Data:Unit/jaw: Difference between revisions

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Line 9: Line 9:
| desc_sid = jaw_narrativeDescription
| desc_sid = jaw_narrativeDescription
| upgrade_sid = jaw_upg
| upgrade_sid = jaw_upg
| hp = 45
| hp = 40
| offence = 11
| offence = 12
| defence = 11
| defence = 12
| damage_min = 10
| damage_min = 10
| damage_max = 12
| damage_max = 12
| initiative = 3
| initiative = 5
| speed = 4
| speed = 4
| luck = 1
| luck = 1
Line 34: Line 34:
| ai_archetype = melee_type
| ai_archetype = melee_type
| tags = unit,demon
| tags = unit,demon
| squad_value = 299
| squad_value = 303
| exp_bonus = 35
| exp_bonus = 35
}}
}}
Line 45: Line 45:
| name_sid = jaw_ability_1_name
| name_sid = jaw_ability_1_name
| desc_sid = jaw_ability_1_description
| desc_sid = jaw_ability_1_description
| active_type = Ability_type_buff
| info_description = ability_no_turn
| attack_type = cast
| attack_type = cast
| rank = 1
| rank = 1
Line 73: Line 75:
| name_sid = jaw_ability_2_name
| name_sid = jaw_ability_2_name
| desc_sid = jaw_ability_2_description
| desc_sid = jaw_ability_2_description
| active_type = Ability_type_buff
| info_description = ability_no_turn
| attack_type = cast
| attack_type = cast
| rank = 1
| rank = 1
Line 101: Line 105:
| name_sid = jaw_ability_3_name
| name_sid = jaw_ability_3_name
| desc_sid = jaw_ability_3_description
| desc_sid = jaw_ability_3_description
| active_type = Ability_type_buff
| info_description = ability_no_turn
| attack_type = cast
| attack_type = cast
| rank = 1
| rank = 1
Line 220: Line 226:
| type = unit
| type = unit
| language = es
| language = es
| name = Escorpio
| name = Escorpión
| description = Los escorpiones, una de las criaturas más feroces de la Colmena, existen en la borrosa línea entre insectoide y demonio. Estas criaturas, altamente adaptables, emplean tácticas básicas para conducir a sus presas hacia pasajes sin salida para garantizar su captura.
| description = Los escorpiones, una de las criaturas más feroces de la Colmena, existen en la borrosa línea entre insectoide y demonio. Estas criaturas, altamente adaptables, emplean tácticas básicas para conducir a sus presas hacia pasajes sin salida para garantizar su captura.
}}
}}
Line 243: Line 249:
| target_id = jaw
| target_id = jaw
| type = unit
| type = unit
| language = zh_cn
| language = zh-hans
| name = 蝎子
| name = 蝎子
| description = 蝎子是虫群中极其残暴的生物之一,游走在昆虫与恶魔的模糊界限之间。它们适应力非常强,会运用基本战术将猎物引导至无法逃脱的通道,好捕获猎物。
| description = 蝎子是虫群中极其残暴的生物之一,游走在昆虫与恶魔的模糊界限之间。它们适应力非常强,会运用基本战术将猎物引导至无法逃脱的通道,好捕获猎物。
Line 251: Line 257:
| target_id = jaw
| target_id = jaw
| type = unit
| type = unit
| language = zh_tw
| language = zh-hant
| name = 蠍子
| name = 蠍子
| description = 蠍子是蟲群中極其殘暴的生物之一,遊走在昆蟲與惡魔的模糊界限之間。牠們適應力非常強,會運用基本戰術將獵物引導至無法逃脫的通道,好捕獲獵物。
| description = 蠍子是蟲群中極其殘暴的生物之一,遊走在昆蟲與惡魔的模糊界限之間。牠們適應力非常強,會運用基本戰術將獵物引導至無法逃脫的通道,好捕獲獵物。
Line 371: Line 377:
| target_id = jaw_1
| target_id = jaw_1
| type = unit_ability
| type = unit_ability
| language = zh_cn
| language = zh-hans
| name = 适应:攻击
| name = 适应:攻击
| description = 造成伤害提升 20%,持续至本回合结束。
| description = 造成伤害提升 20%,持续至本回合结束。
Line 379: Line 385:
| target_id = jaw_1
| target_id = jaw_1
| type = unit_ability
| type = unit_ability
| language = zh_tw
| language = zh-hant
| name = 適應:攻擊
| name = 適應:攻擊
| description = 造成傷害提升 20%,持續至本回合結束。
| description = 造成傷害提升 20%,持續至本回合結束。
Line 499: Line 505:
| target_id = jaw_2
| target_id = jaw_2
| type = unit_ability
| type = unit_ability
| language = zh_cn
| language = zh-hans
| name = 适应:防御
| name = 适应:防御
| description = 所受伤害减少 20% ,持续至本回合结束。
| description = 所受伤害减少 20% ,持续至本回合结束。
Line 507: Line 513:
| target_id = jaw_2
| target_id = jaw_2
| type = unit_ability
| type = unit_ability
| language = zh_tw
| language = zh-hant
| name = 適應:防禦
| name = 適應:防禦
| description = 所受傷害減少 20% ,持續至本回合結束。
| description = 所受傷害減少 20% ,持續至本回合結束。
Line 627: Line 633:
| target_id = jaw_3
| target_id = jaw_3
| type = unit_ability
| type = unit_ability
| language = zh_cn
| language = zh-hans
| name = 适应:速度
| name = 适应:速度
| description = 速度提升 2,持续至本回合结束。
| description = 速度提升 2,持续至本回合结束。
Line 635: Line 641:
| target_id = jaw_3
| target_id = jaw_3
| type = unit_ability
| type = unit_ability
| language = zh_tw
| language = zh-hant
| name = 適應:速度
| name = 適應:速度
| description = 速度提升 2,持續至本回合結束。
| description = 速度提升 2,持續至本回合結束。

Latest revision as of 21:23, 20 August 2026


Created Unit entry: jaw


Created UnitAbilityActive entry: jaw_1


Created UnitAbilityActive entry: jaw_2


Created UnitAbilityActive entry: jaw_3


Created UnitAttack entry: jaw


Created Translation entry: jaw/unit// (en)


Created Translation entry: jaw/unit// (pt_br)


Created Translation entry: jaw/unit// (cs)


Created Translation entry: jaw/unit// (fr)


Created Translation entry: jaw/unit// (de)


Created Translation entry: jaw/unit// (hu)


Created Translation entry: jaw/unit// (it)


Created Translation entry: jaw/unit// (ja)


Created Translation entry: jaw/unit// (ko)


Created Translation entry: jaw/unit// (pl)


Created Translation entry: jaw/unit// (ru)


Created Translation entry: jaw/unit// (es)


Created Translation entry: jaw/unit// (tr)


Created Translation entry: jaw/unit// (uk)


Created Translation entry: jaw/unit// (zh-hans)


Created Translation entry: jaw/unit// (zh-hant)


Created Translation entry: jaw_1/unit_ability// (en)


Created Translation entry: jaw_1/unit_ability// (pt_br)


Created Translation entry: jaw_1/unit_ability// (cs)


Created Translation entry: jaw_1/unit_ability// (fr)


Created Translation entry: jaw_1/unit_ability// (de)


Created Translation entry: jaw_1/unit_ability// (hu)


Created Translation entry: jaw_1/unit_ability// (it)


Created Translation entry: jaw_1/unit_ability// (ja)


Created Translation entry: jaw_1/unit_ability// (ko)


Created Translation entry: jaw_1/unit_ability// (pl)


Created Translation entry: jaw_1/unit_ability// (ru)


Created Translation entry: jaw_1/unit_ability// (es)


Created Translation entry: jaw_1/unit_ability// (tr)


Created Translation entry: jaw_1/unit_ability// (uk)


Created Translation entry: jaw_1/unit_ability// (zh-hans)


Created Translation entry: jaw_1/unit_ability// (zh-hant)


Created Translation entry: jaw_2/unit_ability// (en)


Created Translation entry: jaw_2/unit_ability// (pt_br)


Created Translation entry: jaw_2/unit_ability// (cs)


Created Translation entry: jaw_2/unit_ability// (fr)


Created Translation entry: jaw_2/unit_ability// (de)


Created Translation entry: jaw_2/unit_ability// (hu)


Created Translation entry: jaw_2/unit_ability// (it)


Created Translation entry: jaw_2/unit_ability// (ja)


Created Translation entry: jaw_2/unit_ability// (ko)


Created Translation entry: jaw_2/unit_ability// (pl)


Created Translation entry: jaw_2/unit_ability// (ru)


Created Translation entry: jaw_2/unit_ability// (es)


Created Translation entry: jaw_2/unit_ability// (tr)


Created Translation entry: jaw_2/unit_ability// (uk)


Created Translation entry: jaw_2/unit_ability// (zh-hans)


Created Translation entry: jaw_2/unit_ability// (zh-hant)


Created Translation entry: jaw_3/unit_ability// (en)


Created Translation entry: jaw_3/unit_ability// (pt_br)


Created Translation entry: jaw_3/unit_ability// (cs)


Created Translation entry: jaw_3/unit_ability// (fr)


Created Translation entry: jaw_3/unit_ability// (de)


Created Translation entry: jaw_3/unit_ability// (hu)


Created Translation entry: jaw_3/unit_ability// (it)


Created Translation entry: jaw_3/unit_ability// (ja)


Created Translation entry: jaw_3/unit_ability// (ko)


Created Translation entry: jaw_3/unit_ability// (pl)


Created Translation entry: jaw_3/unit_ability// (ru)


Created Translation entry: jaw_3/unit_ability// (es)


Created Translation entry: jaw_3/unit_ability// (tr)


Created Translation entry: jaw_3/unit_ability// (uk)


Created Translation entry: jaw_3/unit_ability// (zh-hans)


Created Translation entry: jaw_3/unit_ability// (zh-hant)