Swampland map: Difference between revisions
From He is Coming Official Wiki
"The spawn requirement is that you've discarded 15 or so items (the items you didnt pick from chests) since the trash heap events on the island is made up of your past discards" - Simon @ Chronocle |
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| '''Misplaced Mire''' | | '''Misplaced Mire''' | ||
| Racoon | | [[File:Enemy racoon.png]] Racoon | ||
| Trash Heap: contains 3 items of random rarity which you skipped in previous chests<br> Junksmith: create a copy of a non-unique item. <br> Note: Only spawns after you've discarded 15 or so items (i.e. items you didn't pick from chests) | | Trash Heap: contains 3 items of random rarity which you skipped in previous chests<br> Junksmith: create a copy of a non-unique item. <br> Note: Only spawns after you've discarded 15 or so items (i.e. items you didn't pick from chests) | ||
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Revision as of 21:22, 8 August 2025

The following locations can be found anywhere on the map:
Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Forest biome.
Ferryman takes you to one of three other islands. Each island will have one, which is always visible when the player is near.
Bargaining Tents have a selection of 2 Rare rarity items that can be bought for 5 Gold. Can choose to haggle, which has a 75% chance to change the price to 4 and a 25% chance to change the price to 7. Cannot appear on the Starting Island.
Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
Campfires can be used at night to wait until the next day and restore 10 Health.
Forges allow choosing between two bonuses to add to the weapon. If weapon already has one it can be replaced for 10 Gold.
Sinkhole takes you to a random island. Cannot appear on the Starting Island.
The Swampland map is divided into islands accessible via the Ferryman. Each island will spawn specific enemies and locations.
| Island | Enemies | Locations |
|---|---|---|
| Starting Island | File:Enemy frog.png Frog File:Enemy snake.png Snake |
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| Abandoned Quarry | File:Enemy beaver.png Beaver File:Enemy frog.png Frog |
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| Glyph Ruins | File:Enemy beaver.png Beaver File:Enemy turtle.png Turtle |
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| Golem Home | File:Enemy beaver.png Beaver File:Enemy slime.png Slime |
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| Lushwood Grove | File:Enemy bee.png Honey Bee | |
| Scorched Hill | File:Enemy dragonfly.png Dragonfly File:Enemy slime.png Slime |
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| Sunken Palace | File:Enemy palace guard.png Palace Guard | |
| Witch Marsh | File:Enemy dragonfly.png Dragonfly File:Enemy frog.png Frog |
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| Misplaced Mire | File:Enemy racoon.png Racoon | Trash Heap: contains 3 items of random rarity which you skipped in previous chests Junksmith: create a copy of a non-unique item. Note: Only spawns after you've discarded 15 or so items (i.e. items you didn't pick from chests) |


