Dostoevsky in the jungle: Difference between revisions

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gelomor aka geloMor on Discord
gelomor aka geloMor on Discord
==My Wiki Notes aka Do-To List aka Brainstorm Blabbering==
===[[Map Objects]]===
The reasons/considerations on making separate pages for every object:
* Add "goodsValue"/"value"/other parameters to a fancy ''infobox'';
* Add a size/floorplan of an object;
* Add an ID and their "object_logic" filename (and may be all associated files?);
* Make notes on what is hardcoded and/or what is tweakable in the "object_logic";
* Add 3d and 2d depiction of an object;
** Minimap/magic vision depiction?
* Add an interior screenshot for creature banks, an interface screenshot for those which have it;
* Make notes on changes/patchnote history for an object;
* List maps/templates/modes which allows/does not allow an object;
* Make notes on object general placements (e.g. "wood mines usually are placed near towns, often unguarded");
* Add categories, not only about "object type" ("Mines", "Creature banks", "Dwellings", etc.), but also consider other categorizations: "Aquatic objects", "Underground objects", "Off-site buildings", "Campaign Objects", etc.;
* Mention gameplay tactics?
* (Unlikely will be suitable, but may be...) Lore/cultural references?
* (...obviously, add everything that already presented in the main article: lore description, gameplay description.)
* Check all visual changes between Demo and Release.
** Especially those with placeholder models: Town gate, Pixie tower, Dragon Crag, Abandoned Tower, Unicorn Vale, Dragonhunter Base, Starshard, Sundew Thicket, Battlefield.
** Windmill [https://discord.com/channels/446666100684357643/1280921453809635380/1486757035998576761], University ([https://discord.com/channels/446666100684357643/1280921453809635380/1329480440901275679], [https://discord.com/channels/446666100684357643/1280921453809635380/1476610860612059166])
*** Alchemy lab got changed pre-Demo: [[:File:Alchemy_lab.png]]
*** Pocket Dimension, Portal Exit?
** Dragonhunter Base was renamed to Dragoslayer Base.
** Alvar outpost was different in the #content-reveal post. [https://discord.com/channels/446666100684357643/1280921453809635380/1331292501889253376]
** And Village Hut [https://discord.com/channels/446666100684357643/1280921453809635380/1491093133335855114]
* Add weekly growth and guards into the table for dwellings. Add links.
* Market mechanics goes to [[Market]] page and market on town pages just refer to that page;
* Exact chances vs. rounded chances.
* Map list.
===[[Factions]]===
* Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page?
** Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
*** How long it would be if all this will be added to the one page in the form of small sections with {{tl|main}} templates? Considering that the "city" part will be described in detail?
* What we should add to a City page?
** City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic...
* Unit row navbox for pages?
===Other===
* Add professions and class chances to Skills.
* Mention spells on [[Summon Avatar (Skill)|Summon Avatar]].
* Enhance the appearance of {{tl|Removed|Cut Content}}, {{tl|Outdated}} and {{tl|Stub}} message boxes.
* Grove t4 and t7, Necro t6, Hive t1 and t4 were changed.
* Sortable [[Artefacts]] table.
* Update [[Combat System]] with [https://discord.com/channels/446666100684357643/1425508227239510087/1498279501015289958].
* Note on Abilities [https://discord.com/channels/446666100684357643/1425508227239510087/1502088658877026426].
** Creature Class categories?
* City jsons got big updates from Demo.
* There are different chances for spells in Scrolls.
* Fountain2, Magic Portal, Portal gif.
===Required pages===
* Prop objects?
* Map template creation guide?
* Modding?
* Dev interviews list? (like [[Developer Diaries]])
* Terrain or Movement or both?
* Version history
* Map editor
* Arena mode
* Multiplayer
* About-The-Game Page
* Wiki User Guide
=="Data" Pages==
* [[Data:units.json]]
* [[Data:UnitsData.json]]
* [[Data:UnitsStats.json]]
* [[Data:GameEntities.json]]
* [[Data:HeroClassData.json]]
* [[Data:HeroClassDataPl.json]]
* [[Data:HeroData.json]]
* [[Data:HeroData.json/ru]]
* [[Data:HeroData/ru.json]]
* [[Data:HeroData/pl.json]]
* [[Data:LocStrings/en.json]]
* [[Data:LocStrings/fr.json]]
* [[Data:LocStrings/de.json]]
* [[Data:LocStrings/pl.json]]
* [[Data:LocStrings/es.json]]
* [[Data:LocStrings/it.json]]
* [[Data:LocStrings/ru.json]]
* [[Data:LocStrings/ja.json]]
* [[Data:LocStrings/zh-hans.json]]
* [[Data:LocStrings/zh-hant.json]]
* [[Data:LocStrings/pt-br.json]]
==Useful links==
* [https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/Special:AllPages?from=&to=&namespace=8 All MediaWiki pages]
* [[Help:Building_Cargo_Templates]]

Latest revision as of 16:08, 25 June 2026

gelomor aka geloMor on Discord

My Wiki Notes aka Do-To List aka Brainstorm Blabbering

Map Objects

The reasons/considerations on making separate pages for every object:

  • Add "goodsValue"/"value"/other parameters to a fancy infobox;
  • Add a size/floorplan of an object;
  • Add an ID and their "object_logic" filename (and may be all associated files?);
  • Make notes on what is hardcoded and/or what is tweakable in the "object_logic";
  • Add 3d and 2d depiction of an object;
    • Minimap/magic vision depiction?
  • Add an interior screenshot for creature banks, an interface screenshot for those which have it;
  • Make notes on changes/patchnote history for an object;
  • List maps/templates/modes which allows/does not allow an object;
  • Make notes on object general placements (e.g. "wood mines usually are placed near towns, often unguarded");
  • Add categories, not only about "object type" ("Mines", "Creature banks", "Dwellings", etc.), but also consider other categorizations: "Aquatic objects", "Underground objects", "Off-site buildings", "Campaign Objects", etc.;
  • Mention gameplay tactics?
  • (Unlikely will be suitable, but may be...) Lore/cultural references?
  • (...obviously, add everything that already presented in the main article: lore description, gameplay description.)
  • Check all visual changes between Demo and Release.
    • Especially those with placeholder models: Town gate, Pixie tower, Dragon Crag, Abandoned Tower, Unicorn Vale, Dragonhunter Base, Starshard, Sundew Thicket, Battlefield.
    • Windmill [1], University ([2], [3])
    • Dragonhunter Base was renamed to Dragoslayer Base.
    • Alvar outpost was different in the #content-reveal post. [4]
    • And Village Hut [5]
  • Add weekly growth and guards into the table for dwellings. Add links.
  • Market mechanics goes to Market page and market on town pages just refer to that page;
  • Exact chances vs. rounded chances.
  • Map list.

Factions

  • Do we separate Factions from their Cities? What could actually be added to a faction's page that cannot be added to a town's page?
    • Laws? Lore? Heroes? Campaign? Off-site objects? Terrain?
      • How long it would be if all this will be added to the one page in the form of small sections with {{main}} templates? Considering that the "city" part will be described in detail?
  • What we should add to a City page?
    • City screen (empty/full), buildings (pictures + descriptions), creatures (only a list with their weekly growth), depiction as a map object, possible magic spells, city's special building mechanic...
  • Unit row navbox for pages?

Other

  • Add professions and class chances to Skills.
  • Mention spells on Summon Avatar.
  • Enhance the appearance of {{Cut Content}}, {{Outdated}} and {{Stub}} message boxes.
  • Grove t4 and t7, Necro t6, Hive t1 and t4 were changed.
  • Sortable Artefacts table.
  • Update Combat System with [6].
  • Note on Abilities [7].
    • Creature Class categories?
  • City jsons got big updates from Demo.
  • There are different chances for spells in Scrolls.
  • Fountain2, Magic Portal, Portal gif.

Required pages

  • Prop objects?
  • Map template creation guide?
  • Modding?
  • Dev interviews list? (like Developer Diaries)
  • Terrain or Movement or both?
  • Version history
  • Map editor
  • Arena mode
  • Multiplayer
  • About-The-Game Page
  • Wiki User Guide

"Data" Pages

Useful links