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	<title>Heroes of Might and Magic: Olden Era Official Wiki - User contributions [en]</title>
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	<updated>2026-09-16T07:49:02Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=406</id>
		<title>Hive Units</title>
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		<updated>2025-10-21T11:05:57Z</updated>

		<summary type="html">&lt;p&gt;76561198061212054: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Page in progress.&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
Unit list belonging to [[Hive]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Gnats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mutated to serve as the Hive&#039;s footsoldiers, gnats are the remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they function as scouts, distractions for more significant Hive members, and, in great numbers, a devastating swarm.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 7 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|3A2px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Long Reach&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |When the need arises, warden gnats are dispatched to sageguard the warm during raids on nearby settlements. Singular in purpose, they rely on their overwhelming nubmers to keep reinforcements at bay. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 3 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnats evolve into ravagers for the sole purpose of sowing chaos and disorder among defenders. Their mandibles prove especially deadly against those, who underestimate their vicious strikes. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Locust=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locusts serve as the Hive&#039;s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]]12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 6 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Overgrown Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Sometimes, a locust is imbued with so much demonic essence that is becomes highly aware of its surroundings. These overgrown drones are deployed after ravaging gnats to prepare the Hive&#039;s prey for harvest and eliminate anyone still resisting. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Double Strike: Strikes twice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parry: Counterattacks before the enemy&#039;s attack lands.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]: 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Harvester Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |While common locusts are the builders, harvesters are the Hive&#039;s &amp;quot;foragers&amp;quot;. These specialised drones scour the raid for resources, processing as much as they can to fuel the Hive&#039;s needs. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
|-|Hornets=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A horrific mutation of the waspfolk, hornets were among the first creatures to fall prey to demonic corruption. With massive wings and formidable intellect, they have become a deadly air force in service to the Hive. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 10 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Chanter&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Some of the waspkin retained a limited ability to speak. Twisted by the demonic powers they serve, they now chant the sweet lies about the caressing embrace and bliss in the arms of the Dragonfly King - their liege. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whispers of Doubt: Each attack causes the targe tto always deal minimal Damage. Duration: 1 round.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]  7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As their mutations intensify, hornets evolve into Stingers. Their jabs pierce even the toughest hides, injecting bio-magical cocktail of venom and demonic essence that kills their victim. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piercing Sting: Kills +1 enemy unit(s) with every attack. Works on creatures up to tier 6. &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;11&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Mantes=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |One of the most vicious creatures within the Hive, Mantes represent the point where lines between insectoid and demonic blur. Highly adaptable, they use basic tactics to herd their prey into inescapable passages, ensuring their capture.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Vermilion Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As a scholar, I rarely find myself at risk while traveling across Jadame. An encounter with a vermilion mantis and its incredible speed certainly tested that theory. I have no desire to repeat that expeerience. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Royal Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Every nest is known to have decoy queens guarding the true matriarch from harm. Royal mantes take on this role, combining their incredible adapability with unmatched combat prowress. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;11-13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 4 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4[[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-|Reavers=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly - it ha direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
Rapid Assault: This attack does not provoke a counterattack. &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 12  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 11 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Menacing Reaver &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Resilient beyond mortal limits and capable of obliterating everything with its many claws, this offshoot of a reaver terrifies both Alvarians and Templars alike. It&#039;s high intelligence and relentless thrist for blood make it a truly daunting foe. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unholy Resillience: Once per battle plainly refuses to die. Instead, the number of units in the stack of this creature remains the same as it was before the killing attack.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 15  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;20-30&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |They say it is gruesome to take pleasure in killing for its own sake. I disagree - the true horror lies in witnessing a reaver tear a battalion to shreds and hearing its cackle like a maniac, hungry for even more carnage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
Rapid Assault: This attack does not provoke a counterattack. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.  &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murderous Glee: Upon killing an enemy, immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additonal turn.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beelzebub&#039;s Blessing: Gains maximum Morale and Luck until the end of the turn. Does not end the turn. .&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Waurms={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurmos were once known as semi-intelligent creatures roaming the Ironsand Desert. It broke my heart to discover they were corrupted, now serving as the Hive&#039;s siege breakers. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Blink: Teleports instead of using normal movement, ignoring obstacles and traps.  &lt;br /&gt;
&lt;br /&gt;
Corpse Eater: Devours the corpse at destination hex, restoring 65HP. This effect can revive fallen units. Does not affect Undead, Embodiments and Constructs. &lt;br /&gt;
&lt;br /&gt;
Demonic Stench: Reduces enemies luck by 2. This effect does not stack; only the strongest one is active.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 21-23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Marked by the demonic corruption, some waurmos developed hardened scales and a fiery crown. Any traveler should beware, for these monstrous creatures are capable of swallowing entire patrols whole. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Corpse Eater: Devours the corpse at destination hex, restoring 65HP. This effect can revive fallen units. Does not affect Undead, Embodiments and Constructs. &lt;br /&gt;
&lt;br /&gt;
Demonic Stench: Reduces enemies luck by 2. This effect does not stack; only the strongest one is active.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Devour: This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.&#039;&#039;&#039;     &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;120&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 24-26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Pyroboros&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |At first, I couldn&#039;t believe the reports of &amp;quot;fire worms&amp;quot; evaporating forests. My doubts swiftly dispelled when my friend Ylwari shared the story of encountering a Pyroboros, turning swamps into a lake of lava. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Blink: Teleports instead of using normal movement, ignoring obstacles and traps. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Corpse Eater: Devours the corpse at destination hex, restoring 65HP. This effect can revive fallen units. Does not affect Undead, Embodiments and Constructs.  &lt;br /&gt;
&lt;br /&gt;
Demonic Stench: Reduces enemies luck by 2. This effect does not stack; only the strongest one is active. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;21-23&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Hive Queens={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Queen&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |I struggled to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of &amp;quot;Master Beelzebub&amp;quot; and his herald. &lt;br /&gt;
&lt;br /&gt;
It was then that I realised what we were up against - and what it would take to win. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 50-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Mother&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A mockery of the materal instict, these &amp;quot;Mothers&amp;quot; empower the Dragonfly King&#039;s followers by feeding them strange, glowing crystals. Over time, their &amp;quot;pups&amp;quot; mutate into new Hive breeds. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Doubles this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promise of Love: When cast on an enemy, reduces its Speed and Initative by 4. When cast on a friendly creature, increases its Speed and Initative by 4. Duration 3 rounds.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;50-50&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]  X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Personal lieutenants of the Dragonfly King, Huntresses are capable of independent and complex thought. Acting as pioneers for the Hive, once they find a suitable spot, they estabilish a nest for its future matriarch. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift Strike: Does not provoke counterattacks.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Quadruples this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Health Icon.png|32px|link=Combat#Health]]&#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;30&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;60-60&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|3	2px|link=Combat#Initiative]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198061212054</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=303</id>
		<title>Hive Units</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=303"/>
		<updated>2025-10-20T17:37:04Z</updated>

		<summary type="html">&lt;p&gt;76561198061212054: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Page in progress.&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
Unit list belonging to [[Hive]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Gnats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mutated to serve as the Hive&#039;s footsoldiers, gnats are the remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they function as scouts, distractions for more significant Hive members, and, in great numbers, a devastating swarm.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 7 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|3A2px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Long Reach&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |When the need arises, warden gnats are dispatched to sageguard the warm during raids on nearby settlements. Singular in purpose, they rely on their overwhelming nubmers to keep reinforcements at bay. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnats evolve into ravagers for the sole purpose of sowing chaos and disorder among defenders. Their mandibles prove especially deadly against those, who underestimate their vicious strikes. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Locust=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locusts serve as the Hive&#039;s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]]12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 6 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Overgrown Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Sometimes, a locust is imbued with so much demonic essence that is becomes highly aware of its surroundings. These overgrown drones are deployed after ravaging gnats to prepare the Hive&#039;s prey for harvest and eliminate anyone still resisting. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Double Strike: Strikes twice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parry: Counterattacks before the enemy&#039;s attack lands.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]: 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Harvester Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |While common locusts are the builders, harvesters are the Hive&#039;s &amp;quot;foragers&amp;quot;. These specialised drones scour the raid for resources, processing as much as they can to fuel the Hive&#039;s needs. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
|-|Hornets=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A horrific mutation of the waspfolk, hornets were among the first creatures to fall prey to demonic corruption. With massive wings and formidable intellect, they have become a deadly air force in service to the Hive. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 10 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Chanter&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Some of the waspkin retained a limited ability to speak. Twisted by the demonic powers they serve, they now chant the sweet lies about the caressing embrace and bliss in the arms of the Dragonfly King - their liege. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whispers of Doubt: Each attack causes the targe tto always deal minimal Damage. Duration: 1 round.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]  7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As their mutations intensify, hornets evolve into Stingers. Their jabs pierce even the toughest hides, injecting bio-magical cocktail of venom and demonic essence that kills their victim. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piercing Sting: Kills +1 enemy unit(s) with every attack. Works on creatures up to tier 6. &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Mantis=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |One of the most vicious creatures within the Hive, Mantes represent the point where lines between insectoid and demonic blur. Highly adaptable, they use basic tactics to herd their prey into inescapable passages, ensuring their capture.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Vermilion Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As a scholar, I rarely find myself at risk while traveling across Jadame. An encounter with a vermilion mantis and its incredible speed certainly tested that theory. I have no desire to repeat that expeerience. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Royal Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Every nest is known to have decoy queens guarding the true matriarch from harm. Royal mantes take on this role, combining their incredible adapability with unmatched combat prowress. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] X&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 4 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4[[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-|Reavers=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly - it ha direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 12  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-18 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 11 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Menacing Reaver &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Resilient beyond mortal limits and capable of obliterating everything with its many claws, this offshoot of a reaver terrifies both Alvarians and Templars alike. It&#039;s high intelligence and relentless thrist for blood make it a truly daunting foe. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unholy Resillience: Once per battle plainly refuses to die. Instead, the number of units in the stack of this creature remains the same as it was before the killing attack.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;18&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.  &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murderous Glee: Upon killing an enemy, immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additonal turn.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beelzebub&#039;s Blessing: Gains maximum Morale and Luck until the end of the turn. Does not end the turn. .&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Waurms={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 130&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 25-28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;120&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 24-26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Pyroboros&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |At first, I couldn&#039;t believe the reports of &amp;quot;fire worms&amp;quot; evaporating forests. My doubts swiftly dispelled when my friend Ylwari shared the story of encountering a Pyroboros, turning swamps into a lake of lava. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Blink: Teleports instead of using normal movement, ignoring obstacles and traps. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corpse Eater:&#039;&#039;&#039; Devours the corpse at destination hex, restoring 65HP. This effect can revive fallen units. Does not affect Undead, Embodiments and Constructs.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demonic Stench: Reduces enemies luck by 2. This effect does not stack; only the strongest one is active.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;21-23&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Hive Queens={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Queen&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |I struggled to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of &amp;quot;Master Beelzebub&amp;quot; and his herald. &lt;br /&gt;
&lt;br /&gt;
It was then that I realised what we were up against - and what it would take to win. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 50-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Mother&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A mockery of the materal instict, these &amp;quot;Mothers&amp;quot; empower the Dragonfly King&#039;s followers by feeding them strange, glowing crystals. Over time, their &amp;quot;pups&amp;quot; mutate into new Hive breeds. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Doubles this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promise of Love: When cast on an enemy, reduces its Speed and Initative by 4. When cast on a friendly creature, increases its Speed and Initative by 4. Duration 3 rounds.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;50-50&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]  X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress desc &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift Strike: Does not provoke counterattacks.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Quadruples this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Health Icon.png|32px|link=Combat#Health]]&#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;35&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;60-65&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|3	2px|link=Combat#Initiative]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198061212054</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=302</id>
		<title>Hive Units</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=302"/>
		<updated>2025-10-20T17:33:24Z</updated>

		<summary type="html">&lt;p&gt;76561198061212054: Most abilities should be in, as well as unit descriptions, names, as well as some stats. Some as many I unknowingly put in after they were modified by hero stats, I plan to verify it all later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Page in progress.&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
Unit list belonging to [[Hive]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Gnats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mutated to serve as the Hive&#039;s footsoldiers, gnats are the remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they function as scouts, distractions for more significant Hive members, and, in great numbers, a devastating swarm.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 7 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|3A2px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Long Reach&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |When the need arises, warden gnats are dispatched to sageguard the warm during raids on nearby settlements. Singular in purpose, they rely on their overwhelming nubmers to keep reinforcements at bay. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnats evolve into ravagers for the sole purpose of sowing chaos and disorder among defenders. Their mandibles prove especially deadly against those, who underestimate their vicious strikes. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Locust=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locusts serve as the Hive&#039;s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]]12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 6 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Overgrown Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Sometimes, a locust is imbued with so much demonic essence that is becomes highly aware of its surroundings. These overgrown drones are deployed after ravaging gnats to prepare the Hive&#039;s prey for harvest and eliminate anyone still resisting. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Double Strike: Strikes twice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parry: Counterattacks before the enemy&#039;s attack lands.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]: 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Harvester Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Whiel common locusts are the builders, harvesters are the Hive&#039;s &amp;quot;foragers&amp;quot;. These specialised drones scour the raid for resources, processing as much as they can to fuel the Hive&#039;s needs. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
|-|Hornets=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A horrific mutation of the waspfolk, hornets were among the first creatures to fall prey to demonic corruption. With massive wings and formidable intellect, they have become a deadly air force in service to the Hive. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 10 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Chanter&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Some of the waspkin retained a limited ability to speak. Twisted by the demonic powers they serve, they now chant the sweet lies about the caressing embrace and bliss in the arms of the Dragonfly King - their liege. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whispers of Doubt: Each attack causes the targe tto always deal minimal Damage. Duration: 1 round.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]  7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As their mutations intensify, hornets evolve into Stingers. Their jabs pierce even the toughest hides, injecting bio-magical cocktail of venom and demonic essence that kills their victim. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piercing Sting: Kills +1 enemy unit(s) with every attack. Works on creatures up to tier 6. &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Mantis=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |One of the most vicious creatures within the Hive, Mantes represent the point where lines between insectoid and demonic blur. Highly adaptable, they use basic tactics to herd their prey into inescapable passages, ensuring their capture.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Vermilion Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As a scholar, I rarely find myself at risk while traveling across Jadame. An encounter with a vermilion mantis and its incredible speed certainly tested that theory. I have no desire to repeat that expeerience. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Royal Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Every nest is known to have decoy queens guarding the true matriarch from harm. Royal mantes take on this role, combining their incredible adapability with unmatched combat prowress. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] X&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 4 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4[[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-|Reavers=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly - it ha direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 12  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-18 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 11 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Menacing Reaver &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Resilient beyond mortal limits and capable of obliterating everything with its many claws, this offshoot of a reaver terrifies both Alvarians and Templars alike. It&#039;s high intelligence and relentless thrist for blood make it a truly daunting foe. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unholy Resillience: Once per battle plainly refuses to die. Instead, the number of units in the stack of this creature remains the same as it was before the killing attack.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;18&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.  &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murderous Glee: Upon killing an enemy, immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additonal turn.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beelzebub&#039;s Blessing: Gains maximum Morale and Luck until the end of the turn. Does not end the turn. .&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Waurms={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 130&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 25-28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;120&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 24-26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Pyroboros&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |At first, I couldn&#039;t believe the reports of &amp;quot;fire worms&amp;quot; evaporating forests. My doubts swiftly dispelled when my friend Ylwari shared the story of encountering a Pyroboros, turning swamps into a lake of lava. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Blink: Teleports instead of using normal movement, ignoring obstacles and traps. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corpse Eater:&#039;&#039;&#039; Devours the corpse at destination hex, restoring 65HP. This effect can revive fallen units. Does not affect Undead, Embodiments and Constructs.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demonic Stench: Reduces enemies luck by 2. This effect does not stack; only the strongest one is active.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;21-23&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Hive Queens={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Queen&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |I struggled to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of &amp;quot;Master Beelzebub&amp;quot; and his herald. &lt;br /&gt;
&lt;br /&gt;
It was then that I realised what we were up against - and what it would take to win. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 50-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Mother&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A mockery of the materal instict, these &amp;quot;Mothers&amp;quot; empower the Dragonfly King&#039;s followers by feeding them strange, glowing crystals. Over time, their &amp;quot;pups&amp;quot; mutate into new Hive breeds. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Doubles this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promise of Love: When cast on an enemy, reduces its Speed and Initative by 4. When cast on a friendly creature, increases its Speed and Initative by 4. Duration 3 rounds.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;50-50&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]  X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress desc &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift Strike: Does not provoke counterattacks.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Quadruples this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Health Icon.png|32px|link=Combat#Health]]&#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;35&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;60-65&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] 0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|3	2px|link=Combat#Initiative]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198061212054</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=294</id>
		<title>Hive Units</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=294"/>
		<updated>2025-10-20T17:20:22Z</updated>

		<summary type="html">&lt;p&gt;76561198061212054: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Page in progress.&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
Unit list belonging to [[Hive]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Gnats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mutated to serve as the Hive&#039;s footsoldiers, gnats are the remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they function as scouts, distractions for more significant Hive members, and, in great numbers, a devastating swarm.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 7 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|3A2px|link=Combat#Damage]] 1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Long Reach&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toxic Spear: Leaves gaping wounds, causing the target to take +25% damage until the end of the next round. Does not affect undead, dragons, constructs, or embodiments.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alert I: Can counterattack twice a round.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage until the end of combat.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Locust=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locusts serve as the Hive&#039;s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]]12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 6 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Overgrown Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Sometimes, a locust is imbued with so much demonic essence that is becomes highly aware of its surroundings. These overgrown drones are deployed after ravaging gnats to prepare the Hive&#039;s prey for harvest and eliminate anyone still resisting. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Double Strike: Strikes twice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parry: Counterattacks before the enemy&#039;s attack lands.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]: 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Harvester Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Whiel common locusts are the builders, harvesters are the Hive&#039;s &amp;quot;foragers&amp;quot;. These specialised drones scour the raid for resources, processing as much as they can to fuel the Hive&#039;s needs. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
|-|Hornets=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet Desc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Bouncing Glaives. Choose two targets for this attack, dealing -50% damage to each. &lt;br /&gt;
&lt;br /&gt;
Thousand Cuts: Each attack reduces the target’s defence by 1 until the end of combat. Effect is stackable. &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Chanter&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Some of the waspkin retained a limited ability to speak. Twisted by the demonic powers they serve, they now chant the sweet lies about the caressing embrace and bliss in the arms of the Dragonfly King - their liege. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Whispers of Doubt: Each attack causes the targe tto always deal minimal Damage. Duration: 1 round.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]  7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As their mutations intensify, hornets evolve into Stingers. Their jabs pierce even the toughest hides, injecting bio-magical cocktail of venom and demonic essence that kills their victim. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piercing Sting: Kills +1 enemy unit(s) with every attack. Works on creatures up to tier 6. &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Mantis=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |One of the most vicious creatures within the Hive, Mantes represent the point where lines between insectoid and demonic blur. Highly adaptable, they use basic tactics to herd their prey into inescapable passages, ensuring their capture.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Vermilion Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As a scholar, I rarely find myself at risk while traveling across Jadame. An encounter with a vermilion mantis and its incredible speed certainly tested that theory. I have no desire to repeat that expeerience. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Royal Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Every nest is known to have decoy queens guarding the true matriarch from harm. Royal mantes take on this role, combining their incredible adapability with unmatched combat prowress. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] X&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 4 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4[[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-|Reavers=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly - it ha direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-18 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Menacing Reaver &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Resilient beyond mortal limits and capable of obliterating everything with its many claws, this offshoot of a reaver terrifies both Alvarians and Templars alike. It&#039;s high intelligence and relentless thrist for blood make it a truly daunting foe. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unholy Resillience: Once per battle plainly refuses to die. Instead, the number of units in the stack of this creature remains the same as it was before the killing attack.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;18&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.  &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murderous Glee: Upon killing an enemy, immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additonal turn.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beelzebub&#039;s Blessing: Gains maximum Morale and Luck until the end of the turn. Does not end the turn. .&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Waurms={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 130&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 25-28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;120&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 24-26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Pyroboros&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |At first, I couldn&#039;t believe the reports of &amp;quot;fire worms&amp;quot; evaporating forests. My doubts swiftly dispelled when my friend Ylwari shared the story of encountering a Pyroboros, turning swamps into a lake of lava. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Blink: Teleports instead of using normal movement, ignoring obstacles and traps. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corpse Eater:&#039;&#039;&#039; Devours the corpse at destination hex, restoring 65HP. This effect can revive fallen units. Does not affect Undead, Embodiments and Constructs.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demonic Stench: Reduces enemies luck by 2. This effect does not stack; only the strongest one is active.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;22&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;21-23&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Hive Queens={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Queen&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |I struggles to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of &amp;quot;Master Beelzebub&amp;quot; and his herald. &lt;br /&gt;
&lt;br /&gt;
It was then that I realised what we were up against - and what it would take to win. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 50-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Mother&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A mockery of the materal instict, these &amp;quot;Mothers&amp;quot; empower the Dragonfly King&#039;s followers by feeding them strange, glowing crystals. Over time, their &amp;quot;pups&amp;quot; mutate into new Hive breeds. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
Contaminating Blast: Does 100% basic Damage to the raget and all creatures within 2 hexes of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Doubles this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promise of Love: When cast on an enemy, reduces its Speed and Initative by 4. When cast on a friendly creature, increases its Speed and Initative by 4. Duration 3 rounds.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;50-50&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]  X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress desc &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift Strike: Does not provoke counterattacks.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blasphemous Adoration: Quadruples this creature&#039;s &amp;quot;Soul Assimilator&amp;quot; effects until teh end of the next round. Does not end the turn.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Health Icon.png|32px|link=Combat#Health]]&#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;35&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;60-65&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] 0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|3	2px|link=Combat#Initiative]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198061212054</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=289</id>
		<title>Hive Units</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=289"/>
		<updated>2025-10-20T16:43:51Z</updated>

		<summary type="html">&lt;p&gt;76561198061212054: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Page in progress.&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
Unit list belonging to [[Hive]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Gnats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mutated to serve as the Hive&#039;s footsoldiers, gnats are the remnants of giant flies that once roamed the Ironsand Desert. Swift and annoying, they function as scouts, distractions for more significant Hive members, and, in great numbers, a devastating swarm.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Long Reach : Has a short-range attack that hits over 1 hex. It doesn&#039;t provoke counterattacks and doesn&#039;t move the attacked next to their target. &lt;br /&gt;
&lt;br /&gt;
Topple the Strong!: The higher the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 7 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|3A2px|link=Combat#Damage]] 1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |45 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Long Reach&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade 15 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toxic Spear: Leaves gaping wounds, causing the target to take +25% damage until the end of the next round. Does not affect undead, dragons, constructs, or embodiments.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alert I: Can counterattack twice a round.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage until the end of combat.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Locust=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locusts serve as the Hive&#039;s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]]12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 6 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Overgrown Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Sometimes, a locust is imbued with so much demonic essence that is becomes highly aware of its surroundings. These overgrown drones are deployed after ravaging gnats to prepare the Hive&#039;s prey for harvest and eliminate anyone still resisting. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Double Strike: Strikes twice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parry: Counterattacks before the enemy&#039;s attack lands.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]: 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Harvester Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Whiel common locusts are the builders, harvesters are the Hive&#039;s &amp;quot;foragers&amp;quot;. These specialised drones scour the raid for resources, processing as much as they can to fuel the Hive&#039;s needs. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
|-|Hornets=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet Desc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Bouncing Glaives. Choose two targets for this attack, dealing -50% damage to each. &lt;br /&gt;
&lt;br /&gt;
Thousand Cuts: Each attack reduces the target’s defence by 1 until the end of combat. Effect is stackable. &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade 55 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Chanter&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Some of the waspkin retained a limited ability to speak. Twisted by the demonic powers they serve, they now chant the sweet lies about the caressing embrace and bliss in the arms of the Dragonfly King - their liege. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Bouncing Glaives. Choose two targets for this attack, dealing -50% damage to each.&lt;br /&gt;
 &lt;br /&gt;
Thousand Cuts: Each attack reduces the target’s defence by 1 until the end of combat. Effect is stackable.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Whispers of Doubt: Each attack causes the targe tto always deal minimal Damage. Duration: 1 round.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]  7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Bouncing Glaives. Choose two targets for this attack, dealing -50% damage to each. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thousand Cuts: Each attack reduces the target’s defence by 2 until the end of combat. Effect is stackable.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 190 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Mantis=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |One of the most vicious creatures within the Hive, Mantes represent the point where lines between insectoid and demonic blur. Highly adaptable, they use basic tactics to herd their prey into inescapable passages, ensuring their capture.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 12-16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 390 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 1 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade 150 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Vermilion Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As a scholar, I rarely find myself at risk while traveling across Jadame. An encounter with a vermilion mantis and its incredible speed certainly tested that theory. I have no desire to repeat that expeerience. . &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 540 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Royal Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; | Every nest is known to have decoy queens guarding the true matriarch from harm. Royal mantes take on this role, combining their incredible adapability with unmatched combat prowress. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] X&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;X&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 4 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4[[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-|Reavers=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly - it ha direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-18 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade 190 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Menacing Reaver &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |To many medusae, petrification is an art within art, a revered act, granting an “honoured” status to those chosen to be turned to stone. It raises a chilling question – How many of the Alvari statues I have passed once walked these same streets?&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Arrow Barrage. Hits the target and all energies adjacent to it, dealing -50% damage. &lt;br /&gt;
&lt;br /&gt;
Slither Away: Moves to another hex within its movement range without using their turn. Ability tier 2. Costs 1 focus charge&lt;br /&gt;
&lt;br /&gt;
Sharpshooter: Deals full ranged damage at any range. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duelist: Melee attacks deal full damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Petrification: Performs a melee attack that petrifies the target until the end of the round. A petrified target takes double damage from normal attacks, is immune to magic damage, and skips its turn. Does not affect dragons or embodiments. Ability tier 2. Costs 2 Focus Charge.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;18&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 630 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.  &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murderous Glee: Upon killing an enemy, immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additonal turn.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beelzebub&#039;s Blessing: Gains maximum Morale and Luck until the end of the turn. Does not end the turn. .&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 630[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Waurms={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
&lt;br /&gt;
Swift Strike: Enemies cannot counterattack. &lt;br /&gt;
Sweeping Strike: Deals damage to the target and two adjacent hexes to its side.&lt;br /&gt;
&lt;br /&gt;
Growing Teeth: Unit gains 1 attack until the end of battle whenever it takes damage. &lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 130&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 25-28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade 600 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poisonous Blood: When damaged, causes all adjacent enemies to deal -25% damage for 1 round. Does not affect undead, dragons, embodiments or constructs. &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;120&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 24-26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Pyroboros&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Growing Teeth: Unit gains 2 attack until the end of battle whenever it takes damage.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Magical Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 130&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;30&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;26&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;30-33&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1800 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Hive Queens={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Queen&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |I struggles to understand the force behind the Hive until I encountered a Hive Queen. More devil than insect, she whispered of &amp;quot;Master Beelzebub&amp;quot; and his herald. &lt;br /&gt;
&lt;br /&gt;
It was then that I realised what we were up against - and what it would take to win. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 50-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Mother&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |A mockery of the materal instict, these &amp;quot;Mothers&amp;quot; empower the Dragonfly King&#039;s followers by feeding them strange, glowing crystals. Over time, their &amp;quot;pups&amp;quot; mutate into new Hive breeds. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Soul Assimilator: At the beginning of a battle, gains bonuses for each faction represented in enemy&#039;s army: &lt;br /&gt;
&lt;br /&gt;
Temple: +25% Attack&lt;br /&gt;
Necropolis: +25% Defence&lt;br /&gt;
Sylvan: +3 Luck and Morale&lt;br /&gt;
Dungeon: +10% Damage&lt;br /&gt;
Schism: +20% HP&lt;br /&gt;
Neutral: +2 Speed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beelzebub&#039;s Agenda: This creature&#039;s hero deals +25% Magic Damage. This effect does not stack. &lt;br /&gt;
&lt;br /&gt;
Squash the Weak!: The lower the target&#039;s tier, the more Damage this creature deals to it: +3% Damage per tier of difference. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 30 [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;50-50&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]  X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress desc &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Sulphurous Assault. Performs a cone strike, dealing -50% damage to each target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Immunity V: Immune to tier 1-5 spells and unit abilities. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inner Flame: Until the end of the next round, deals 50 magic damage per dragon when attacked in melee. Ability tier 5. Costs 2 Focus Charge.&lt;br /&gt;
&lt;br /&gt;
Dragonstrike Breath: Deals damage to the target and the hex directly behind it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dominating Presence: All adjacent enemies always deal minimum damage.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragonflight: Moves to any hex, dealing 100% basic attack damage to all adjacent units and pushing them away, if possible. Ability tier 5. Costs 2 focus charge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Health Icon.png|32px|link=Combat#Health]]&#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;35&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;60-65&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] X [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] 0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|3	2px|link=Combat#Initiative]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198061212054</name></author>
	</entry>
	<entry>
		<id>https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=285</id>
		<title>Hive Units</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoodedhorse.com/Heroes_of_Might_and_Magic_Olden_Era/index.php?title=Hive_Units&amp;diff=285"/>
		<updated>2025-10-20T16:09:15Z</updated>

		<summary type="html">&lt;p&gt;76561198061212054: Created page with &amp;quot;Unit list belonging to Hive.  &amp;lt;tabber&amp;gt; |-|Gnats= {| class=&amp;quot;wikitable&amp;quot; | colspan=&amp;quot;8&amp;quot; |Gnat |- | colspan=&amp;quot;8&amp;quot; |Gnat description.  |- | colspan=&amp;quot;8&amp;quot; |Fighting  Style: Vicious Spit. Long Reach attack which deals -50% damage. |- |- |Hive Spawn | align=&amp;quot;center&amp;quot; |link=Combat#Health 7  | align=&amp;quot;center&amp;quot; |link=Combat#Attack 2 | align=&amp;quot;center&amp;quot; |link=Combat#Defense 3 | align=&amp;quot;cen...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unit list belonging to [[Hive]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Gnats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Gnat description. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting  Style: Vicious Spit. Long Reach attack which deals -50% damage.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Hive Spawn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 7 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|3A2px|link=Combat#Damage]] 1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |45 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade 15 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Warden Gnat desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toxic Spear: Leaves gaping wounds, causing the target to take +25% damage until the end of the next round. Does not affect undead, dragons, constructs, or embodiments.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 1-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Ravager Gnat desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Vicious Spit. Performs long reach attack which deals -50% damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alert I: Can counterattack twice a round.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Toxic Blood: When damaged, causes all adjacent enemies to take +25% damage until the end of combat.&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 2-3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;7&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Locust=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Locusts serve as the Hive&#039;s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Double Strike: Strikes twice &lt;br /&gt;
&lt;br /&gt;
Harvest: Jumps onto any corpse within 3 hexes and devours it, gaining 2 Attack and Defence, 1 Speed and Initative until the end of the battle. Does not end turn. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]]12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 6 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Overgrown Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Sometimes, a locust is imbued with so much demonic essence that is becomes highly aware of its surroundings. These overgrown drones are deployed after ravaging gnats to prepare the Hive&#039;s prey for harvest and eliminate anyone still resisting. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
Double Strike: Strikes twice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parry: Counterattacks before the enemy&#039;s attack lands.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]: 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Harvester Locust&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Harvester Locust desc &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Hit and Run. Returns to original position after attacking but deals -50% damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veil of Shadows: Cannot be targeted until the end of the round.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
||Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 3-5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;9&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
|-|Hornets=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hornet Desc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Bouncing Glaives. Choose two targets for this attack, dealing -50% damage to each. &lt;br /&gt;
&lt;br /&gt;
Thousand Cuts: Each attack reduces the target’s defence by 1 until the end of combat. Effect is stackable. &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade 55 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Chanter&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Some of the waspkin retained a limited ability to speak. Twisted by the demonic powers they serve, they now chant the sweet lies about the caressing embrace and bliss in the arms of the Dragonfly King - their liege. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Bouncing Glaives. Choose two targets for this attack, dealing -50% damage to each.&lt;br /&gt;
 &lt;br /&gt;
Thousand Cuts: Each attack reduces the target’s defence by 1 until the end of combat. Effect is stackable.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Whispers of Doubt: Each attack causes the targe tto always deal minimal Damage. Duration: 1 round.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]]  7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 4-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | X [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Stinger desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Bouncing Glaives. Choose two targets for this attack, dealing -50% damage to each. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thousand Cuts: Each attack reduces the target’s defence by 2 until the end of combat. Effect is stackable.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 5-7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 190 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Mantis=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |One of the most vicious creatures within the Hive, Mantes represent the point where lines between insectoid and demonic blur. Highly adaptable, they use basic tactics to herd their prey into inescapable passages, ensuring their capture.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 12-16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 390 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 1 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade 150 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Vermilion Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |As a scholar, I rarely find myself at risk while traveling across Jadame. An encounter with a vermilion mantis and its incredible speed certainly tested that theory. I have no desire to repeat that expeerience. . &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Adaptation: Attack: Deals +20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Defence: Takes -20% damage until the end of the round. &lt;br /&gt;
&lt;br /&gt;
Adaptation: Speed: Gains +2 speed until the end of the round &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Nest protector: At the start of battle, for each other unique Hive creature in the army, this creature&#039;s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Living&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 12-16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 540 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Royal Mantis&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Grand Slam. Hits the target and all units within 2 hexes behind it, dealing -50% damage each. &lt;br /&gt;
&lt;br /&gt;
Eager for Battle: Always has positive morale with a max of 5. Has a 5% chance of triggering with each point of morale. &lt;br /&gt;
&lt;br /&gt;
Blood for Blood: Whenever this unit takes damage, its morale is increased by 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adrenaline Surge: Whenever this unit’s morale is triggered, it gains 8 attack, 8 defense, and 2 speed. Lasts until the end of the next round. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unyielding Will: Fully ignores attackers’ values until the end of the round. Ability tier 3. Costs 2 Focus Charge &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;15-19&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 540 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 1 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-|Reavers=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |The first time I had witnessed a Reaver, I understood that the Hive was more than an anomaly - it ha direction and purpose. They are not mere brutes, but predators hellbent on reaching the apex. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Apex Predator: Deals +100% Damage to targets of a higher and same tier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10-18 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 4 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upgrade 190 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Menacing Reaver &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |To many medusae, petrification is an art within art, a revered act, granting an “honoured” status to those chosen to be turned to stone. It raises a chilling question – How many of the Alvari statues I have passed once walked these same streets?&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Arrow Barrage. Hits the target and all energies adjacent to it, dealing -50% damage. &lt;br /&gt;
&lt;br /&gt;
Slither Away: Moves to another hex within its movement range without using their turn. Ability tier 2. Costs 1 focus charge&lt;br /&gt;
&lt;br /&gt;
Sharpshooter: Deals full ranged damage at any range. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duelist: Melee attacks deal full damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Petrification: Performs a melee attack that petrifies the target until the end of the round. A petrified target takes double damage from normal attacks, is immune to magic damage, and skips its turn. Does not affect dragons or embodiments. Ability tier 2. Costs 2 Focus Charge.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13  &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;18&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 630 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Maniacal Reaver desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hivemind: Vanguard: At the start of battle, for each other Unique Hive creature in the army, this creature&#039;s Attack increases by 1 and Damage dealt by lucky strikes by 5%.  &#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murderous Glee: Upon killing an enemy, immediately gains an additional turn. This ability cannot be used 2 times in a row, but Morale can affect this additonal turn.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beelzebub&#039;s Blessing: Gains maximum Morale and Luck until the end of the turn. Does not end the turn. .&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 10-18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 630[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Ranged&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;3&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;6&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Waurms={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Waurm desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
&lt;br /&gt;
Swift Strike: Enemies cannot counterattack. &lt;br /&gt;
Sweeping Strike: Deals damage to the target and two adjacent hexes to its side.&lt;br /&gt;
&lt;br /&gt;
Growing Teeth: Unit gains 1 attack until the end of battle whenever it takes damage. &lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 130&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 25-28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade 600 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Devourer desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
&lt;br /&gt;
Swift Strike: Enemies cannot counterattack. &lt;br /&gt;
Sweeping Strike: Deals damage to the target and two adjacent hexes to its side.&lt;br /&gt;
&lt;br /&gt;
Growing Teeth: Unit gains 1 attack until the end of battle whenever it takes damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poisonous Blood: When damaged, causes all adjacent enemies to deal -25% damage for 1 round. Does not affect undead, dragons, embodiments or constructs. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regeneration: Restores full HP at the start of its turn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Heads on Deck: When counterattacking, uses Whirlwind Strike.&#039;&#039;&#039;   &lt;br /&gt;
|-&lt;br /&gt;
|Magic Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;150&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;32&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 25-28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1800[[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -5 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -3 to 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;4&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Pyroboros&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Whirlwind Strike. Hits all adjacent enemies, dealing -50% damage to each.   &lt;br /&gt;
&lt;br /&gt;
Swift Strike: Enemies cannot counterattack. &lt;br /&gt;
Sweeping Strike: Deals damage to the target and two adjacent hexes to its side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Growing Teeth: Unit gains 2 attack until the end of battle whenever it takes damage.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weakening Venom: Attacks cause the target to deal -25% damage for 2 rounds. Does not affect undead, dragons, embodiments, or constructs.&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|Magical Creature&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 130&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;30&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;26&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;30-33&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1800 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Melee&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -3 to 3 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -5 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;5&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
|-|Hive Queens={| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Queen&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Queen desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Sulphurous Assault. Performs a cone strike, dealing -50% damage to each target.&lt;br /&gt;
&lt;br /&gt;
Magic Immunity IV: Immune to tier 1-4 spells and unit abilities. &lt;br /&gt;
&lt;br /&gt;
Inner Flame: Until the end of the next round, deals 50 magic damage per dragon when attacked in melee. Ability tier 5. Costs 2 focus charge.&lt;br /&gt;
&lt;br /&gt;
Dragonstrike Breath: Deals damage to the target and the hex directly behind it. &lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] 275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] 45-50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3000[[File:Icon Resource Gold.png|32px|link=Resources#Gold]] 1 [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] -0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] -0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade 2000 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]] 1 [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Mother&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Mother desc&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Sulphurous Assault. Performs a cone strike, dealing -50% damage to each target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Immunity V: Immune to tier 1-5 spells and unit abilities.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inner Flame: Until the end of the next round, deals 50 magic damage per dragon when attacked in melee. Ability tier 5. Costs 2 focus charge.&lt;br /&gt;
&lt;br /&gt;
Dragonstrike Breath: Deals damage to the target and the hex directly behind it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fires of Dominion: Gives 1 morale and luck to friend units while reducing luck and morale to enemies by 1.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Hive Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Health Icon.png|32px|link=Combat#Health]] &#039;&#039;&#039;350&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Attack.png|32px|link=Combat#Attack]] 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] &#039;&#039;&#039;33&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;60-65&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]  2 [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] 0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;8&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|32px|link=Combat#Initiative]] &#039;&#039;&#039;15&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|- &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Hive Huntress desc &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |Fighting Style: Sulphurous Assault. Performs a cone strike, dealing -50% damage to each target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic Immunity V: Immune to tier 1-5 spells and unit abilities. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inner Flame: Until the end of the next round, deals 50 magic damage per dragon when attacked in melee. Ability tier 5. Costs 2 Focus Charge.&lt;br /&gt;
&lt;br /&gt;
Dragonstrike Breath: Deals damage to the target and the hex directly behind it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dominating Presence: All adjacent enemies always deal minimum damage.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragonflight: Moves to any hex, dealing 100% basic attack damage to all adjacent units and pushing them away, if possible. Ability tier 5. Costs 2 focus charge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Health Icon.png|32px|link=Combat#Health]]&#039;&#039;&#039;300&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Icon Stats Attack.png|32px|link=Combat#Attack]] &#039;&#039;&#039;35&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Defence.png|32px|link=Combat#Defense]] 27&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Damage.png|32px|link=Combat#Damage]] &#039;&#039;&#039;60-65&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5000 [[File:Icon Resource Gold.png|32px|link=Resources#Gold]]  2 [[File:Icon Resource GemStone.png|32px|link=Resources#GemStone]]&lt;br /&gt;
|-&lt;br /&gt;
|Melee/Flyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Morale.png|32px|link=Combat#Morale]] 0 to 5 &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Luck.png|32px|link=Combat#Luck]] 0 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Speed.png|32px|link=Combat#Speed]] &#039;&#039;&#039;10&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[File:Icon Stats Initiative.png|3	2px|link=Combat#Initiative]] &#039;&#039;&#039;13&#039;&#039;&#039; [[File:Battleframe_buff.png|17px|]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; |Upgrade N/A&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>76561198061212054</name></author>
	</entry>
</feed>