Avatar: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary |
No edit summary |
||
| (9 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{Loc}} | ||
{{ | {{UnitInfobox|lang=en|id=avatar}} | ||
| | |||
| | '''Avatars''' are {{F|neutral|en}} tier-VIII temporary [[units]]. They can be summoned in battle with {{Skill|summoner|en}}, and their stats are determined when summoned based on the attributes of the summoning hero. | ||
}} | |||
'''Avatars''' are | |||
==Description== | ==Description== | ||
{{ | {{Description|lang=en|id=avatar}} | ||
==Abilities== | ==Abilities== | ||
{{ | {{UnitAbility|lang=en|id=embodiment}} | ||
| | {{UnitAbility|lang=en|id=melee_attack}} | ||
}} | {{UnitAbility|lang=en|id=teleport}} | ||
{{ | |||
==Strategy== | ==Strategy== | ||
''Nothing yet. Maybe you can add it...?'' | |||
{{Clear}} | |||
== | ==Related pages== | ||
{{UnitsNavbox|lang=en|faction=neutral}} | |||
{{UnitsNavbox}} | |||
[[Category:Neutral Units]] | [[Category:Neutral Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | |||
Latest revision as of 07:48, 6 August 2026
Avatar |
|||
Faction |
|||
Tier VIII |
|||
Cost 300 |
|||
Squad value 275 |
|||
| Stats | |||
Health 3
|
Attack 0
|
Defense 0
|
Damage 10-10
|
Morale 0
|
Luck 0
|
Initiative 5
|
Speed 5
|
| Internal ID | |||
| avatar | |||
Avatars are
Neutral tier-VIII temporary units. They can be summoned in battle with
Summon Avatar, and their stats are determined when summoned based on the attributes of the summoning hero.
Description
There is a unique mastery invented by Jadame scholars, an art of expressing one’s soul not through word or song, but directly. The creature cast this way is a uniquely tremulous and powerful Embodiment.
Abilities
Creature Type
Embodiment
A spirit, soul, or other intangible power that has coalesced into material form.
–3 to 3Morale range
–3 to 3Luck range
NoFallen Embodiments cannot be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Blink
Teleports directly to destination hex, ignoring obstacles and traps.
Strategy
Nothing yet. Maybe you can add it...?


