Swampland enemies: Difference between revisions
From He is Coming Official Wiki
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! [[File:Icon health.png]] Health | ! [[File:Icon health.png]] Health | ||
! [[File:Icon attack.png]] Attack | ! [[File:Icon attack.png]] Attack | ||
! [[File:Icon armor.png]] Armor | |||
! [[File:Icon speed.png]] Speed | ! [[File:Icon speed.png]] Speed | ||
! Trait | ! Trait | ||
|- | |- | ||
| [[File:Hydraacid 160x160 outline.png|50px]] Acid Head || 1 || | | [[File:Hydraacid 160x160 outline.png|50px]] Acid Head || 1 || 10 || 3 || 30 || 4 || On Hit: Give the player 1 acid | ||
|- | |- | ||
| [[File:Hydratide 160x160 outline.png|50px]] Riptide Head || 2 || 30 || 5 || -1 || On Hit: Give the player 1 riptide | | [[File:Hydratide 160x160 outline.png|50px]] Riptide Head || 2 || 30 || 5 || 0 || -1 || On Hit: Give the player 1 riptide | ||
|- | |- | ||
| [[File:Hydrapoison 160x160 outline.png|50px]] Poison Head || 3 || 50 || 2 || 2 || On Hit: Give the player 2 poison | | [[File:Hydrapoison 160x160 outline.png|50px]] Poison Head || 3 || 50 || 2 || 0 || 2 || On Hit: Give the player 2 poison | ||
|- | |- | ||
| [[File:Hydrastun 160x160 outline.png|50px]] Stun Head || 4 || | | [[File:Hydrastun 160x160 outline.png|50px]] Stun Head || 4 || 20 || 5 || 30 || 5 || Battle Start: Give the player 3 stun | ||
|} | |} | ||
Revision as of 13:20, 8 July 2025
Common enemies
Swampland common enemies only appear in Swampland and Kingmaker maps. They spawn only in certain islands and their stats increase each week..
| Enemy | Level 1 | Level 2 | Level 3 | Trait | Islands |
|---|---|---|---|---|---|
| File:Enemy snake.png Snake | First Turn: Snake applies 2/3/4 poison on hit | Starting Island | |||
| File:Enemy frog.png Frog | When exposed Frog gains 1/2/3 armor | Starting Island Abandoned Quarry Witch Marsh | |||
| File:Enemy beaver.png Beaver | Battle Start: Beaver gains 3/4/5 regeneration | Abandoned Quarry Glyph Ruins Golem Home | |||
| File:Enemy dragonfly.png Dragonfly | Battle Start: If Dragonfly has more speed it gains attack equal to the difference | Scorched Hill Witch Marsh | |||
| File:Enemy palace guard.png Palace Guard | Sunken Palace | ||||
| File:Enemy slime.png Slime | Battle Start: Give the player 4/6/8 gold | Golem Home Scorched Hill | |||
| File:Enemy turtle.png Turtle | Turtle loses all armor upon taking damage | Glyph Ruins | |||
| File:Enemy bee.png Honey Bee | First Turn: Give the player 3/4/5 poison, 2/3/4 acid and 1/2/3 stun | Lushwood Grove |
Bosses
Swampland bosses appear at the end of the week in Swampland maps. The week's boss and its stats can be seen in advance by pressing Tab.
| Boss | Trait | Week | ||||
|---|---|---|---|---|---|---|
| File:Bosssprite slime.png Carnivorous Slime | 20 | 1 | 5 | 5 | Battle Start: Give 3 acid to the player and convert all player health except 1 to armor | 1 |
| File:Bosssprite fungal.png Fungal Giant | 30 | 3 | 0 | 0 | Battle Start: Fungal Giant gains 1 poison for each status effect the player has | 1 |
| File:Bosssprite gastropod.png Ironshell Snail | 5 | 3 | 50 | -1 | Battle Start: Ironshell Snail gains 5 acid | 1 |
| File:Bosssprite druid.png Stormcloud Druid | 20 | 2 | 0 | 2 | Every Other Strike: Stun the player for 1 turn | 1 |
| File:Bosssprite siren.png Swampsong Siren | 15 | 3 | 0 | 2 | Battle Start: Swampsong Siren gives the player -2 attack | 1 |
| File:Bosssprite toad.png Toxic Miretoad | 20 | 2 | 0 | 3 | Battle Start: Toxic Miretoad steals all of the player's armor and gives them 3 poison | 1 |
| File:Bosssprite spirit.png Clearspring Spirit | 30 | 3 | 0 | 2 | Battle Start: Clearspring Spirit gains 10 purity and on hit randomly decreases it on itself or player | 2 |
| File:Bosssprite griffin.png Granite Griffin | 20 | 5 | 10 | 0 | Wounded: Granite Griffin gains 40 armor and gets stunned for 4 turns | 2 |
| File:Bosssprite shark.png Silverscale Shark | 15 | 0 | 10 | 3 | Turn Start: Give the player 2 riptide and gain 1 attack for each riptide the player has | 2 |
| File:Bosssprite tortoise.png Tockshell Tortoise | 20 | 4 | 10 | 0 | Whenever Rockshell Tortoise is struck, it gains 4 armor | 2 |
Swampland Hydra
The final fight on Swampland maps is against 3 out of 4 Swampland Hydra heads, in a predefined order. Before the fight the player will be shown all four heads and asked to remove one of them.
| Head | Fight | Trait | ||||
|---|---|---|---|---|---|---|
| File:Hydraacid 160x160 outline.png Acid Head | 1 | 10 | 3 | 30 | 4 | On Hit: Give the player 1 acid |
| File:Hydratide 160x160 outline.png Riptide Head | 2 | 30 | 5 | 0 | -1 | On Hit: Give the player 1 riptide |
| File:Hydrapoison 160x160 outline.png Poison Head | 3 | 50 | 2 | 0 | 2 | On Hit: Give the player 2 poison |
| File:Hydrastun 160x160 outline.png Stun Head | 4 | 20 | 5 | 30 | 5 | Battle Start: Give the player 3 stun |


