Patches/v0.80.34: Difference between revisions

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Patch {{b|0.80.34}} was released on {{b|{{#cargo_query:tables = Patch
{{DISPLAYTITLE:Patch v0.80.34 (Patch #12: Bug Fixes & Improvements)}}
    | where = Patch.id = "0.80.34"
Patch {{b|0.80.34}} was released on {{b|{{#cargo_query:tables=Patch|where=Patch.id="0.80.34"|fields=Patch.date}}}}.
    | fields = Patch.date
}}}}.


For automatically detected differences, see [[Patches/i0.80.34]].
For automatically detected differences, see [[Patches/i0.80.34]].


== Official Patch Notes ==
== Dev Notes ==
TODO
Following Patch #11, we've put together a smaller follow-up patch addressing bugs and rough edges that surfaced after its release. No sweeping changes this time — just a focused round of fixes to make sure everything introduced in Patch #11 is working as intended.
 
Full patch notes are below. Good luck on the battlefield!
 
== Bug Fixes ==
* Jebus Tournament: The absence of a player’s starting hero at the beginning of a tournament battle no longer crashes the game.
* Fixed the hotkey for "Heroic Strike".
* Fixed a bug where the match timer incorrectly continued running for both players while simultaneous turns were stopped.
* An enemy hero executing a strike while under the effect of "Mirage" no longer crashes the game.
* An opponent leaving Arena Mode while selecting a target for an ability no longer crashes the game.
 
== Balance ==
* Balance adjustments from the previous patch over-nerfed Magic heroes in Arena Mode; as a result, we are decreasing the starting unit counts offered during the draft phase.
* "Sorcery": Magic Damage bonus increased: 10/20/30% → 20/30/40%.
* Magic Damage specialists (Sorcery specialists) have been adjusted: they now gain a 15% + 5% bonus per 3 hero levels (previously 10% + 1% per 1 hero level).
* "Stables" have been completely blocked from generating on Sprint template (for good this time, good riddance).
* The size of the player starting areas on Jebus Tournament template has been slightly reduced. Guard strength for both standard guards and central area gatekeepers has been slightly decreased.
* "Point of Balance" objects can no longer generate in players' side areas on Helltide.
 
== Localization ==
* Fixed a translation memory error where the Chinese localization for Angels (and Archangels) was accidentally reverted to 光明者. The correct official term (天使) has been fully restored.


== External Links ==
== External Links ==
* [https://steamcommunity.com/games/3105440/announcements/detail/668369251018481275 Official Post]
* [https://steamcommunity.com/games/3105440/announcements/detail/668369251018481275 Official Post]


__NOTOC__
[[Category:Patch Notes]]
[[Category:Patch Notes]]

Latest revision as of 08:57, 7 October 2026

Patch 0.80.34 was released on 2026-07-10.

For automatically detected differences, see Patches/i0.80.34.

Dev Notes

Following Patch #11, we've put together a smaller follow-up patch addressing bugs and rough edges that surfaced after its release. No sweeping changes this time — just a focused round of fixes to make sure everything introduced in Patch #11 is working as intended.

Full patch notes are below. Good luck on the battlefield!

Bug Fixes

  • Jebus Tournament: The absence of a player’s starting hero at the beginning of a tournament battle no longer crashes the game.
  • Fixed the hotkey for "Heroic Strike".
  • Fixed a bug where the match timer incorrectly continued running for both players while simultaneous turns were stopped.
  • An enemy hero executing a strike while under the effect of "Mirage" no longer crashes the game.
  • An opponent leaving Arena Mode while selecting a target for an ability no longer crashes the game.

Balance

  • Balance adjustments from the previous patch over-nerfed Magic heroes in Arena Mode; as a result, we are decreasing the starting unit counts offered during the draft phase.
  • "Sorcery": Magic Damage bonus increased: 10/20/30% → 20/30/40%.
  • Magic Damage specialists (Sorcery specialists) have been adjusted: they now gain a 15% + 5% bonus per 3 hero levels (previously 10% + 1% per 1 hero level).
  • "Stables" have been completely blocked from generating on Sprint template (for good this time, good riddance).
  • The size of the player starting areas on Jebus Tournament template has been slightly reduced. Guard strength for both standard guards and central area gatekeepers has been slightly decreased.
  • "Point of Balance" objects can no longer generate in players' side areas on Helltide.

Localization

  • Fixed a translation memory error where the Chinese localization for Angels (and Archangels) was accidentally reverted to 光明者. The correct official term (天使) has been fully restored.

External Links