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	<title>Module:SkillData/doc - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?action=history&amp;feed=atom&amp;title=Module%3ASkillData%2Fdoc"/>
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	<updated>2026-09-16T14:33:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Module:SkillData/doc&amp;diff=20434&amp;oldid=prev</id>
		<title>76561198256426587 at 19:52, 25 May 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Module:SkillData/doc&amp;diff=20434&amp;oldid=prev"/>
		<updated>2026-05-25T19:52:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:52, 25 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Documentation}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This module allows for the dynamic extraction of variables, asset icons, descriptions, and tiered scaling mechanics for main skills, sub-skills, and individual skill levels stored within the wiki&amp;#039;s Cargo database. It automatically handles localized fallback to English if a translation in the requested language is missing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This module allows for the dynamic extraction of variables, asset icons, descriptions, and tiered scaling mechanics for main skills, sub-skills, and individual skill levels stored within the wiki&amp;#039;s Cargo database. It automatically handles localized fallback to English if a translation in the requested language is missing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>76561198256426587</name></author>
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	<entry>
		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Module:SkillData/doc&amp;diff=20433&amp;oldid=prev</id>
		<title>76561198256426587: Created page with &quot;{{Documentation}} This module allows for the dynamic extraction of variables, asset icons, descriptions, and tiered scaling mechanics for main skills, sub-skills, and individual skill levels stored within the wiki&#039;s Cargo database. It automatically handles localized fallback to English if a translation in the requested language is missing.  == Basic Syntax == To fetch a data field, use the following syntax: &lt;pre&gt;{{#invoke:SkillData|get|SKILL_ID|VARIABLE|LANGUAGE_CODE|FOR...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Module:SkillData/doc&amp;diff=20433&amp;oldid=prev"/>
		<updated>2026-05-25T19:51:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Documentation}} This module allows for the dynamic extraction of variables, asset icons, descriptions, and tiered scaling mechanics for main skills, sub-skills, and individual skill levels stored within the wiki&amp;#039;s Cargo database. It automatically handles localized fallback to English if a translation in the requested language is missing.  == Basic Syntax == To fetch a data field, use the following syntax: &amp;lt;pre&amp;gt;{{#invoke:SkillData|get|SKILL_ID|VARIABLE|LANGUAGE_CODE|FOR...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Documentation}}&lt;br /&gt;
This module allows for the dynamic extraction of variables, asset icons, descriptions, and tiered scaling mechanics for main skills, sub-skills, and individual skill levels stored within the wiki&amp;#039;s Cargo database. It automatically handles localized fallback to English if a translation in the requested language is missing.&lt;br /&gt;
&lt;br /&gt;
== Basic Syntax ==&lt;br /&gt;
To fetch a data field, use the following syntax:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{#invoke:SkillData|get|SKILL_ID|VARIABLE|LANGUAGE_CODE|FORCE_TYPE}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;SKILL_ID&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039; : The technical identifier of the capability (e.g., &amp;lt;code&amp;gt;skill_faction_dungeon&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sub_skill_faction_dungeon_1&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;VARIABLE&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039; : The keyword for the specific data field you want to display (see the list below).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;LANGUAGE_CODE&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039; : &amp;#039;&amp;#039;(Optional)&amp;#039;&amp;#039; The localization code (e.g., &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;fr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;de&amp;lt;/code&amp;gt;). Defaults to English (&amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;code&amp;gt;FORCE_TYPE&amp;lt;/code&amp;gt;&amp;#039;&amp;#039;&amp;#039; : &amp;#039;&amp;#039;(Optional)&amp;#039;&amp;#039; Overrides automated row-type resolution. Accepts &amp;lt;code&amp;gt;skill&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sub_skill&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;skill_level&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Available Variables ==&lt;br /&gt;
&lt;br /&gt;
=== 📝 Text &amp;amp; Translations (Language-Dependent) ===&lt;br /&gt;
These variables query the &amp;lt;code&amp;gt;Translation&amp;lt;/code&amp;gt; table and dynamically adapt to the requested language code. The module automatically deduces whether the ID points to a root skill, sub-skill, or level row.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Variable !! Description !! Example Output (en)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt; || The full display name of the skill/sub-skill/tier. || Triumvirate&amp;#039;s Strength&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;description&amp;lt;/code&amp;gt; || The official technical capability behavior text, ratios, and battle modifiers. || Once per round, the hero can activate one of the three Stances...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 🎨 Assets &amp;amp; Layout Data ===&lt;br /&gt;
Technical data parameters queried directly from &amp;lt;code&amp;gt;SkillDef&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SkillLevelDef&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;SubSkillDef&amp;lt;/code&amp;gt; records.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Variable !! Description !! Example Values / Output&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;icon&amp;lt;/code&amp;gt; || The visual icon asset name string. &amp;#039;&amp;#039;&amp;#039;Forced automatic Title Case formatting applies natively&amp;#039;&amp;#039;&amp;#039;. || &amp;lt;code&amp;gt;Skill_Faction_Dungeon_1_Icon&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;skill_type&amp;lt;/code&amp;gt; || Classification type assigned to the asset root. || &amp;lt;code&amp;gt;Faction&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Might&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Magic&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;max_level&amp;lt;/code&amp;gt; || Maximum mastery tier achievable for a main skill root. || &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;offered_sub_skills&amp;lt;/code&amp;gt; || Comma-separated list of dependent sub-skill paths unlocked at specific tiers. || &amp;lt;code&amp;gt;sub_skill_faction_dungeon_1,sub_skill_faction_dungeon_2&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== Practical Examples ==&lt;br /&gt;
&lt;br /&gt;
=== Example 1: Printing Localized Root Skill Data ===&lt;br /&gt;
To display the French translated title and performance behavior of a specific faction mechanics path:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
=== {{#invoke:SkillData|get|skill_faction_dungeon|name|fr}} ===&lt;br /&gt;
{{#invoke:SkillData|get|skill_faction_dungeon|description|fr}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Output:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
=== Force du Triumvirat ===&lt;br /&gt;
Une fois par tour, le héros peut activer l’une des trois Postures en combat. La Posture active confère au héros un bonus de +2 à l’attribut correspondant.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Example 2: Dynamic Row Icon Assembly ===&lt;br /&gt;
To build a clean image list utilizing automated title capitalization rules on asset returns:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[[File:{{#invoke:SkillData|get|sub_skill_faction_dungeon_1|icon}}.png|28px]] &amp;#039;&amp;#039;&amp;#039;{{#invoke:SkillData|get|sub_skill_faction_dungeon_1|name|{{{lang|en}}}}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Output:&amp;#039;&amp;#039;&amp;#039; Generates a layout rendering the formatted &amp;lt;code&amp;gt;File:Sub_Skill_Faction_Dungeon_1_Icon.png&amp;lt;/code&amp;gt; element next to its corresponding localized title string.&lt;br /&gt;
&lt;br /&gt;
[[Category:Module Documentation]]&lt;/div&gt;</summary>
		<author><name>76561198256426587</name></author>
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