||
| | | name = Naiade | ||
| | | description = Das Myzel dient als Brücke zwischen zwei Reichen, die den Übergang von unserer Welt zu der Welt dahinter ermöglicht. Dadurch verschmelzen junge Elementare mit der Flora und Fauna des Wisperwalds und nehmen körperliche Gestalt an.<br/><br/>Wasserbewohner wählen oftmals die Gestalt von Naiaden – stark, schwer zu fassen und sich stets verändernd, so wie das Element, das sie verkörpern. | ||
| | }} | ||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl | ||
| | | type = unit | ||
| | | language = hu | ||
| | | name = Najád | ||
| | | description = A micélium hidat képez két külön világ, a mi valóságunk és a növények birodalma között. Ennek eredményeként az őselemek egybeolvadnak a mormogó-erdei flórával és faunával, ami furcsábbnál furcsább dolgokat szül.<br/><br/>Vegyük például az najádokat, akik maguk is olyanok, mint a víz – sebesen mozognak és képtelenség megragadni őket. | ||
| | }} | ||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl | ||
| type = unit | |||
| language = it | |||
| name = Naiade | |||
| description = In bilico tra due regni, il Micelio funge da ponte, consentendo il passaggio tra il nostro mondo e ciò che si trova al di là. Di conseguenza, i giovani elementali si fondono con la flora e la fauna di Boscospiro per assumere forme fisiche.<br/><br/>Gli elementali d'acqua spesso scelgono la forma di naiadi: agili, sfuggenti e mutevoli, proprio come l'elemento che incarnano. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = ja | |||
| name = ナイアス | |||
| description = 二つの世界のあいだに根を張る菌糸体は、架け橋となって我らの世界と別の世界を繋いでいる。そのため、若い元素の精はざわめきの森の動植物と融合して姿を得る。<br/><br/>水の精は、しばしばナイアスの姿を取る。彼らは、体現する元素そのもののように活発で、捕らえにくく、絶えず形を変えている。 | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = ko | |||
| name = 나이아드 | |||
| description = 두 세상 사이에 존재하는 균사체는 우리 세상과 그 너머에 있는 세상 사이의 통로 역할을 한다. 그 결과로 어린 원소들이 머머우드의 동식물과 융합하여 형태를 갖추게 된다.<br/><br/>물의 혈족은 종종 자신이 상징하는 원소의 특징대로 활발하고, 붙잡기 어렵고, 끊임없이 변화하는 나이아드의 형태를 취한다. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = pl | |||
| name = Najada | |||
| description = Grzybnia służy jako most łączący dwie krainy, pozwalający przejść z naszego świata do tego drugiego. W rezultacie młode żywiołaki łączą się z florą i fauną Szmeroborów, przyjmując rozmaite fizyczne formy.<br/><br/>Wodne byty często przyjmują kształt najad — zwinnych, nieuchwytnych i wiecznie zmieniających swoją formę, podobnie jak żywioł, którego są ucieleśnieniem. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = ru | |||
| name = Наяда | |||
| description = Мицелий — это мост между двумя мирами, по которому могут перейти нездешние сущности. Поэтому молодые элементали принимают форму растений и животных Шепчущего леса.<br/><br/>Элементали воды часто принимают облик наяд — проворных, неуловимых и изменчивых, под стать стихии, которую они олицетворяют. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = es | |||
| name = Náyade | |||
| description = El Micelio es como un puente que une dos reinos. Permite el paso entre nuestro mundo y el del más allá. Como resultado, los jóvenes elementales se fusionan con la flora y la fauna del Bosque Murmullo y adoptan formas físicas.<br/><br/>Los seres de agua suelen elegir la forma de náyades, unas criaturas ágiles, escurridizas y en constante cambio, como el elemento que encarnan. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = tr | |||
| name = Naiad | |||
| description = İki âlem arasında kalmış Miselyum, bizim dünyamızla öteki diyar arasında geçit vazifesi gören bir köprüdür. Bu sayede genç elementaller, Fısıltıorman'ın bitki örtüsü ve hayvanlar âlemiyle bütünleşerek maddi bir biçim kazanır.<br/><br/>Susoyları, çoğunlukla naiad suretine bürünmeyi tercih eder. Elementin somut hâli gibi ele avuca sığmaz ve durmaksızın değişen bir form. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = uk | |||
| name = Наяда | |||
| description = Міцелій слугує мостом між двома сферами існування, він відчиняє шлях із нашого світу до потойбічного виміру. Через це молоді елементалі отримують фізичну форму, зливаючись із флорою та фауною Шепітлісся.<br/><br/>Водяні елементалі зазвичай віддають перевагу наядам – жвавим, мінливим і невловимим істотам, які гарно уособлюють цю стихію. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = zh-hans | |||
| name = 水泽精灵 | |||
| description = 菌丝体是两界之间通行的桥梁,链接了我们的世界与超出我们世界之处。因此,幼小的元素会与低语之森的动植物融合,变幻成各种实体形态。<br/><br/>水属子民常常选择化身水泽精灵,灵活、难以捉摸,且不断变化,就像他们所代表的元素一样。 | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl | |||
| type = unit | |||
| language = zh-hant | |||
| name = 水澤精靈 | |||
| description = 菌絲體是兩界之間通行的橋樑,連結了我們的世界與超出我們世界之處。因此,幼小的元素會與低語之森的動植物融合,變幻成各種實體形態。<br/><br/>水屬子民常常選擇化身水澤精靈,靈活、難以捉摸,且不斷變化,就像他們所代表的元素一樣。 | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = en | |||
| name = Awaken: Water I | |||
| description = This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Once per battle; lasts until the end of battle. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = pt_br | |||
| name = Despertar: Água I | |||
| description = Esta criatura ganha 2 de Velocidade e de Iniciativa, 15 PV e a competência de realizar ataques À Distância mesmo que haja um inimigo adjacente. Uma vez por batalha, até o fim da batalha. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = cs | |||
| name = Probuzení: Voda I | |||
| description = Tato jednotka získá 2 k rychlosti a iniciativě, 15 ke zdraví a schopnost provádět střelecké útoky, i když je na sousedním políčku nepřítel. Jednou za bitvu, trvá do konce bitvy. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = fr | |||
| name = Éveil : Eau I | |||
| description = Augmente la vitesse et l’initiative de cette créature de 2, ses PV de 15, et lui permet d’effectuer des attaques à distance même avec des ennemis adjacents jusqu’à la fin du combat. Une fois par combat. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = de | |||
| name = Erwachen: Wasser I | |||
| description = Diese Kreatur erhält 2 Tempo und Initiative, 15 TP sowie die Fähigkeit, Fernkampfangriffe auszuführen, selbst wenn ein Gegner auf einem angrenzenden Feld steht. Einmal pro Kampf. Hält bis zum Ende des Kampfes an. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = hu | |||
| name = Megéledés: víz I | |||
| description = 2 ponttal növekszik a kezdeményezése és a lépéstávolsága, 15 ponttal növekszik az életereje, illetve a távolsági támadását nem akadályozza a mellette álló ellenség. Csatánként egyszer használható, a hatás a csata végéig tart. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = it | |||
| name = Risveglio - Acqua I | |||
| description = Velocità e Iniziativa di questa creatura aumentano di 2, i PS di 15 e può eseguire attacchi dalla distanza anche in presenza di un nemico adiacente. Una volta per battaglia; fino al termine della battaglia. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = ja | |||
| name = 覚醒:水 I | |||
| description = このクリーチャーの素早さとイニシアチブが2、HPが15増加する。また、隣接する敵がいても遠隔攻撃できるようになる。戦闘中1回のみ使用可能で、戦闘終了まで持続する。 | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = ko | |||
| name = 각성: 물 I | |||
| description = 이 생물의 속도와 주도력이 2, HP가 15 증가하며, 인접한 적이 있어도 원거리 공격을 수행할 수 있는 능력을 얻습니다. 전투당 한 번만 사용할 수 있으며 전투가 끝날 때까지 지속됩니다. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = pl | |||
| name = Przebudzenie: Woda I | |||
| description = To stworzenie zyskuje 2 do szybkości i inicjatywy, 15 PZ oraz zdolność wykonywania ataków dystansowych, nawet jeśli wróg stoi obok niego. Zdolność można wykonać raz na walkę i pozostaje ona aktywna aż do jej zakończenia. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = ru | |||
| name = Пробуждение. Вода I | |||
| description = Это существо получает +2 к скорости и инициативе, +15 к здоровью и возможность стрелять, даже если на соседнем с ним гексе есть отряд противника. Применяется один раз за бой и действует до конца боя. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = es | |||
| name = Despertar: Agua I | |||
| description = Esta criatura obtiene 2 de velocidad e iniciativa, 15 de PV y la capacidad de realizar ataques a distancia incluso cuando hay un enemigo adyacente. Una vez por batalla. Dura hasta el final de la batalla. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = tr | |||
| name = Uyanış: Su I | |||
| description = Bu yaratık 2 Hız ve Öncelik ile 15 SP kazanır ve bitişiğinde düşman olsa bile Menzilli saldırı yapabilir. Her savaşta bir kez kullanılabilir. Bu etki, savaş sonuna dek sürer. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | |||
| type = unit_ability | |||
| language = uk | |||
| name = Пробудження: вода I | |||
| description = Ця істота отримує 2 Швидкості й Ініціативи, 15 ОЗ та можливість виконувати дальні атаки, навіть якщо є ворог поруч. Раз за бій, діє до кінця бою. | |||
}} | }} | ||
{{TranslationDef | {{TranslationDef | ||
| target_id = aqualotl_1 | |||
| type = unit_ability | | type = unit_ability | ||
| language = zh-hans | |||
| name = 觉醒:水属性 I | |||
| description = 此生物速度与先攻值提升 2、生命值提升 15,并获得即使有相邻敌人也能进行远距攻击的能力。每场战斗仅限使用一次,持续至战斗结束。 | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_1 | | target_id = aqualotl_1 | ||
| | | type = unit_ability | ||
| | | language = zh-hant | ||
| | | name = 覺醒:水屬性 I | ||
| | | description = 此生物速度與先攻值提升 2、生命值提升 15,並獲得即使有相鄰敵人也能進行遠距攻擊的能力。每場戰鬥僅限使用一次,持續至戰鬥結束。 | ||
| | }} | ||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl_passive_1 | ||
| | | type = unit_ability | ||
| | | language = en | ||
| | | name = Embodiment of Water | ||
| | | description = This creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.” | ||
| | }} | ||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl_passive_1 | ||
| | | type = unit_ability | ||
| | | language = pt_br | ||
| | | name = Encarnação da Água | ||
| | | description = Esta criatura não deixa um cadáver ao morrer. Imune aos feitiços "Raio de Gelo" e "Círculo de Inverno". | ||
| | }} | ||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl_passive_1 | ||
| | | type = unit_ability | ||
| | | language = cs | ||
| | | name = Vtělení vody | ||
| | | description = Tato jednotka po smrti nezanechá tělo. Imunní vůči kouzlům „Ledový výboj“ a „Kruh zimy“. | ||
| | }} | ||
| | |||
| | {{TranslationDef | ||
| | | target_id = aqualotl_passive_1 | ||
| type = unit_ability | |||
| language = fr | |||
| name = Incarnation de l’eau | |||
| description = Cette créature ne laisse aucun corps après sa mort. Immunisée contre les « Éclair de glace » et « Cercle de l’hiver ». | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = de | |||
| name = Verkörperung des Wassers | |||
| description = Diese Kreatur hinterlässt nach ihrem Tod keinen Körper. Immun gegen „Eisblitz“ und „Eisring“. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = hu | |||
| name = Testet öltött víz | |||
| description = A halála után nem marad teteme. Immunis a „jégverés” és a „fagygyűrű” varázslatokra. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = it | |||
| name = Acqua incarnata | |||
| description = Questa creatura non lascia alcun corpo dopo la morte. È immune a "Fulmine di ghiaccio" e "Ciclo invernale". | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = ja | |||
| name = 水の具現体 | |||
| description = このクリーチャーは倒れると死体を残さない。「氷撃」と「氷雪の環」を無効化する。 | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = ko | |||
| name = 물의 구현체 | |||
| description = 이 생물은 사망해도 시체를 남기지 않습니다. '얼음 화살'과 '겨울의 고리' 주문에 면역입니다. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = pl | |||
| name = Ucieleśnienie Wody | |||
| description = Stworzenie to nie zostawia ciała po śmierci. Jest niewrażliwe na zaklęcia Lodowego Pocisku oraz Kręgu Zimy. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = ru | |||
| name = Воплощение воды | |||
| description = Не оставляет труп при смерти. Неуязвим для заклинаний «Ледяная стрела» и «Кольцо холода». | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = es | |||
| name = Encarnación del agua | |||
| description = Esta criatura no deja cuerpo al morir. Es inmune a "Descarga de hielo magistral" y Círculo invernal". | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = tr | |||
| name = Su Cismânisi | |||
| description = Bu yaratık, öldüğünde ardında bir ceset bırakmaz. "Buz Oku" ve "Kış Halkası" büyülerine karşı bağışıktır. | |||
}} | }} | ||
{{TranslationDef | {{TranslationDef | ||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | | type = unit_ability | ||
| language = uk | |||
| name = Втілення води | |||
| description = Ця істота не залишає тіла після смерті. Має імунітет до Льодяної блискавки та Кола зими. | |||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | | target_id = aqualotl_passive_1 | ||
| | | type = unit_ability | ||
| | | language = zh-hans | ||
| | | name = 水之化体 | ||
| | | description = 这种生物死后不会留下尸体。对“冰霜弩箭”和“寒冬循环”免疫。 | ||
}} | |||
{{TranslationDef | |||
| target_id = aqualotl_passive_1 | |||
| type = unit_ability | |||
| language = zh-hant | |||
| name = 水之化體 | |||
| description = 此生物死後不會留下屍體。對「冰霜弩箭」和「寒冬迴圈」免疫。 | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
[[Category:Game Data Import]] | [[Category:Game Data Import]] | ||
Latest revision as of 16:45, 30 September 2026
Created Unit entry: aqualotl
Created UnitAbilityActive entry: aqualotl_1
Created UnitAbilityPassive entry: aqualotl_passive_1
Created UnitAttack entry: aqualotl
Created Translation entry: aqualotl/unit// (en)
Created Translation entry: aqualotl/unit// (pt_br)
Created Translation entry: aqualotl/unit// (cs)
Created Translation entry: aqualotl/unit// (fr)
Created Translation entry: aqualotl/unit// (de)
Created Translation entry: aqualotl/unit// (hu)
Created Translation entry: aqualotl/unit// (it)
Created Translation entry: aqualotl/unit// (ja)
Created Translation entry: aqualotl/unit// (ko)
Created Translation entry: aqualotl/unit// (pl)
Created Translation entry: aqualotl/unit// (ru)
Created Translation entry: aqualotl/unit// (es)
Created Translation entry: aqualotl/unit// (tr)
Created Translation entry: aqualotl/unit// (uk)
Created Translation entry: aqualotl/unit// (zh-hans)
Created Translation entry: aqualotl/unit// (zh-hant)
Created Translation entry: aqualotl_1/unit_ability// (en)
Created Translation entry: aqualotl_1/unit_ability// (pt_br)
Created Translation entry: aqualotl_1/unit_ability// (cs)
Created Translation entry: aqualotl_1/unit_ability// (fr)
Created Translation entry: aqualotl_1/unit_ability// (de)
Created Translation entry: aqualotl_1/unit_ability// (hu)
Created Translation entry: aqualotl_1/unit_ability// (it)
Created Translation entry: aqualotl_1/unit_ability// (ja)
Created Translation entry: aqualotl_1/unit_ability// (ko)
Created Translation entry: aqualotl_1/unit_ability// (pl)
Created Translation entry: aqualotl_1/unit_ability// (ru)
Created Translation entry: aqualotl_1/unit_ability// (es)
Created Translation entry: aqualotl_1/unit_ability// (tr)
Created Translation entry: aqualotl_1/unit_ability// (uk)
Created Translation entry: aqualotl_1/unit_ability// (zh-hans)
Created Translation entry: aqualotl_1/unit_ability// (zh-hant)
Created Translation entry: aqualotl_passive_1/unit_ability// (en)
Created Translation entry: aqualotl_passive_1/unit_ability// (pt_br)
Created Translation entry: aqualotl_passive_1/unit_ability// (cs)
Created Translation entry: aqualotl_passive_1/unit_ability// (fr)
Created Translation entry: aqualotl_passive_1/unit_ability// (de)
Created Translation entry: aqualotl_passive_1/unit_ability// (hu)
Created Translation entry: aqualotl_passive_1/unit_ability// (it)
Created Translation entry: aqualotl_passive_1/unit_ability// (ja)
Created Translation entry: aqualotl_passive_1/unit_ability// (ko)
Created Translation entry: aqualotl_passive_1/unit_ability// (pl)
Created Translation entry: aqualotl_passive_1/unit_ability// (ru)
Created Translation entry: aqualotl_passive_1/unit_ability// (es)
Created Translation entry: aqualotl_passive_1/unit_ability// (tr)
Created Translation entry: aqualotl_passive_1/unit_ability// (uk)
Created Translation entry: aqualotl_passive_1/unit_ability// (zh-hans)
Created Translation entry: aqualotl_passive_1/unit_ability// (zh-hant)


