| Source Item 1
|
Source Item 2
|
Outcome Item
|
Effect
|
Buff
|
Cherry Bomb |
Clearspring Watermelon |
Melon Bomb |
Battle Start, Exposed & Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy |
|
Cherry Bomb |
Grilling Skewer |
Cherry Blade |
Battle Start & Exposed: Deal 4 damage |
3
|
Cherry Bomb |
Poisonous Mushroom |
Toxic Cherry |
Turn Start: Gain 1 poison and deal 1 damage to the enemy |
3
|
Cherry Bomb |
Redwood Roast |
Explosive Roast |
Battle Start: Deal 1 damage 4 times |
5
|
Cherry Bomb |
Silverscale Fish |
Explosive Fish |
Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have |
|
Cherry Bomb |
Sour Lemon |
Combustible Lemon |
Turn Start: Spend 1 speed to deal 2 damage |
3
|
Cherry Bomb |
Spiny Chestnut |
Trail Mix |
Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. |
|
Cherry Bomb |
Stone Steak |
Granite Cherry |
If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times |
|
Cherry Bomb |
Vampiric Wine |
Cherry Cocktail |
Battle Start & Wounded: Deal 3 damage and restore 3 health |
|
| Clearspring Watermelon |
Grilling Skewer |
Melonvine Whip |
On Hit: Decrease 1 random status effect |
3
|
| Clearspring Watermelon |
Poisonous Mushroom |
Bitter Melon |
Turn Start: Convert 1 stack of another status effect to 1 poison |
3
|
| Clearspring Watermelon |
Silverscale Fish |
Underwater Watermelon |
Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide |
|
| Clearspring Watermelon |
Sour Lemon |
Melon Lemonade |
Battle Start, Exposed & Wounded: Remove all Acid |
3
|
| Clearspring Watermelon |
Spiny Chestnut |
Horned Melon |
Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns |
|
| Honey |
Cherry Bomb |
Sugar Bomb |
Turn Start: Deal 1 damage 3 times |
|
| Honey |
Clearspring Watermelon |
Honeydew Melon |
Battle Start: Give all your status effects to the enemy
|
| Honey |
Grilling Skewer |
Bee Stinger |
First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit |
3
|
| Honey |
Poisonous Mushroom |
Honey-glazed Shroom |
Turn Start: Give the enemy 2 poison |
4
|
| Honey |
Redwood Roast |
Honey Ham |
Double your max health |
|
| Honey |
Spiny Chestnut |
Candied Nuts |
Battle Start: Gain 3 thorns. Thorns deal double damage |
|
| Honey |
Silverscale Fish |
Honey Caviar |
Exposed: Give the enemy 10 riptide
|
| Honey |
Sour Lemon |
Lemon Syrup |
Battle Start: Double your speed |
3
|
| Honey |
Stone Steak |
Rock Candy |
Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor |
|
| Honey |
Vampiric Flask |
Sweet Wine |
Wounded: Restore 30 health |
|
| Poisonous Mushroom |
Grilling Skewer |
Deathcap Bow |
Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike |
4
|
| Poisonous Mushroom |
Clearspring Watermelon |
Bitter Melon |
Turn Start: Convert 1 stack of another status effect to 1 poison |
3
|
| Redwood Roast |
Grilling Skewer |
Ham Bat |
Battle Start: Gain 2 additional strike |
5 4
|
| Redwood Roast |
Poisonous Mushroom |
Moldy Meat |
- |
-5 5
|
| Redwood Roast |
Silverscale Fish |
Shark Roast |
Exposed: Give the enemy 2 riptides |
5
|
| Redwood Roast |
Sour Lemon |
Lemon Roast |
Battle Start: Gain 2 acid |
5 5
|
| Redwood Roast |
Spiny Chestnut |
Roasted Chestnut |
Battle Start: Gain 4 thorns |
5
|
| Redwood Roast |
Stone Steak |
Petrified Chestnut |
Battle Start: If your health is full, gain 6 thorns and 6 armor |
|
| Redwood Roast |
Vampiric Wine |
Blood Sausage |
Wounded: Restore 1 health 5 times |
5
|
| Sour Lemon |
Spiny Chestnut |
Spiny Kiwifruit |
Battle Start: Gain 3 acid and gain thorns equal to acid |
3
|
| Sour Lemon |
Vampiric Wine |
Blood Orange |
Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. |
4
|
| Sour Lemon |
Stone Steak |
Limestone Fruit |
Battle Start: Gain 8 armor. If your health is not full, gain 8 acid |
3
|
| Silverscale Fish |
Grilling Skewer |
Silverscale Swordfish |
Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit |
2
|
| Silverscale Fish |
Poisonous Mushroom |
Poisonous Pufferfish |
Battle Start: Gain 3 poison and give the enemy 2 riptide |
3
|
| Silverscale Fish |
Sour Lemon |
Lemon Shark |
Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid |
3
|
| Silverscale Fish |
Spiny Chestnut |
Spiny Snapper |
Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns |
|
| Sour Lemon |
Grilling Skewer |
Lemontree Branch |
On Hit: Spend 2 speed and gain 1 additional strike on your next turn |
2 4
|
| Sour Lemon |
Poisonous Mushroom |
Poisonous Lemon |
Battle Start: Gain 1 acid and 5 poison |
3 4
|
| Spiny Chestnut |
Clearspring Watermelon |
Horned Melon |
Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns |
|
| Spiny Chestnut |
Grilling Skewer |
Blackbriar Bow |
Can't Strike Turn Start: Gain thorns equal to your attack |
4
|
| Spiny Chestnut |
Poisonous Mushroom |
Poisonous Durian |
Turn Start: Gain 1 poison and 1 thorns |
3
|
| Spiny Chestnut |
Silverscale Fish |
Spiny Snapper |
Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns |
|
| Spiny Chestnut |
Sour Lemon |
Spiny Kiwifruit |
Battle Start: Gain 3 acid and gain thorns equal to acid |
3
|
| Spiny Chestnut |
Stone Steak |
Petrified Chestnut |
Battle Start: If your health is full, gain 6 thorns and 6 armor |
|
| Spiny Chestnut |
Vampiric Wine |
Spiked Wine |
Wounded: Restore 5 health and gain 5 thorns |
|
| Stone Steak |
Grilling Skewer |
Rocksalt Sword |
Turn Start: If your health is full, gain 1 additional strike |
2 6
|
| Stone Steak |
Spiny Chestnut |
Petrified Chestnut |
Battle Start: If your health is full, gain 6 thorns and 6 armor |
|
| Stone Steak |
Vampiric Wine |
Bloody Steak |
Wounded: Restore 10 health and gain 5 armor |
|
| Vampiric Wine |
Clearspring Watermelon |
Melon Wine |
Battle Start, Exposed & Wounded: Decrease a random status effect by 1 and restore 3 health
|
| Vampiric Wine |
Grilling Skewer |
Broken Wineglass |
Wounded: On your next turn, Keep striking the enemy until they're wounded |
2
|
| Vampiric Wine |
Poisonous Mushroom |
Mushroom Soup |
Turn Start: Gain 1 poison and 1 regeneration (Wood) |
2
|
| Vampiric Wine |
Redwood Roast |
Blood Sausage |
Wounded: Restore 1 health 5 times |
5
|
| Vampiric Wine |
Stone Steak |
Bloody Steak |
Wounded: Restore 10 health and gain 5 armor |
|
| Vampiric Wine |
Sour Lemon |
Blood Orange |
Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration |
4
|
| Vampiric Wine |
Silverscale Fish |
Deepsea Wine |
Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health |
|
| Vampiric Wine |
Spiny Chestnut |
Spiked Wine |
Wounded: Restore 5 health and gain 5 thorns |
|
| ... |
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|