Woodland map: Difference between revisions
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Largestill (talk | contribs) m Added a note about Hero's Graves being able to spawn with 2 graves. |
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* [[File:Fortune teller.png]] [[Crystal Ball|Crystal Balls]] allow choosing between one of three locations on the map to be revealed. They are always visible when the player is near. | * [[File:Fortune teller.png]] [[Crystal Ball|Crystal Balls]] allow choosing between one of three locations on the map to be revealed. They are always visible when the player is near. | ||
* [[File:Blacksmith.png]] [[Forge Upgrades|Forges]] allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold. | * [[File:Blacksmith.png]] [[Forge Upgrades|Forges]] allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold. | ||
* [[File:Golem.png]] [[Golem | * [[File:Golem.png]] [[Golem]] can combine two items of the same common or golden item. | ||
* [[File:Tower.png]] Lookout | * [[File:Tower.png]] [[Lookout Tower]] reveals the map in a 13 tile radius around them. | ||
* [[File:Wandering merchant.png]] Traveling | * [[File:Wandering merchant.png]] [[Traveling Merchant]] has a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold. Rare items cost 3 or 5 Gold while Heroic items cost 5 or 10 Gold. Their inventory can be replenished at the cost of 1 gold. The replenish cost increases by 1 gold for each previous replenish. | ||
* [[File:Waypoint.png]] | * [[File:Waypoint.png]] [[Waypoint]] unlocks fast traveling points which allow the player to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is near. | ||
* [[File:Heroic chest.png]] Hero's | * [[File:Heroic chest.png]] [[Hero's Grave]] choose between one of three Heroic rarity items to add to the inventory. They always spawn some distance from the house. They usually spawn in an enclosed area where the gates are only open at night. The can rarely spawn with two graves. | ||
The Woodland map is continuous and spread across four biomes. Each biome will spawn specific enemies and locations. | The Woodland map is continuous and spread across four biomes. Each biome will spawn specific enemies and locations. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 20: | Line 20: | ||
| '''Starting Area''' | | '''Starting Area''' | ||
| {{:Bear|iconLink}}<br>{{:Spider |iconLink}}<br>{{:Wolf |iconLink}} | | {{:Bear|iconLink}}<br>{{:Spider |iconLink}}<br>{{:Wolf |iconLink}} | ||
| [[File:House.png]] Home: Spawns next to the player and can be used at night to wait until the next day and restore all health | | [[File:House.png]] [[Home]]: Spawns next to the player and can be used at night to wait until the next day and restore all health | ||
|- | |- | ||
| '''Flower Glade''' | | '''Flower Glade''' | ||
| {{:Hedgehog |iconLink}}<br>{{:Spider |iconLink}} | | {{:Hedgehog |iconLink}}<br>{{:Spider |iconLink}} | ||
| [[File:Fairy.png]] Fairy: can transform an item into another item of the same rarity | | [[File:Fairy.png]] [[Fairy]]: can transform an item into another item of the same rarity | ||
| [[File:Fairy queen.png]] Fairy Queen: can transform all items into other items of higher rarity | | [[File:Fairy queen.png]] [[Fairy Queen]]: can transform all items into other items of higher rarity | ||
|- | |- | ||
| '''Rocky Plains''' | | '''Rocky Plains''' | ||
| {{:Raven |iconLink}}<br>{{:Wolf |iconLink}} | | {{:Raven |iconLink}}<br>{{:Wolf |iconLink}} | ||
| [[File:Lockbox.png]] Jewelry Box: can choose between one of three Jewelry items to add to inventory | | [[File:Lockbox.png]] [[Jewelry Box]]: can choose between one of three Jewelry items to add to inventory | ||
| [[File:Well.png]] [[Wishing Well]]: can throw 5 Gold to gain a Golden item, 10 to gain a Diamond item, or 20 to gain a permanent boon | | [[File:Well.png]] [[Wishing Well]]: can throw 5 Gold to gain a Golden item, 10 to gain a Diamond item, or 20 to gain a permanent boon | ||
|- | |- | ||
| '''Forest''' | | '''Forest''' | ||
| {{:Bat |iconLink}}<br>{{:Bear |iconLink}} | | {{:Bat |iconLink}}<br>{{:Bear |iconLink}} | ||
| [[File:Cauldron.png]] Cauldron: can combine two food items | | [[File:Cauldron.png]] [[Cauldron]]: can combine two food items | ||
| [[File:Beehive.png]] Beehive: gain a [[Honeycomb]] that can be combined with food items at a Cauldron | | [[File:Beehive.png]] [[Beehive]]: gain a [[Honeycomb]] that can be combined with food items at a Cauldron | ||
|} | |} | ||
Revision as of 19:10, 3 April 2026

The following locations can be found anywhere on the map:
Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome.
Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
Campfires can be used at night to wait until the next day and restore 10 Health.
Crystal Balls allow choosing between one of three locations on the map to be revealed. They are always visible when the player is near.
Forges allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold.
Golem can combine two items of the same common or golden item.
Lookout Tower reveals the map in a 13 tile radius around them.
Traveling Merchant has a selection of 5 Rare and 1 Heroic rarity items that can be bought using gold. Rare items cost 3 or 5 Gold while Heroic items cost 5 or 10 Gold. Their inventory can be replenished at the cost of 1 gold. The replenish cost increases by 1 gold for each previous replenish.
Waypoint unlocks fast traveling points which allow the player to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is near.
Hero's Grave choose between one of three Heroic rarity items to add to the inventory. They always spawn some distance from the house. They usually spawn in an enclosed area where the gates are only open at night. The can rarely spawn with two graves.
The Woodland map is continuous and spread across four biomes. Each biome will spawn specific enemies and locations.
| Biome | Enemies | Locations | Rare Locations |
|---|---|---|---|
| Starting Area | |||
| Flower Glade | |||
| Rocky Plains | |||
| Forest |


