Data:Unit/flicker: Difference between revisions
obelisk-bot: Updating Cargo data to v0.80.16 |
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| Line 14: | Line 14: | ||
| damage_min = 2 | | damage_min = 2 | ||
| damage_max = 4 | | damage_max = 4 | ||
| initiative = | | initiative = 5 | ||
| speed = 6 | | speed = 6 | ||
| luck = 0 | | luck = 0 | ||
| Line 32: | Line 32: | ||
| disablers = vampirism,destroy_corpse_and_heal | | disablers = vampirism,destroy_corpse_and_heal | ||
| shared_abilities = base_passive_melee_attack_name,base_passive_flyer_name | | shared_abilities = base_passive_melee_attack_name,base_passive_flyer_name | ||
| gold_cost = | | gold_cost = 100 | ||
| native_biome = Deathland | | native_biome = Deathland | ||
| ai_archetype = melee_type | | ai_archetype = melee_type | ||
| tags = unit,undead | | tags = unit,undead | ||
| squad_value = | | squad_value = 85 | ||
| exp_bonus = 11 | | exp_bonus = 11 | ||
}} | }} | ||
| Line 47: | Line 47: | ||
| name_sid = flicker_passive_1_name | | name_sid = flicker_passive_1_name | ||
| desc_sid = flicker_passive_1_description | | desc_sid = flicker_passive_1_description | ||
| excaption_in_tooltip = description_effect_undead_embodiment_construct_immunities | |||
}} | }} | ||
| Line 170: | Line 171: | ||
| target_id = flicker | | target_id = flicker | ||
| type = unit | | type = unit | ||
| language = | | language = zh-hans | ||
| name = 鬼魂 | | name = 鬼魂 | ||
| description = 曾经受到珍惜的人类,被迫违背自身意愿重返人间。已然消逝与迷失的哀影,绝望地抓住他人的回忆,渴望恢复——或者偷取——他人的名字与身份。 | | description = 曾经受到珍惜的人类,被迫违背自身意愿重返人间。已然消逝与迷失的哀影,绝望地抓住他人的回忆,渴望恢复——或者偷取——他人的名字与身份。 | ||
| Line 178: | Line 179: | ||
| target_id = flicker | | target_id = flicker | ||
| type = unit | | type = unit | ||
| language = | | language = zh-hant | ||
| name = 哀影 | | name = 哀影 | ||
| description = 曾經受到珍惜的人類,被迫違背自身意願重返人間。已然消逝與迷失的哀影,絕望地抓住他人的回憶,渴望恢復——或者偷取——他人的名字與身份。 | | description = 曾經受到珍惜的人類,被迫違背自身意願重返人間。已然消逝與迷失的哀影,絕望地抓住他人的回憶,渴望恢復——或者偷取——他人的名字與身份。 | ||
| Line 187: | Line 188: | ||
| type = unit_ability | | type = unit_ability | ||
| language = en | | language = en | ||
| name = | | name = Phantom Vampirism | ||
| description = Each attack | | description = Each attack restores 20% of Damage dealt as HP to this creature. This can create temporary units in this creature’s stack. | ||
}} | }} | ||
| Line 195: | Line 196: | ||
| type = unit_ability | | type = unit_ability | ||
| language = pt_br | | language = pt_br | ||
| name = | | name = Vampirismo Fantasmagórico | ||
| description = Cada ataque | | description = Cada ataque recupera 20% do Dano provocado como PV a esta criatura. Este efeito pode criar unidades temporárias no grupo desta criatura. | ||
}} | }} | ||
| Line 203: | Line 204: | ||
| type = unit_ability | | type = unit_ability | ||
| language = cs | | language = cs | ||
| name = | | name = Přízračné upírství | ||
| description = Každý útok | | description = Každý útok této jednotce obnoví zdraví ve výši 20 % způsobeného poškození. Může tak vytvořit dočasné jednotky pro svou skupinu. | ||
}} | }} | ||
| Line 211: | Line 212: | ||
| type = unit_ability | | type = unit_ability | ||
| language = fr | | language = fr | ||
| name = | | name = Vampirisme spectral | ||
| description = Chaque attaque | | description = Chaque attaque restaure 20 % des dégâts infligés en PV pour cette créature. Cela peut créer des unités temporaires dans le peloton de cette créature. | ||
}} | }} | ||
| Line 219: | Line 220: | ||
| type = unit_ability | | type = unit_ability | ||
| language = de | | language = de | ||
| name = | | name = Phantomvampirismus | ||
| description = Jeder Angriff | | description = Jeder Angriff stellt bei dieser Kreatur 20 % des verursachten Schadens als TP wieder her. Dadurch können temporäre Einheiten im Trupp dieser Kreatur erschaffen werden. | ||
}} | }} | ||
| Line 227: | Line 228: | ||
| type = unit_ability | | type = unit_ability | ||
| language = hu | | language = hu | ||
| name = | | name = Éteri vérszívó | ||
| description = A sebzésének 20%-ával egyező mértékben visszatölti az életerejét. Ez ideiglenes lényeket is létrehozhat az egység eredeti létszáma felett. | | description = A sebzésének 20%-ával egyező mértékben visszatölti az életerejét. Ez ideiglenes lényeket is létrehozhat az egység eredeti létszáma felett. | ||
}} | }} | ||
| Line 235: | Line 236: | ||
| type = unit_ability | | type = unit_ability | ||
| language = it | | language = it | ||
| name = | | name = Vampirismo fantasma | ||
| description = Ogni attacco | | description = Ogni attacco ripristina un 20% del danno inflitto come PS a questa creatura. Può creare unità temporanee nel gruppo di questa creatura. | ||
}} | }} | ||
| Line 243: | Line 244: | ||
| type = unit_ability | | type = unit_ability | ||
| language = ja | | language = ja | ||
| name = | | name = ファントム・ヴァンピリズム | ||
| description = | | description = 攻撃のたびに与えたダメージの20%分、このクリーチャーのHPを回復する。この効果により、このクリーチャーのスタックに臨時ユニットが追加されることがある。 | ||
}} | }} | ||
| Line 251: | Line 252: | ||
| type = unit_ability | | type = unit_ability | ||
| language = ko | | language = ko | ||
| name = | | name = 환영 흡혈 | ||
| description = 준 피해의 20%를 | | description = 이 생물이 준 피해의 20%를 HP로 회복합니다. 이 생물 부대 내에 일시적인 유닛을 생성할 수 있습니다. | ||
}} | }} | ||
| Line 259: | Line 260: | ||
| type = unit_ability | | type = unit_ability | ||
| language = pl | | language = pl | ||
| name = | | name = Upiorny Wampiryzm | ||
| description = Każdy atak | | description = Każdy atak przywraca temu stworzeniu 20% zadanych obrażeń jako PZ. Zdolność ta może tworzyć tymczasowe jednostki w oddziale tego stworzenia. | ||
}} | }} | ||
| Line 267: | Line 268: | ||
| type = unit_ability | | type = unit_ability | ||
| language = ru | | language = ru | ||
| name = | | name = Фантомный вампиризм | ||
| description = Каждая атака | | description = Каждая атака восстанавливает здоровье этого существа: 20% от наносимого урона. Это может создать временных существ в этом отряде. | ||
}} | }} | ||
| Line 275: | Line 276: | ||
| type = unit_ability | | type = unit_ability | ||
| language = es | | language = es | ||
| name = | | name = Vampirismo fantasmal | ||
| description = Cada ataque | | description = Cada ataque restaura un 20 % del daño infligido como PV a esta criatura. Esto puede crear unidades temporales en la formación de esta criatura. | ||
}} | }} | ||
| Line 283: | Line 284: | ||
| type = unit_ability | | type = unit_ability | ||
| language = tr | | language = tr | ||
| name = | | name = Hayalet Vampirliği | ||
| description = Her saldırı, verilen Hasar'ın %20 | | description = Her saldırı bu yaratığın, verilen Hasar'ın %20 kadarına eş değer SP'sini tazeler. Bu etki, bu yaratığın kümesinde geçici birim oluşturabilir. | ||
}} | }} | ||
| Line 291: | Line 292: | ||
| type = unit_ability | | type = unit_ability | ||
| language = uk | | language = uk | ||
| name = | | name = Фантомний вампіризм | ||
| description = Кожна атака | | description = Кожна атака відновлює ОЗ цієї істоти на 20% завданої шкоди. Може створити тимчасових бійців у загоні цієї істоти. | ||
}} | }} | ||
| Line 298: | Line 299: | ||
| target_id = flicker_passive_1 | | target_id = flicker_passive_1 | ||
| type = unit_ability | | type = unit_ability | ||
| language = | | language = zh-hans | ||
| name = | | name = 幻影吸血习性 | ||
| description = | | description = 此生物所造成伤害的 20% 会作为生命值恢复。可在此生物的部队中创造临时单位。 | ||
}} | }} | ||
| Line 306: | Line 307: | ||
| target_id = flicker_passive_1 | | target_id = flicker_passive_1 | ||
| type = unit_ability | | type = unit_ability | ||
| language = | | language = zh-hant | ||
| name = | | name = 幻影吸血習性 | ||
| description = | | description = 此生物所造成傷害的 20% 會作為生命值恢復。可在此生物的部隊中創建臨時單位。 | ||
}} | }} | ||
[[Category:Game Data Import]] | [[Category:Game Data Import]] | ||
Latest revision as of 05:56, 6 September 2026
Created Unit entry: flicker
Created UnitAbilityPassive entry: flicker_passive_1
Created UnitAttack entry: flicker
Created Translation entry: flicker/unit// (en)
Created Translation entry: flicker/unit// (pt_br)
Created Translation entry: flicker/unit// (cs)
Created Translation entry: flicker/unit// (fr)
Created Translation entry: flicker/unit// (de)
Created Translation entry: flicker/unit// (hu)
Created Translation entry: flicker/unit// (it)
Created Translation entry: flicker/unit// (ja)
Created Translation entry: flicker/unit// (ko)
Created Translation entry: flicker/unit// (pl)
Created Translation entry: flicker/unit// (ru)
Created Translation entry: flicker/unit// (es)
Created Translation entry: flicker/unit// (tr)
Created Translation entry: flicker/unit// (uk)
Created Translation entry: flicker/unit// (zh-hans)
Created Translation entry: flicker/unit// (zh-hant)
Created Translation entry: flicker_passive_1/unit_ability// (en)
Created Translation entry: flicker_passive_1/unit_ability// (pt_br)
Created Translation entry: flicker_passive_1/unit_ability// (cs)
Created Translation entry: flicker_passive_1/unit_ability// (fr)
Created Translation entry: flicker_passive_1/unit_ability// (de)
Created Translation entry: flicker_passive_1/unit_ability// (hu)
Created Translation entry: flicker_passive_1/unit_ability// (it)
Created Translation entry: flicker_passive_1/unit_ability// (ja)
Created Translation entry: flicker_passive_1/unit_ability// (ko)
Created Translation entry: flicker_passive_1/unit_ability// (pl)
Created Translation entry: flicker_passive_1/unit_ability// (ru)
Created Translation entry: flicker_passive_1/unit_ability// (es)
Created Translation entry: flicker_passive_1/unit_ability// (tr)
Created Translation entry: flicker_passive_1/unit_ability// (uk)
Created Translation entry: flicker_passive_1/unit_ability// (zh-hans)
Created Translation entry: flicker_passive_1/unit_ability// (zh-hant)


