Beginner's Guide
From He is Coming Official Wiki
On the game map time is divided into days and night and weeks. A week has 3 days, 3 nights, and a boss fight. Each day lasts until the player has moved 50 tiles on the map and each night lasts until the player has moved 30 tiles on the map. During the day the player has a sight radius of 5 tiles in each direction and during the night the sight radius is decreases to 3 tiles. If an enemy is seed during the night, the enemy will move towards the player at the same speed as the player.
The following can be found on the map:
- Home is the map location where the player starts and can be used at night to wait until the next day and restore all health.
- Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed.
- Blacksmith allow choosing between two bonuses to add to the weapon.
- Campfires can be used at night to wait until the next day and restore 10 health.
- Fairies can transform an item into another item of the same rarity.
- Fortune Tellers allow choosing between one of three locations on the map to be revealed.
- Jewelry Boxes allow choosing between one of three Jewelry items to add to the inventory.
- Treasure Chests allow choosing between one of three items to add to the inventory.
- Towers reveal the map in a 11 tile radius around them.
- Wandering Merchant has a selection of 6 items that can be bought using gold and its inventory can be replenished at the cost of 1 gold, increased by 1 for each previous refresh.
- Waypoints allow traveling to them instantly at any point by hovering over them in map mode and pressing Space.
Battles resolve automatically. You and your opponent take turns attacking each other. Both you and your opponent have 4 stats:
- Health: If fighter whose health reaches 0 loses.
- Attack: How much damage each fighter does each turn.
- Armor: Absorbs damage before Health and replenishes between battles.
- Speed: The fighter who has higher Speed has the first turn. In case of a tie the player has the first turn.


