Template:Infobox enemy: Difference between revisions
From He is Coming Official Wiki
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| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2 | | basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2 | ||
| trait = Bear gains 3/4/5 additional attack while the player has armor | | trait = Bear gains 3/4/5 additional attack while the player has armor | ||
| | | woodland = Starting Area, Forest | ||
| | | swampland = - | ||
| | | kingmaker = Cauldron Hollow | ||
}} | }} | ||
<pre> | <pre> | ||
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| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2 | | basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2 | ||
| trait = Bear gains 3/4/5 additional attack while the player has armor | | trait = Bear gains 3/4/5 additional attack while the player has armor | ||
| | | woodland = Starting Area Forest | ||
| | | swampland = - | ||
| | | kingmaker = Cauldron Hollow | ||
}} | }} | ||
</pre> | </pre> | ||
Latest revision as of 04:09, 21 August 2025
Example
The following is a sample output of this template:
|
| |||
|---|---|---|---|
| Base Stats | Level 1 | Level 2 | Level 3 |
| Trait | Bear gains 3/4/5 additional attack while the player has armor | ||
| Woodland | Starting Area, Forest | ||
| Swampland | - | ||
| Kingmaker | Cauldron Hollow | ||
{{Infobox enemy
| image = Battle_Bear_16x.png
| basestats1 = [[File:Icon health.png]] 3<br>[[File:Icon attack.png]] 1<br>[[File:Icon armor.png]] 2<br>[[File:Icon speed.png]] 0
| basestats2 = [[File:Icon health.png]] 5<br>[[File:Icon attack.png]] 2<br>[[File:Icon armor.png]] 3<br>[[File:Icon speed.png]] 1
| basestats3 = [[File:Icon health.png]] 7<br>[[File:Icon attack.png]] 3<br>[[File:Icon armor.png]] 4<br>[[File:Icon speed.png]] 2
| trait = Bear gains 3/4/5 additional attack while the player has armor
| woodland = Starting Area Forest
| swampland = -
| kingmaker = Cauldron Hollow
}}



