Data:Unit/avatar: Difference between revisions

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Line 8: Line 8:
| name_sid = avatar_name
| name_sid = avatar_name
| desc_sid = avatar_narrativeDescription
| desc_sid = avatar_narrativeDescription
| hp = 60
| hp = 3
| offence = 0
| offence = 0
| defence = 0
| defence = 0
| damage_min = 6
| damage_min = 10
| damage_max = 6
| damage_max = 10
| initiative = 6
| initiative = 5
| speed = 6
| speed = 5
| luck = 0
| luck = 0
| morale = 0
| morale = 0
Line 24: Line 24:
| morale_min = -3
| morale_min = -3
| morale_max = 3
| morale_max = 3
| luck_min = -5
| luck_min = -3
| luck_max = 5
| luck_max = 3
| move_type = teleport
| move_type = teleport
| creature_type = embodiment
| creature_type = embodiment
| immunities = overTime_effect_blood,overTime_effect_poison,buff_effect_poison
| immunities = avatar_immunities,heal,heal_percent,vampirism,revive,overTime_effect_blood,overTime_effect_poison,buff_effect_poison
| disablers = vampirism,destroy_corpse_and_heal
| disablers = vampirism,destroy_corpse_and_heal
| shared_abilities = base_passive_melee_attack_name,base_passive_blink_name
| shared_abilities = base_passive_melee_attack_name,base_passive_blink_name
Line 41: Line 41:
{{UnitAttackDef
{{UnitAttackDef
| unit_id = avatar
| unit_id = avatar
| default_attack_type = melee
| default_attack_type = melee_attack
| counter_attack_type = melee
| counter_attack_type = melee_attack
}}
}}


Line 160: Line 160:
| target_id = avatar
| target_id = avatar
| type = unit
| type = unit
| language = zh_cn
| language = zh-hans
| name = 化身
| name = 化身
| description = 这是一种由贾达密学者发明的独特能力,这种技艺能不通过文字或诗歌直接展现灵魂。以此方式召唤出的生物,是潜藏着力量且强大的化体。
| description = 这是一种由贾达密学者发明的独特能力,这种技艺能不通过文字或诗歌直接展现灵魂。以此方式召唤出的生物,是潜藏着力量且强大的化体。
Line 168: Line 168:
| target_id = avatar
| target_id = avatar
| type = unit
| type = unit
| language = zh_tw
| language = zh-hant
| name = 化身
| name = 化身
| description = 這是一種由賈達密學者發明的獨特能力,這種技藝能不透過文字或詩歌直接展現靈魂。以此方式召喚出的生物,是潛藏著力量且強大的化體。
| description = 這是一種由賈達密學者發明的獨特能力,這種技藝能不透過文字或詩歌直接展現靈魂。以此方式召喚出的生物,是潛藏著力量且強大的化體。

Latest revision as of 10:15, 30 July 2026


Created Unit entry: avatar


Created UnitAttack entry: avatar


Created Translation entry: avatar/unit// (en)


Created Translation entry: avatar/unit// (pt_br)


Created Translation entry: avatar/unit// (cs)


Created Translation entry: avatar/unit// (fr)


Created Translation entry: avatar/unit// (de)


Created Translation entry: avatar/unit// (hu)


Created Translation entry: avatar/unit// (it)


Created Translation entry: avatar/unit// (ja)


Created Translation entry: avatar/unit// (ko)


Created Translation entry: avatar/unit// (pl)


Created Translation entry: avatar/unit// (ru)


Created Translation entry: avatar/unit// (es)


Created Translation entry: avatar/unit// (tr)


Created Translation entry: avatar/unit// (uk)


Created Translation entry: avatar/unit// (zh-hans)


Created Translation entry: avatar/unit// (zh-hant)