Swampland itemsets: Difference between revisions
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| [[File:Crystal Mirror.png]] Crystal Mirror || [[File:Marble Mirror.png|20px]] [[Marble Mirror]]<br>[[File:Sinful Mirror.png|20px]] [[Sinful Mirror]] || '''Currently disabled''' ''Whenever you gain a status effect, give it to the enemy as well'' | | [[File:Crystal Mirror.png]] Crystal Mirror || [[File:Marble Mirror.png|20px]] [[Marble Mirror]]<br>[[File:Sinful Mirror.png|20px]] [[Sinful Mirror]] || '''Currently disabled''' ''Whenever you gain a status effect, give it to the enemy as well'' | ||
|- | |- | ||
| [[File:Highborn.png]] Highborn || Any 3 rings || Ring items trigger twice | | [[File:Highborn.png]] Highborn || Any 3 [[Ring|rings]] || [[Ring]] items trigger twice | ||
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| [[File:Basilisk's Gaze.png]] Basilisk's Gaze || [[File:Basilisk Fang.png|20px]] [[Basilisk Fang]]<br>[[File:Basilisk Scale.png|20px]] [[Basilisk Scale]] || Battle Start: Your opponent is stunned [[File:Icon_stun.png|20px]] for 2 turns | | [[File:Basilisk's Gaze.png]] Basilisk's Gaze || [[File:Basilisk Fang.png|20px]] [[Basilisk Fang]]<br>[[File:Basilisk Scale.png|20px]] [[Basilisk Scale]] || Battle Start: Your opponent is stunned [[File:Icon_stun.png|20px]] for 2 turns | ||
Revision as of 18:49, 19 August 2025
Items that have a similar name will provide a set bonus if the player has at least one of each item from a set. The following itemsets require items that can only be found in Swampland or Kingmaker runs that use Swampland bundles.
| Itemset | Items | Effect |
|---|---|---|
| Currently disabled Whenever you gain a status effect, give it to the enemy as well | ||
| Any 3 rings | Ring items trigger twice | |
| Battle Start: Your opponent is stunned | ||
| Gain 6 speed | ||
| The first time the enemy gains poison | ||
| On Hit: Reduce countdowns by 1. | ||
| Negates negative base stats | ||
| Turn Start: Steal 2 armor | ||
| First Turn: Gain 3 armor | ||
| Battle Start: Give the enemy 20 armor | ||
| Battle Start: Trigger Exposed | ||
| Exposed: Trigger Symphony 3 times | ||
| Battle Start: Gain 2 armor | ||
| As long as you've below 50% health | ||
| Turn Start: If you are stunned | ||
| Gain 5 health |


