Combined Foods
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects.
| Source Item 1
|
Source Item 2
|
Outcome Item
|
Effect
|
Buff
|
| Cherry Bomb |
Clearspring Watermelon |
Melon Bomb |
Battle Start, Exposed & Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy |
|
| Cherry Bomb |
Grilling Skewer |
Cherry Blade |
Battle Start & Exposed: Deal 4 damage |
3
|
| Cherry Bomb |
Poisonous Mushroom |
Toxic Cherry |
Turn Start: Gain 1 poison and deal 1 damage to the enemy |
3
|
| Cherry Bomb |
Redwood Roast |
Explosive Roast |
Battle Start: Deal 1 damage 4 times |
5
|
| Cherry Bomb |
Silverscale Fish |
Explosive Fish |
Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have |
|
| Cherry Bomb |
Sour Lemon |
Combustible Lemon |
Turn Start: Spend 1 speed to deal 2 damage |
3
|
| Cherry Bomb |
Spiny Chestnut |
Trail Mix |
Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times. |
|
| Cherry Bomb |
Stone Steak |
Granite Cherry |
If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times |
|
| Cherry Bomb |
Vampiric Wine |
Cherry Cocktail |
Battle Start & Wounded: Deal 3 damage and restore 3 health |
|
| Clearspring Watermelon |
Grilling Skewer |
Melonvine Whip |
On Hit: Decrease 1 random status effect |
3
|
| Clearspring Watermelon |
Poisonous Mushroom |
Horned Melon |
Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns |
|
| Clearspring Watermelon |
Silverscale Fish |
Underwater Watermelon |
Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide |
|
| Clearspring Watermelon |
Sour Lemon |
Melon Lemonade |
Battle Start, Exposed & Wounded: Remove all Acid |
3
|
| Clearspring Watermelon |
Spiny Chestnut |
Bitter Melon |
Turn Start: Convert 1 stack of another status effect to 1 poison |
3
|
| Redwood Roast |
Grilling Skewer |
Ham Bat |
Battle Start: Gain 2 additional strike |
5 4
|
| Redwood Roast |
Poisonous Mushroom |
Moldy Meat |
- |
-5 5
|
| Redwood Roast |
Silverscale Fish |
Shark Roast |
Exposed: Give the enemy 2 riptides |
5
|
| Redwood Roast |
Sour Lemon |
Lemon Roast |
Battle Start: Gain 2 acid |
5, 5
|
| Redwood Roast |
Spiny Chestnut |
Roasted Chestnut |
Battle Start: Gain 4 thorns |
5
|
| Redwood Roast |
Stone Steak |
Petrified Chestnut |
Battle Start: If your health is full, gain 6 thorns and 6 armor |
|
| Redwood Roast |
Vampiric Wine |
Blood Sausage |
Wounded: Restore 1 health 5 times |
5
|
| Sour Lemon |
Spiny Chestnut |
Spiny Kiwifruit |
Battle Start: Gain 3 acid and gain thorns equal to acid |
3
|
| Spiny Chestnut |
Clearspring Watermelon |
Horned Melon |
Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns |
|
| Spiny Chestnut |
Grilling Skewer |
Blackbriar Bow |
Can't Strike Turn Start: Gain thorns equal to your attack |
4
|
| Spiny Chestnut |
Poisonous Mushroom |
Poisonous Durian |
Turn Start: Gain 1 poison and 1 thorns |
3
|
| Spiny Chestnut |
Silverscale Fish |
Spiny Snapper |
Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns |
|
| Spiny Chestnut |
Sour Lemon |
Spiny Kiwifruit |
Battle Start: Gain 3 acid and gain thorns equal to acid |
3
|
| Spiny Chestnut |
Stone Steak |
Petrified Chestnut |
Battle Start: If your health is full, gain 6 thorns and 6 armor |
|
| Spiny Chestnut |
Vampiric Wine |
Spiked Wine |
Wounded: Restore 5 health and gain 5 thorns |
|
| Stone Steak |
Vampiric Wine |
Bloody Steak |
Wounded: Restore 10 health and gain 5 armor |
|
| Vampiric Wine |
Silverscale Fish |
Deepsea Wine |
Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health |
|
| Vampiric Wine |
Spiny Chestnut |
Spiked Wine |
Wounded: Restore 5 health and gain 5 thorns |
|
| Silverscale Fish |
Spiny Chestnut |
Spiny Snapper |
Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns |
|
| Stone Steak |
Spiny Chestnut |
Petrified Chestnut |
Battle Start: If your health is full, gain 6 thorns and 6 armor |
|
| ... |
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... |
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|
Note: This list is not complete.