Woodland enemies: Difference between revisions
From He is Coming Official Wiki
| Line 8: | Line 8: | ||
! Trait | ! Trait | ||
! Biomes | ! Biomes | ||
|- | |||
| [[File:Enemy bear.png]] Bear | |||
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 2 Armor<br>[[File:Icon speed.png]] 0 speed | |||
| [[File:Icon health.png]] 5 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 3 Armor<br>[[File:Icon speed.png]] 1 speed | |||
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 4 Armor<br>[[File:Icon speed.png]] 2 speed | |||
| Bear gains 3/4/5 additional attack while the player has armor || Starting Area<br>Forest | |||
|- | |||
| [[File:Enemy spider.png]] Spider | |||
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed | |||
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed | |||
| [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed | |||
| Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage || Starting Area<br>Flower Glade | |||
|- | |||
| [[File:Enemy wolf.png]] Wolf | |||
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 1 speed | |||
| [[File:Icon health.png]] 6 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed | |||
| [[File:Icon health.png]] 9 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed | |||
| Wolf gains 2/3/4 additional attack while the player has 5 or less health || Starting Area<br>Rocky Plains | |||
|- | |- | ||
| [[File:Enemy bat.png]] Bat | | [[File:Enemy bat.png]] Bat | ||
| Line 14: | Line 32: | ||
| [[File:Icon health.png]] 8 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed | | [[File:Icon health.png]] 8 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed | ||
| Every other strike Bat gains 1/2/3 health on hit || Forest | | Every other strike Bat gains 1/2/3 health on hit || Forest | ||
|- | |- | ||
| [[File:Enemy hedgehog.png]] Hedgehog | | [[File:Enemy hedgehog.png]] Hedgehog | ||
| Line 32: | Line 44: | ||
| [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed | | [[File:Icon health.png]] 7 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed | ||
| Oh hit Raven seals 1/2/3 gold || Rocky Plains | | Oh hit Raven seals 1/2/3 gold || Rocky Plains | ||
|} | |} | ||
Revision as of 12:08, 8 July 2025
Common enemies
Woodland common enemies only appear in Woodland and Kingmaker maps. They spawn only in certain biomes and their stats increase each week.
| Enemy | Level 1 | Level 2 | Level 3 | Trait | Biomes |
|---|---|---|---|---|---|
| File:Enemy bear.png Bear | Bear gains 3/4/5 additional attack while the player has armor | Starting Area Forest | |||
| File:Enemy spider.png Spider | Battle Start: If Spider has more speed than the player, it deals 3/4/5 damage | Starting Area Flower Glade | |||
| File:Enemy wolf.png Wolf | Wolf gains 2/3/4 additional attack while the player has 5 or less health | Starting Area Rocky Plains | |||
| File:Enemy bat.png Bat | Every other strike Bat gains 1/2/3 health on hit | Forest | |||
| File:Enemy hedgehog.png Hedgehog | Battle Start: Hedgehog gains 3/4/5 thorns | Flower Glade | |||
| File:Enemy crow.png Raven | Oh hit Raven seals 1/2/3 gold | Rocky Plains |
Bosses
Woodland bosses appear at the end of the week in Woodland maps. The week's boss and its stats can be seen in advance by pressing Tab.
| Boss | Trait | Week | |||
|---|---|---|---|---|---|
| File:Bosssprite knight.png Black Knight | 15 | 0 | 0 | Battle Start: Black Knight gains attack equal to the Player's attack plus 2 | 1 |
| File:Bosssprite werewolf.png Bloodmoon Werewolf | 20 | 3 | 1 | While player is below 50% health, Bloodmoon werewolf has 5 additional attack | 1 |
| File:Bosssprite beast.png Brittlebark Beast | 50 | 3 | 2 | Whenever Brittlebark Beast takes damage, he takes 3 additional damage | 1 |
| File:Bosssprite golem.png Ironstone Golem | 5 | 4 | 0 | Has 15 armor and when it loses the armor it also loses 3 attack | 1 |
| File:Bosssprite bear.png Razorclaw Grizzly | 15 | 3 | 2 | Razorclaw Grizzly's attacks ignore armor | 1 |
| File:Bosssprite hog.png Razortusk Hog | 5 | 4 | 4 | If Razortusk Hog has more speed than you, his first strike deals 10 additional damage | 1 |
| File:Bosssprite king.png Blackbriar King | 50 | 0 | 0 | Can't attack but whenever it takes damage it gains 2 thorns and when wounded gains 4 thorns | 2 |
| File:Bosssprite frostbite.png Frostbite Druid | 30 | 3 | 4 | On hit: Give the player 1 freeze | 2 |
| File:Bosssprite monarch.png Goldwing Monarch | 40 | 3 | 4 | Wounded: Goldwing Monarch steals all the players gold and restores 2 health for each gold stolen | 2 |
| File:Bosssprite troll.png Mountain Troll | 30 | 10 | 0 | Mountain Troll only strikes every other turn | 2 |
| File:Bosssprite treant.png Redwood Treant | 40 | 3 | 0 | Redwood Treant gains 3 attack if the player has no armor | 2 |
| File:Bosssprite stag.png Swiftstrike Stag | 20 | 3 | 5 | Swiftstrike Stag strikes 3 times per turn | 2 |
| File:Bosssprite leshen.png Leshen | 50 | 7 | 3 | Upon death turns into Woodland Abomination and player recovers health and armor | 3 |
| File:Bosssprite leshen.png Woodland Abomination | 120 | 0 | 3 | Woodland Abomination gains 1 attack each turn | 3 |


