Swampland map: Difference between revisions

From He is Coming Official Wiki
mNo edit summary
mNo edit summary
Line 64: Line 64:
|-  
|-  
|  '''Coven Lair'''
|  '''Coven Lair'''
| [[File:Enemy coven plaguemother.png]] Coven Plaguemother ||  
| {{:Coven Plaguemother| iconLink}}
|
|-  
|-  
| '''Murkwater Bayou'''
| '''Murkwater Bayou'''
| [[File:Enemy murkwater gator.png]] Murkwater Gator ||  
| {{:Murkwater Gator| iconLink}}
|
|-
|-
| '''Castle Grounds'''
| '''Castle Grounds'''
| [[File:Enemy palace sentinel.png]] Palace Sentinel ||
| {{:Palace Sentinel| iconLink}}
|
|}
|}

Revision as of 03:50, 22 August 2025

An island

The following locations can be found anywhere on the map:

  • Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome.
  • Ferryman takes you to one of three other islands. Each island will have one, which is always visible when the player is near.
  • Bargaining Tents have a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.
  • Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
  • Campfires can be used at night to wait until the next day and restore 10 Health.
  • Forges allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold.
  • Sinkhole takes you to a random island. Cannot appear on the Starting Island.

The Swampland map is divided into islands accessible via the Ferryman. Each island will spawn specific enemies and locations.

Island Enemies Locations
Starting Island Frog
Snake
Home: Spawns next to the player and can be used at night to wait until the next day and restore all health
Abandoned Quarry Beaver
Frog
Weapon Pile: can choose between one of three weapons
Glyph Ruins Beaver
Turtle
Ancient Tomes: can choose between one of three tome items
Rune Stone: can choose between the following items: Blood Rune, Echo Rune, Iron Rune
Golem Home Beaver
Slime
Golem: can combine two items of the same common or golden item.
Large Golem: upgrade a regular item into a Golden one or a Golden item into a Diamond one
Lushwood Grove Honey Bee Fairy: can transform an item into another item of the same rarity
Lush Chest: can choose between one of four Common rarity items to add to the inventory, 1/100 chance to be golden
Beehive: gain a Honeycomb that can be combined with food items at a Cauldron but is protected by Honey Bee enemies
Scorched Hill Dragonfly
Slime
Woodcutter: can combine two items into a random item of Heroic rarity
Large Bonfire: can be used at night to wait until the next day and restore all Health
Sunken Palace Palace Guard Gold: gain 3 Gold
Witch Marsh Dragonfly
Frog
Cauldron: can combine two food items
Crone: choose between two cursed items
Serpent Basin Snake Alchemist: Upgrades a selected potion into an elixir.
Boneyard Bog Snake
Turtle
Hero's grave: choose between one of three Heroic rarity items to add to the inventory.
Merchant Isle Dragonfly
Turtle
Traveling Merchants have a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold.
Rich Merchants have a selection of 6 Heroic rarity items that can be bought with 5 gold.
Misplaced Mire Raccoon Trash Heap: contains 3 items of random rarity which you skipped in previous chests
Junksmith: create a copy of a non-unique item.
Note: Only spawns after you've discarded 15 or so items (i.e. items you didn't pick from chests)
Coven Lair Coven Plaguemother
Murkwater Bayou Murkwater Gator
Castle Grounds Palace Sentinel