Cauldron: Difference between revisions

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| [[File:Cherry_Bomb.png]] Cherry Bomb || [[File:Grilling_Skewer.png]] Grilling Skewer || Cherry Blade || Battle Start & Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3   
| [[File:Cherry_Bomb.png]] Cherry Bomb || [[File:Grilling_Skewer.png]] Grilling Skewer || Cherry Blade || Battle Start & Exposed: Deal 4 damage || [[File:Icon_attack.png]] 3   
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| [[File:Cherry_Bomb.png]] Cherry Bomb || Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3
| [[File:Cherry_Bomb.png]] Cherry Bomb || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Toxic Cherry || Turn Start: Gain 1 poison and deal 1 damage to the enemy || [[File:Icon_attack.png]] 3
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| [[File:Cherry_Bomb.png]] Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5  
| [[File:Cherry_Bomb.png]] Cherry Bomb || Redwood Roast || Explosive Roast || Battle Start: Deal 1 damage 4 times || [[File:Icon health.png]] 5  
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| [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || [[File:Grilling_Skewer.png]] Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3  
| [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || [[File:Grilling_Skewer.png]] Grilling Skewer || Melonvine Whip || On Hit: Decrease 1 random status effect || [[File:Icon_attack.png]] 3  
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| [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || Poisonous Mushroom || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3  
| [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3  
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| [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide ||  
| [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || Silverscale Fish || Underwater Watermelon || Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide ||  
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| Honey || [[File:Grilling_Skewer.png]] Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3
| Honey || [[File:Grilling_Skewer.png]] Grilling Skewer || Bee Stinger || First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit || [[File:Icon_attack.png]] 3
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| Honey || Poisonous Mushroom || Honey-glazed Shroom || Turn Start: Give the enemy 2 poison ||  [[File:Icon_attack.png]] 4
| Honey || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Honey-glazed Shroom || Turn Start: Give the enemy 2 poison ||  [[File:Icon_attack.png]] 4
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| Honey || Redwood Roast || Honey Ham || Double your max health ||  
| Honey || Redwood Roast || Honey Ham || Double your max health ||  
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| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health ||  
| Honey || Vampiric Flask || Sweet Wine || Wounded: Restore 30 health ||  
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| Poisonous Mushroom || [[File:Grilling_Skewer.png]] Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4
| [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || [[File:Grilling_Skewer.png]] Grilling Skewer || Deathcap Bow || Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike || [[File:Icon_attack.png]] 4
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| Poisonous Mushroom || [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3  
| [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || Bitter Melon || Turn Start: Convert 1 stack of another status effect to 1 poison || [[File:Icon_attack.png]] 3  
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| Redwood Roast || [[File:Grilling_Skewer.png]] Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4
| Redwood Roast || [[File:Grilling_Skewer.png]] Grilling Skewer || Ham Bat || Battle Start: Gain 2 additional strike || [[File:Icon health.png]] 5 [[File:Icon_attack.png]] 4
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| Redwood Roast || Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5  
| Redwood Roast || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Moldy Meat || - || [[File:Icon health.png]] -5 [[File:Icon_attack.png]] 5  
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| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5  
| Redwood Roast || Silverscale Fish || Shark Roast || Exposed: Give the enemy 2 riptides || [[File:Icon health.png]] 5  
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| Silverscale Fish || [[File:Grilling_Skewer.png]] Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2
| Silverscale Fish || [[File:Grilling_Skewer.png]] Grilling Skewer || Silverscale Swordfish || Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit || [[File:Icon_attack.png]] 2
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| Silverscale Fish || Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3
| Silverscale Fish || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Poisonous Pufferfish || Battle Start: Gain 3 poison and give the enemy 2 riptide || [[File:Icon_attack.png]] 3
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| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3
| Silverscale Fish || Sour Lemon || Lemon Shark || Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid || [[File:Icon speed.png]] 3
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| Sour Lemon || [[File:Grilling_Skewer.png]] Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4
| Sour Lemon || [[File:Grilling_Skewer.png]] Grilling Skewer || Lemontree Branch || On Hit: Spend 2 speed and gain 1 additional strike on your next turn || [[File:Icon_attack.png]] 2 [[File:Icon speed.png]] 4
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| Sour Lemon || Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4
| Sour Lemon || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Poisonous Lemon || Battle Start: Gain 1 acid and 5 poison || [[File:Icon_attack.png]] 3 [[File:Icon speed.png]] 4
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| Spiny Chestnut || [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || Horned Melon || Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns ||  
| Spiny Chestnut || [[File:Clearspring_Watermelon.png]] Clearspring Watermelon || Horned Melon || Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns ||  
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| Spiny Chestnut || [[File:Grilling_Skewer.png]] Grilling Skewer || Blackbriar Bow || Can't Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4  
| Spiny Chestnut || [[File:Grilling_Skewer.png]] Grilling Skewer || Blackbriar Bow || Can't Strike Turn Start: Gain thorns equal to your attack || [[File:Icon_attack.png]] 4  
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| Spiny Chestnut || Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3
| Spiny Chestnut || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Poisonous Durian || Turn Start: Gain 1 poison and 1 thorns || [[File:Icon_attack.png]] 3
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| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns ||  
| Spiny Chestnut || Silverscale Fish || Spiny Snapper || Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns ||  
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| Vampiric Wine || [[File:Grilling_Skewer.png]] Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they're wounded || [[File:Icon_attack.png]] 2
| Vampiric Wine || [[File:Grilling_Skewer.png]] Grilling Skewer || Broken Wineglass || Wounded: On your next turn, Keep striking the enemy until they're wounded || [[File:Icon_attack.png]] 2
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| Vampiric Wine || Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2
| Vampiric Wine || [[File:Poisonous_Mushroom.png]] Poisonous Mushroom || Mushroom Soup || Turn Start: Gain 1 poison and 1 regeneration (Wood) || [[File:Icon_attack.png]] 2
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| Vampiric Wine || Redwood Roast || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5  
| Vampiric Wine || Redwood Roast || Blood Sausage || Wounded: Restore 1 health 5 times || [[File:Icon health.png]] 5  

Revision as of 17:19, 2 August 2025

Combined Foods

Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects.

Source Item 1 Source Item 2 Outcome Item Effect Buff
Cherry Bomb Clearspring Watermelon Melon Bomb Battle Start, Exposed & Wounded: Decrease a random status effect by 1. Whenever a status effect is decreased, deal 1 damage to the enemy
Cherry Bomb Grilling Skewer Cherry Blade Battle Start & Exposed: Deal 4 damage 3
Cherry Bomb Poisonous Mushroom Toxic Cherry Turn Start: Gain 1 poison and deal 1 damage to the enemy 3
Cherry Bomb Redwood Roast Explosive Roast Battle Start: Deal 1 damage 4 times 5
Cherry Bomb Silverscale Fish Explosive Fish Battle Start: Give the enemy 1 riptide and deal 2 damage to them for each riptide they have
Cherry Bomb Sour Lemon Combustible Lemon Turn Start: Spend 1 speed to deal 2 damage 3
Cherry Bomb Spiny Chestnut Trail Mix Battle Start: Deal 1 damage and gain 1 thorns. Repeat 3 times.
Cherry Bomb Stone Steak Granite Cherry If your health is full, gain 2 armor and deal 2 damage. Repeat 3 times
Cherry Bomb Vampiric Wine Cherry Cocktail Battle Start & Wounded: Deal 3 damage and restore 3 health
Clearspring Watermelon Grilling Skewer Melonvine Whip On Hit: Decrease 1 random status effect 3
Clearspring Watermelon Poisonous Mushroom Bitter Melon Turn Start: Convert 1 stack of another status effect to 1 poison 3
Clearspring Watermelon Silverscale Fish Underwater Watermelon Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide
Clearspring Watermelon Sour Lemon Melon Lemonade Battle Start, Exposed & Wounded: Remove all Acid 3
Clearspring Watermelon Spiny Chestnut Horned Melon Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns
Grilling Skewer Spiny Chestnut Blackbriar Bow Can't Strike Turn Start: Gain thorns equal to your attack 4
Honey Cherry Bomb Sugar Bomb Turn Start: Deal 1 damage 3 times
Honey Clearspring Watermelon Honeydew Melon Battle Start: Give all your status effects to the enemy
Honey Grilling Skewer Bee Stinger First Turn: Give the enemy 4 poison, 3 Acid, and 2 stun on hit 3
Honey Poisonous Mushroom Honey-glazed Shroom Turn Start: Give the enemy 2 poison 4
Honey Redwood Roast Honey Ham Double your max health
Honey Spiny Chestnut Candied Nuts Battle Start: Gain 3 thorns. Thorns deal double damage
Honey Silverscale Fish Honey Caviar Exposed: Give the enemy 10 riptide
Honey Sour Lemon Lemon Syrup Battle Start: Double your speed 3
Honey Stone Steak Rock Candy Battle start: Gain 15 armor. If your health is full, gain an additional 15 armor
Honey Vampiric Flask Sweet Wine Wounded: Restore 30 health
Poisonous Mushroom Grilling Skewer Deathcap Bow Battle Start: Gain 3 poison. Turn Start: If you have poison. Gain 1 additional strike 4
Poisonous Mushroom Clearspring Watermelon Bitter Melon Turn Start: Convert 1 stack of another status effect to 1 poison 3
Redwood Roast Grilling Skewer Ham Bat Battle Start: Gain 2 additional strike 5 4
Redwood Roast Poisonous Mushroom Moldy Meat - -5 5
Redwood Roast Silverscale Fish Shark Roast Exposed: Give the enemy 2 riptides 5
Redwood Roast Sour Lemon Lemon Roast Battle Start: Gain 2 acid 5 5
Redwood Roast Spiny Chestnut Roasted Chestnut Battle Start: Gain 4 thorns 5
Redwood Roast Stone Steak Petrified Chestnut Battle Start: If your health is full, gain 6 thorns and 6 armor
Redwood Roast Vampiric Wine Blood Sausage Wounded: Restore 1 health 5 times 5
Sour Lemon Spiny Chestnut Spiny Kiwifruit Battle Start: Gain 3 acid and gain thorns equal to acid 3
Sour Lemon Vampiric Wine Blood Orange Battle Start: Gain 3 acid. Wounded: Convert all your acid to regeneration. 4
Sour Lemon Stone Steak Limestone Fruit Battle Start: Gain 8 armor. If your health is not full, gain 8 acid 3
Silverscale Fish Grilling Skewer Silverscale Swordfish Battle Start: Gain 1 additional strike. First Turn: Give the enemy 1 riptide on hit 2
Silverscale Fish Poisonous Mushroom Poisonous Pufferfish Battle Start: Gain 3 poison and give the enemy 2 riptide 3
Silverscale Fish Sour Lemon Lemon Shark Battle Start: Gain 1 Acid Exposed: Give the enemy riptide equal to your acid 3
Silverscale Fish Spiny Chestnut Spiny Snapper Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns
Sour Lemon Grilling Skewer Lemontree Branch On Hit: Spend 2 speed and gain 1 additional strike on your next turn 2 4
Sour Lemon Poisonous Mushroom Poisonous Lemon Battle Start: Gain 1 acid and 5 poison 3 4
Spiny Chestnut Clearspring Watermelon Horned Melon Battle Start, Exposed & Wounded: Decrease 2 random status effects by 1 and gain that much thorns
Spiny Chestnut Grilling Skewer Blackbriar Bow Can't Strike Turn Start: Gain thorns equal to your attack 4
Spiny Chestnut Poisonous Mushroom Poisonous Durian Turn Start: Gain 1 poison and 1 thorns 3
Spiny Chestnut Silverscale Fish Spiny Snapper Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, gain 3 thorns
Spiny Chestnut Sour Lemon Spiny Kiwifruit Battle Start: Gain 3 acid and gain thorns equal to acid 3
Spiny Chestnut Stone Steak Petrified Chestnut Battle Start: If your health is full, gain 6 thorns and 6 armor
Spiny Chestnut Vampiric Wine Spiked Wine Wounded: Restore 5 health and gain 5 thorns
Stone Steak Grilling Skewer Rocksalt Sword Turn Start: If your health is full, gain 1 additional strike 2 6
Stone Steak Spiny Chestnut Petrified Chestnut Battle Start: If your health is full, gain 6 thorns and 6 armor
Stone Steak Vampiric Wine Bloody Steak Wounded: Restore 10 health and gain 5 armor
Vampiric Wine Clearspring Watermelon Melon Wine Battle Start, Exposed & Wounded: Decrease a random status effect by 1 and restore 3 health
Vampiric Wine Grilling Skewer Broken Wineglass Wounded: On your next turn, Keep striking the enemy until they're wounded 2
Vampiric Wine Poisonous Mushroom Mushroom Soup Turn Start: Gain 1 poison and 1 regeneration (Wood) 2
Vampiric Wine Redwood Roast Blood Sausage Wounded: Restore 1 health 5 times 5
Vampiric Wine Silverscale Fish Deepsea Wine Wounded: Give the enemy 1 riptide. Whenever riptide triggers, restore 3 health
Vampiric Wine Spiny Chestnut Spiked Wine Wounded: Restore 5 health and gain 5 thorns
Vampiric Wine Sour Lemon Blood Orange Battle Start: Gain 3 acid. Wounded: Convert all your Acid to regeneration 4
Vampiric Wine Stone Steak Bloody Steak Wounded: Restore 10 health and gain 5 armor
... ... ... ... ...

Note: This list is not complete.