Woodland enemies: Difference between revisions
From He is Coming Official Wiki
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! width=1% | [[File:Icon health.png]] Health | ! width=1% | [[File:Icon health.png]] Health | ||
! width=1% | [[File:Icon attack.png]] Attack | ! width=1% | [[File:Icon attack.png]] Attack | ||
! width=1% | [[File:Icon armor.png]] Armor | |||
! width=1% | [[File:Icon speed.png]] Speed | ! width=1% | [[File:Icon speed.png]] Speed | ||
! Trait | ! Trait | ||
! width=1% | Week | ! width=1% | Week | ||
|- | |- | ||
| [[File:Bosssprite knight.png]] Black Knight || | | [[File:Bosssprite knight.png]] Black Knight || 10 || 0 || 5 || 0 || Battle Start: Black Knight gains attack equal to the Player's attack plus 2 || 1 | ||
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| [[File:Bosssprite werewolf.png]] Bloodmoon Werewolf || 20 || 3 || 1 || While player is below 50% health, Bloodmoon werewolf has 5 additional attack || 1 | | [[File:Bosssprite werewolf.png]] Bloodmoon Werewolf || 20 || 3 || 0 || 1 || While player is below 50% health, Bloodmoon werewolf has 5 additional attack || 1 | ||
|- | |- | ||
| [[File:Bosssprite beast.png]] Brittlebark Beast || 50 || 3 || 2 || Whenever Brittlebark Beast takes damage, he takes 3 additional damage || 1 | | [[File:Bosssprite beast.png]] Brittlebark Beast || 50 || 3 || 0 || 2 || Whenever Brittlebark Beast takes damage, he takes 3 additional damage || 1 | ||
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| [[File:Bosssprite golem.png]] Ironstone Golem || 5 || 4 || 0 || | | [[File:Bosssprite golem.png]] Ironstone Golem || 5 || 4 || 15 || 0 || Exposed: Ironstone Golem loses 3 attack || 1 | ||
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| [[File:Bosssprite bear.png]] Razorclaw Grizzly || | | [[File:Bosssprite bear.png]] Razorclaw Grizzly || 10 || 3 || 5 || 2 || Razorclaw Grizzly's attacks ignore armor || 1 | ||
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| [[File:Bosssprite hog.png]] Razortusk Hog || 5 || 4 || 4 || If Razortusk Hog has more speed than you, his first strike deals 10 additional damage || 1 | | [[File:Bosssprite hog.png]] Razortusk Hog || 5 || 4 || 0 || 4 || If Razortusk Hog has more speed than you, his first strike deals 10 additional damage || 1 | ||
|- | |- | ||
| [[File:Bosssprite king.png]] Blackbriar King || 50 || 0 || 0 || Can't attack but whenever it takes damage it gains 2 thorns and when wounded gains 4 thorns || 2 | | [[File:Bosssprite king.png]] Blackbriar King || 50 || 0 || 0 || 0 || Can't attack but whenever it takes damage it gains 2 thorns and when wounded gains 4 thorns || 2 | ||
|- | |- | ||
| [[File:Bosssprite frostbite.png]] Frostbite Druid || | | [[File:Bosssprite frostbite.png]] Frostbite Druid || 10 || 3 || 20 || 4 || On hit: Give the player 1 freeze || 2 | ||
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| [[File:Bosssprite monarch.png]] Goldwing Monarch || 40 || 3 || 4 || Wounded: Goldwing Monarch steals all the players gold and restores 2 health for each gold stolen || 2 | | [[File:Bosssprite monarch.png]] Goldwing Monarch || 40 || 3 || 0 || 4 || Wounded: Goldwing Monarch steals all the players gold and restores 2 health for each gold stolen || 2 | ||
|- | |- | ||
| [[File:Bosssprite troll.png]] Mountain Troll || | | [[File:Bosssprite troll.png]] Mountain Troll || 20 || 10 || 10 || 0 || Mountain Troll only strikes every other turn || 2 | ||
|- | |- | ||
| [[File:Bosssprite treant.png]] Redwood Treant || | | [[File:Bosssprite treant.png]] Redwood Treant || 25 || 3 || 15 || 0 || Redwood Treant gains 3 attack if the player has no armor || 2 | ||
|- | |- | ||
| [[File:Bosssprite stag.png]] Swiftstrike Stag || | | [[File:Bosssprite stag.png]] Swiftstrike Stag || 10 || 3 || 10 || 5 || Swiftstrike Stag strikes 3 times per turn || 2 | ||
|- | |- | ||
| [[File:Bosssprite leshen.png]] Leshen || 50 || 7 || 3 || Upon death turns into Woodland Abomination and player recovers health and armor || 3 | | [[File:Bosssprite leshen.png]] Leshen || 50 || 7 || 0 || 3 || Upon death turns into Woodland Abomination and player recovers health and armor || 3 | ||
|- | |- | ||
| [[File:Bosssprite leshen.png]] Woodland Abomination || | | [[File:Bosssprite leshen.png]] Woodland Abomination || 100 || 0 || 0 || 3 || Woodland Abomination gains 1 attack each turn || 3 | ||
|} | |} | ||
Revision as of 13:07, 8 July 2025
Common enemies
Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each week.
| Enemy | Level 1 | Level 2 | Level 3 | Trait | Biomes |
|---|---|---|---|---|---|
| File:Enemy bear.png Bear | Bear gains 3/4/5 additional attack while the player has armor | Starting Area Forest | |||
| File:Enemy spider.png Spider | Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage | Starting Area Flower Glade | |||
| File:Enemy wolf.png Wolf | Wolf gains 2/3/4 additional attack while the player has 5 or less health | Starting Area Rocky Plains | |||
| File:Enemy bat.png Bat | Every other strike Bat gains 1/2/3 health on hit | Forest | |||
| File:Enemy hedgehog.png Hedgehog | Battle Start: Hedgehog gains 3/4/5 thorns | Flower Glade | |||
| File:Enemy crow.png Raven | Oh hit Raven seals 1/2/3 gold | Rocky Plains |
Bosses
Woodland bosses appear at the end of the week in Woodland maps. The week's boss and its stats can be seen in advance by pressing Tab.
| Boss | Trait | Week | ||||
|---|---|---|---|---|---|---|
| File:Bosssprite knight.png Black Knight | 10 | 0 | 5 | 0 | Battle Start: Black Knight gains attack equal to the Player's attack plus 2 | 1 |
| File:Bosssprite werewolf.png Bloodmoon Werewolf | 20 | 3 | 0 | 1 | While player is below 50% health, Bloodmoon werewolf has 5 additional attack | 1 |
| File:Bosssprite beast.png Brittlebark Beast | 50 | 3 | 0 | 2 | Whenever Brittlebark Beast takes damage, he takes 3 additional damage | 1 |
| File:Bosssprite golem.png Ironstone Golem | 5 | 4 | 15 | 0 | Exposed: Ironstone Golem loses 3 attack | 1 |
| File:Bosssprite bear.png Razorclaw Grizzly | 10 | 3 | 5 | 2 | Razorclaw Grizzly's attacks ignore armor | 1 |
| File:Bosssprite hog.png Razortusk Hog | 5 | 4 | 0 | 4 | If Razortusk Hog has more speed than you, his first strike deals 10 additional damage | 1 |
| File:Bosssprite king.png Blackbriar King | 50 | 0 | 0 | 0 | Can't attack but whenever it takes damage it gains 2 thorns and when wounded gains 4 thorns | 2 |
| File:Bosssprite frostbite.png Frostbite Druid | 10 | 3 | 20 | 4 | On hit: Give the player 1 freeze | 2 |
| File:Bosssprite monarch.png Goldwing Monarch | 40 | 3 | 0 | 4 | Wounded: Goldwing Monarch steals all the players gold and restores 2 health for each gold stolen | 2 |
| File:Bosssprite troll.png Mountain Troll | 20 | 10 | 10 | 0 | Mountain Troll only strikes every other turn | 2 |
| File:Bosssprite treant.png Redwood Treant | 25 | 3 | 15 | 0 | Redwood Treant gains 3 attack if the player has no armor | 2 |
| File:Bosssprite stag.png Swiftstrike Stag | 10 | 3 | 10 | 5 | Swiftstrike Stag strikes 3 times per turn | 2 |
| File:Bosssprite leshen.png Leshen | 50 | 7 | 0 | 3 | Upon death turns into Woodland Abomination and player recovers health and armor | 3 |
| File:Bosssprite leshen.png Woodland Abomination | 100 | 0 | 0 | 3 | Woodland Abomination gains 1 attack each turn | 3 |


