Apotheosis: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary |
No edit summary |
||
| Line 2: | Line 2: | ||
{{UnitInfobox|lang=en|id=angel_upg_alt}} | {{UnitInfobox|lang=en|id=angel_upg_alt}} | ||
'''Apotheoses''' are upgraded tier-VII [[units]] of the | '''Apotheoses''' are upgraded tier-VII [[units]] of the {{F|human|en}} faction. They can be recruited from [[Radiant Forge II]]. | ||
They are one of the upgrades of the | They are one of the upgrades of the {{Unit|angel|en}}, the other being the {{Unit|angel_upg|en}}. | ||
==Description== | ==Description== | ||
Latest revision as of 07:48, 6 August 2026
Apotheosis |
|||
Faction |
|||
Tier VII |
|||
Base growth +1 |
|||
Squad value 6362 |
|||
| Stats | |||
Health 300
Base: 225 Increase: +75 |
Attack 30
|
Defense 35
Base: 30 Increase: +5 |
Damage 50-75
|
Morale 0
|
Luck 0
|
Initiative 10
Base: 8 Increase: +2 |
Speed 10
Base: 4 Increase: +6 |
| Other Info | |||
Dwelling |
|||
| Related Units | |||
Upgrade B Apotheosis |
|||
| Internal ID | |||
| angel_upg_alt | |||
Apotheoses are upgraded tier-VII units of the
Temple faction. They can be recruited from Radiant Forge II.
They are one of the upgrades of the
Angel, the other being the
Archangel.
Description
A javelin in one hand and a pavise in the other, these battle suits embody the wrath of the Sun, crashing down upon those they deem unworthy. Bereft of mercy, they embrace the ideals that made the real angels abandon the Church: unbridled zealotry and intolerance for non-believers.
Abilities
Creature Type
Embodiment
A spirit, soul, or other intangible power that has coalesced into material form.
–3 to 3Morale range
–3 to 3Luck range
NoFallen Embodiments cannot be raised as Undead after battle.
Attack Type
Ranged Attack
Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Movement Type
Flying
Movement ignores obstacles and traps.
Passive Ability
Duelist
Receives no penalty in Melee range, dealing full Damage.
Passive Ability
Forging Perfection
Whenever a positive effect is applied to a friendly creature, it is also applied to this creature.
The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
The effect’s duration and power are copied. If the effect targets multiple stacks, it is applied to this creature only once.
Passive Ability
Purity Aura
This creature and adjacent friendly creatures are immune to all negative effects.
Alternative Attack
Melee Attack
Performs an alternative Melee attack.
Active Ability
Refract and Reflect
Special
Cost:
1 Focus ChargeCooldown: 1 roundTier I
Applies a copy of all positive effects currently on this creature to a friendly creature. Does not trigger “Forging Perfection.”Active Ability
Unbending Pride
Special
Cost: 
2 Focus ChargesCooldown: 2 roundsTier II
Shields this creature with a barrier that blocks the next instance of Damage.Does not end the turn.
Laws
This unit is affected by the following Faction Laws:
Angel growth in your cities increases by 1. They gain 20%/40%/60% of their hero’s Attack and Defense as Attack and Defense.
Tier VCost: 3/2/2
Law Seals
Tier-7 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier VCost: 2
Law Seals
Tier-7 creature growth in your cities increases by 1.
Tier VCost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


