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| {{Skill table
| | #REDIRECT [[Defense]] |
| |name=Defence
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| |skillimage1=skill_Defence.png
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| |desc1=Friendly units take 10% less damage from basic attacks.
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| |skillimage2=skill_Advanced_Defence.png
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| |desc2=Friendly units take 15% less damage from basic attacks.
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| |skillimage3=skill_Expert_Defence.png
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| |desc3=Friendly units take 20% less damage from basic attacks.
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| |subname1=Shields and Shells
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| |subimage1=sub_skill_protection_1_icon.png
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| |subdesc1=Friendly units take -25% damage from counter attacks.
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| |subname2=Cover
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| |subimage2=sub_skill_protection_2_icon.png
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| |subdesc2=Friendly creatures take -20% damage from ranged and long reach attacks.
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| |subname3=Hymn to Martyrs
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| |subimage3=sub_skill_protection_3_icon.png
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| |subdesc3=Friendly units generate +1 focus point when they take damage.
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| |subname4=Territorial Advantage
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| |subimage4=sub_skill_protection_4_icon.png
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| |subdesc4=When fighting in an area the Hero controls, each stack in the army gains 10% temporary units at the start of battle. Bonus is doubled if the Hero knows [[Diplomacy]].
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| |subname5=Firmness
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| |subimage5=sub_skill_protection_5_icon.png
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| |subdesc5=Friendly creatures ignore 10% of the attacker's attack when taking normal damage, including abilities.
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| }}
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| [[Category:Hero skills]]
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