Kingmaker map: Difference between revisions

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* [[File:Bladeoil.png]] Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
* [[File:Bladeoil.png]] Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
* [[File:Campfire.png]] Campfires can be used at night to wait until the next day and restore 10 Health.
* [[File:Campfire.png]] Campfires can be used at night to wait until the next day and restore 10 Health.
* [[File:Tower.png]] Towers reveal the map in a 11 tile radius around them.
* [[File:Tower.png]] Lookous Towers reveal the map in a 11 tile radius around them.
* [[File:Woodcutter.png]] Woodcutters can combine two items into a random item of Heroic rarity.
* [[File:Woodcutter.png]] Woodcutters can combine two items into a random item of Heroic rarity.
* [[File:Summoning circle.png]] Scrying Pools create and reveal a new rare location on the map.
* [[File:Summoning circle.png]] Scrying Pools create and reveal a new rare location on the map.

Revision as of 11:44, 8 July 2025

The following locations can be found anywhere on the map:

  • Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Area biome.
  • Beehives give a Honeycomb that can be combined with food items at a Cauldron.
  • Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
  • Campfires can be used at night to wait until the next day and restore 10 Health.
  • Lookous Towers reveal the map in a 11 tile radius around them.
  • Woodcutters can combine two items into a random item of Heroic rarity.
  • Scrying Pools create and reveal a new rare location on the map.
  • Waypoints allow traveling to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is near.

The Kingmaker map is continuous and divided into seven biomes. Each biome will spawn specific enemies and locations.

Biome Enemies Locations
Starting Area File:Enemy frog.png Frog
File:Enemy wolf.png Wolf
Home: Spawns next to the player and can be used at night to wait until the next day and restore all health
Battlefield File:Enemy bee.png Dragonfly
File:Enemy crow.png Raven
Blacksmith: can choose between two bonuses to add to the weapon,f the weapon already has a bonus it can be replaced for 10 Gold
Weapon Pile: can choose between one of three weapons
Cemetery File:Enemy bat.png Bat
File:Enemy snake.png Snake
Hero's Grave: can choosing between three Heroic rarity items to add to the inventory
Farmlands No enemies Farmer: can choosing between three Food items to add to the inventory
Forest File:Enemy bear.png Bear
File:Enemy beaver.png Beaver
Large Bonfire: can be used at night to wait until the next day and restore all Health
Cauldron: can combine two food items
Golem Glade File:Enemy hedgehog.png Hedgehog
File:Enemy turtle.png Turtle
Fairy: can transform an item into another item of the same rarity
Golem: can combine two items of the same common or golden item
Petrified Forest File:Enemy slime.png Slime
File:Enemy spider.png Spider
Jewelry Box: can choose between one of three Jewelry items to add to inventory
Wandering Merchant: has a selection of 6 Rare or Heroic rarity items that can be bought using gold