Dostoevsky in the jungle: Difference between revisions
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gelomor aka geloMor on Discord | gelomor aka geloMor on Discord | ||
==My Wiki Notes aka Do-To List aka Brainstorm Blabbering== | ==My Wiki Notes aka Do-To List aka Brainstorm Blabbering== | ||
===[[Map Objects]]=== | ===[[Map Objects]]=== | ||
The reasons/considerations on making separate pages for every object: | The reasons/considerations on making separate pages for every object: | ||
| Line 19: | Line 20: | ||
* Check all visual changes between Demo and Release. | * Check all visual changes between Demo and Release. | ||
** Especially those with placeholder models: Town gate, Pixie tower, Dragon Crag, Abandoned Tower, Unicorn Vale, Dragonhunter Base, Starshard, Sundew Thicket, Battlefield. | ** Especially those with placeholder models: Town gate, Pixie tower, Dragon Crag, Abandoned Tower, Unicorn Vale, Dragonhunter Base, Starshard, Sundew Thicket, Battlefield. | ||
** Windmill, University, | ** Windmill [https://discord.com/channels/446666100684357643/1280921453809635380/1486757035998576761], University ([https://discord.com/channels/446666100684357643/1280921453809635380/1329480440901275679], [https://discord.com/channels/446666100684357643/1280921453809635380/1476610860612059166]) | ||
*** Alchemy lab got changed pre-Demo: [[:File:Alchemy_lab.png]] | |||
*** Pocket Dimension, Portal Exit? | *** Pocket Dimension, Portal Exit? | ||
** Dragonhunter Base | ** Dragonhunter Base was renamed to Dragoslayer Base. | ||
** Alvar outpost was different in the #content-reveal post. [https://discord.com/channels/446666100684357643/1280921453809635380/1331292501889253376] | ** Alvar outpost was different in the #content-reveal post. [https://discord.com/channels/446666100684357643/1280921453809635380/1331292501889253376] | ||
** And Village Hut [https://discord.com/channels/446666100684357643/1280921453809635380/1491093133335855114] | |||
* Add weekly growth and guards into the table for dwellings. Add links. | |||
* Market mechanics goes to [[Market]] page and market on town pages just refer to that page; | |||
* Exact chances vs. rounded chances. | |||
* Map list. | |||
===[[Factions]]=== | ===[[Factions]]=== | ||
* Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page? | * Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page? | ||
** Laws? Lore? Heroes? Campaign? Off-site objects? Terrain? | ** Laws? Lore? Heroes? Campaign? Off-site objects? Terrain? | ||
*** How long it would be if all this will be added to the one page in the form of small sections with | *** How long it would be if all this will be added to the one page in the form of small sections with {{tl|main}} templates? Considering that the "city" part will be described in detail? | ||
* What we should add to a City page? | * What we should add to a City page? | ||
** City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic... | ** City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic... | ||
* Unit row navbox for pages? | |||
===Other=== | |||
* Add professions and class chances to Skills. | |||
* Mention spells on [[Summon Avatar (Skill)|Summon Avatar]]. | |||
* Enhance the appearance of {{tl|Removed|Cut Content}}, {{tl|Outdated}} and {{tl|Stub}} message boxes. | |||
* Grove t4 and t7, Necro t6, Hive t1 and t4 were changed. | |||
* Sortable [[Artefacts]] table. | |||
* Update [[Combat System]] with [https://discord.com/channels/446666100684357643/1425508227239510087/1498279501015289958]. | |||
* Note on Abilities [https://discord.com/channels/446666100684357643/1425508227239510087/1502088658877026426]. | |||
** Creature Class categories? | |||
* City jsons got big updates from Demo. | |||
* There are different chances for spells in Scrolls. | |||
* Fountain2, Magic Portal, Portal gif. | |||
===Required pages=== | ===Required pages=== | ||
* Prop objects? | * Prop objects? | ||
* | * Map template creation guide? | ||
* Modding? | * Modding? | ||
* Dev interviews list? (like [[Developer Diaries]]) | * Dev interviews list? (like [[Developer Diaries]]) | ||
* Terrain or Movement or both? | * Terrain or Movement or both? | ||
* Version history | |||
* Map editor | |||
* Arena mode | * Arena mode | ||
* Multiplayer | * Multiplayer | ||
* About-The-Game Page | * About-The-Game Page | ||
* [[: | * Wiki User Guide | ||
=="Data" Pages== | |||
* [[Data:units.json]] | |||
* [[Data:UnitsData.json]] | |||
* [[Data:UnitsStats.json]] | |||
* [[Data:GameEntities.json]] | |||
* [[Data:HeroClassData.json]] | |||
* [[Data:HeroClassDataPl.json]] | |||
* [[Data:HeroData.json]] | |||
* [[Data:HeroData.json/ru]] | |||
* [[Data:HeroData/ru.json]] | |||
* [[Data:HeroData/pl.json]] | |||
* [[Data:LocStrings/en.json]] | |||
* [[Data:LocStrings/fr.json]] | |||
* [[Data:LocStrings/de.json]] | |||
* [[Data:LocStrings/pl.json]] | |||
* [[Data:LocStrings/es.json]] | |||
* [[Data:LocStrings/it.json]] | |||
* [[Data:LocStrings/ru.json]] | |||
* [[Data:LocStrings/ja.json]] | |||
* [[Data:LocStrings/zh-hans.json]] | |||
* [[Data:LocStrings/zh-hant.json]] | |||
* [[Data:LocStrings/pt-br.json]] | |||
==Useful links== | |||
* [https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/Special:AllPages?from=&to=&namespace=8 All MediaWiki pages] | |||
* [[Help:Building_Cargo_Templates]] | |||
Latest revision as of 16:08, 25 June 2026
gelomor aka geloMor on Discord
My Wiki Notes aka Do-To List aka Brainstorm Blabbering
Map Objects
The reasons/considerations on making separate pages for every object:
- Add "goodsValue"/"value"/other parameters to a fancy infobox;
- Add a size/floorplan of an object;
- Add an ID and their "object_logic" filename (and may be all associated files?);
- Make notes on what is hardcoded and/or what is tweakable in the "object_logic";
- Add 3d and 2d depiction of an object;
- Minimap/magic vision depiction?
- Add an interior screenshot for creature banks, an interface screenshot for those which have it;
- Make notes on changes/patchnote history for an object;
- List maps/templates/modes which allows/does not allow an object;
- Make notes on object general placements (e.g. "wood mines usually are placed near towns, often unguarded");
- Add categories, not only about "object type" ("Mines", "Creature banks", "Dwellings", etc.), but also consider other categorizations: "Aquatic objects", "Underground objects", "Off-site buildings", "Campaign Objects", etc.;
- Mention gameplay tactics?
- (Unlikely will be suitable, but may be...) Lore/cultural references?
- (...obviously, add everything that already presented in the main article: lore description, gameplay description.)
- Check all visual changes between Demo and Release.
- Especially those with placeholder models: Town gate, Pixie tower, Dragon Crag, Abandoned Tower, Unicorn Vale, Dragonhunter Base, Starshard, Sundew Thicket, Battlefield.
- Windmill [1], University ([2], [3])
- Alchemy lab got changed pre-Demo: File:Alchemy_lab.png
- Pocket Dimension, Portal Exit?
- Dragonhunter Base was renamed to Dragoslayer Base.
- Alvar outpost was different in the #content-reveal post. [4]
- And Village Hut [5]
- Add weekly growth and guards into the table for dwellings. Add links.
- Market mechanics goes to Market page and market on town pages just refer to that page;
- Exact chances vs. rounded chances.
- Map list.
Factions
- Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page?
- Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
- How long it would be if all this will be added to the one page in the form of small sections with {{main}} templates? Considering that the "city" part will be described in detail?
- Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
- What we should add to a City page?
- City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic...
- Unit row navbox for pages?
Other
- Add professions and class chances to Skills.
- Mention spells on Summon Avatar.
- Enhance the appearance of {{Cut Content}}, {{Outdated}} and {{Stub}} message boxes.
- Grove t4 and t7, Necro t6, Hive t1 and t4 were changed.
- Sortable Artefacts table.
- Update Combat System with [6].
- Note on Abilities [7].
- Creature Class categories?
- City jsons got big updates from Demo.
- There are different chances for spells in Scrolls.
- Fountain2, Magic Portal, Portal gif.
Required pages
- Prop objects?
- Map template creation guide?
- Modding?
- Dev interviews list? (like Developer Diaries)
- Terrain or Movement or both?
- Version history
- Map editor
- Arena mode
- Multiplayer
- About-The-Game Page
- Wiki User Guide
"Data" Pages
- Data:units.json
- Data:UnitsData.json
- Data:UnitsStats.json
- Data:GameEntities.json
- Data:HeroClassData.json
- Data:HeroClassDataPl.json
- Data:HeroData.json
- Data:HeroData.json/ru
- Data:HeroData/ru.json
- Data:HeroData/pl.json
- Data:LocStrings/en.json
- Data:LocStrings/fr.json
- Data:LocStrings/de.json
- Data:LocStrings/pl.json
- Data:LocStrings/es.json
- Data:LocStrings/it.json
- Data:LocStrings/ru.json
- Data:LocStrings/ja.json
- Data:LocStrings/zh-hans.json
- Data:LocStrings/zh-hant.json
- Data:LocStrings/pt-br.json


