Kingmaker map: Difference between revisions
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The following locations can be found anywhere on the map: | The following locations can be found anywhere on the map: | ||
* [[File:Chest.png]] Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Area biome. | * [[File:Chest.png]] Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Area biome. | ||
* [[File:Beehive.png]] Beehives give a Honeycomb that can be combined with food items at a Cauldron. | * [[File:Beehive.png]] Beehives give a Honeycomb that can be combined with food items at a Cauldron but are protected by Honey Bee enemies. | ||
* [[File:Bladeoil.png]] Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon. | * [[File:Bladeoil.png]] Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon. | ||
* [[File:Campfire.png]] Campfires can be used at night to wait until the next day and restore 10 Health. | * [[File:Campfire.png]] Campfires can be used at night to wait until the next day and restore 10 Health. | ||
Revision as of 12:27, 8 July 2025
The following locations can be found anywhere on the map:
Treasure Chests allow choosing between one of three Common rarity items to add to the inventory. There is a 1/80 chance items will be Golden and a 1/500 chance the items will be Diamond. More common in the Starting Area biome.
Beehives give a Honeycomb that can be combined with food items at a Cauldron but are protected by Honey Bee enemies.
Blade Oils allow choosing between giving the weapon 1 Attack, Armor or Speed. Refreshes if the weapon is changed. Each oil can only be applied once per weapon.
Campfires can be used at night to wait until the next day and restore 10 Health.
Lookout Towers reveal the map in a 11 tile radius around them.
Woodcutters can combine two items into a random item of Heroic rarity.
Scrying Pools create and reveal a new rare location on the map.
Waypoints allow traveling to them instantly at any point by hovering over them in map mode and pressing Space. They are always visible when the player is near.
The Kingmaker map is continuous and divided into seven biomes. Each biome will spawn specific enemies and locations.
| Biome | Enemies | Locations |
|---|---|---|
| Starting Area | File:Enemy frog.png Frog File:Enemy wolf.png Wolf |
|
| Blackrock Battlefield | File:Enemy bee.png Dragonfly File:Enemy crow.png Raven |
|
| Cauldron Hollow | File:Enemy bear.png Bear File:Enemy beaver.png Beaver |
|
| Elderwood Cemetery | File:Enemy bat.png Bat File:Enemy snake.png Snake |
|
| Farmlands | No enemies | |
| Golem Glade | File:Enemy hedgehog.png Hedgehog File:Enemy turtle.png Turtle |
|
| Petrified Forest | File:Enemy slime.png Slime File:Enemy spider.png Spider |


