Swampland enemies: Difference between revisions
From He is Coming Official Wiki
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| [[File:Enemy snake.png]] Snake | | [[File:Enemy snake.png]] Snake | ||
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon speed.png]] 2 speed | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed | ||
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon speed.png]] 3 speed | | [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed | ||
| First Turn: Snake applies 2 poison on hit | | [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 4 speed | ||
| First Turn: Snake applies 2/3/4 poison on hit | |||
| Starting Island | | Starting Island | ||
|- | |- | ||
| [[File:Enemy frog.png]] Frog | | [[File:Enemy frog.png]] Frog | ||
| [[File:Icon health.png]] | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 2 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| [[File:Icon health.png]] | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 3 Armor<br>[[File:Icon speed.png]] 2 speed | ||
| When exposed Frog gains 1 armor | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 4 Armor<br>[[File:Icon speed.png]] 3 speed | ||
| When exposed Frog gains 1/2/3 armor | |||
| Starting Island<br>Abandoned Quarry<br>Witch Marsh | | Starting Island<br>Abandoned Quarry<br>Witch Marsh | ||
|- | |- | ||
| [[File:Enemy beaver.png]] Beaver | | [[File:Enemy beaver.png]] Beaver | ||
| [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon speed.png]] 1 speed | | [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 1 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 1 speed | ||
| [[File:Icon health.png]] 6 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon speed.png]] 2 speed | | [[File:Icon health.png]] 6 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 2 speed | ||
| [[File:Icon health.png]] 8 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon speed.png]] 3 speed | | [[File:Icon health.png]] 8 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed | ||
| Battle Start: Beaver gains 4 regeneration | | Battle Start: Beaver gains 3/4/5 regeneration | ||
| Abandoned Quarry<br>Glyph Ruins<br>Golem Home | | Abandoned Quarry<br>Glyph Ruins<br>Golem Home | ||
|- | |- | ||
| [[File:Enemy bee.png]] Dragonfly | | [[File:Enemy bee.png]] Dragonfly | ||
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon speed.png]] 3 speed | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 3 speed | ||
| [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon speed.png]] 5 speed | | [[File:Icon health.png]] 3 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 5 speed | ||
| [[File:Icon health.png]] 4 Health<br>[[File:Icon attack.png]] 0 Attack<br>[[File:Icon armor.png]] 0 Armor<br>[[File:Icon speed.png]] 7 speed | |||
| Battle Start: If Dragonfly has more speed than you it gains attack equal to the difference | | Battle Start: If Dragonfly has more speed than you it gains attack equal to the difference | ||
| Scorched Hill<br>Witch Marsh | | Scorched Hill<br>Witch Marsh | ||
|- | |- | ||
| [[File:Enemy palace guard.png]] Palace Guard | | [[File:Enemy palace guard.png]] Palace Guard | ||
| [[File:Icon health.png]] | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 10 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| [[File:Icon health.png]] | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 6 Attack<br>[[File:Icon armor.png]] 15 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 9 Attack<br>[[File:Icon armor.png]] 20 Armor<br>[[File:Icon speed.png]] 0 speed | |||
| | | | ||
| Sunken Palace | | Sunken Palace | ||
|- | |- | ||
| [[File:Enemy slime.png]] Slime | | [[File:Enemy slime.png]] Slime | ||
| [[File:Icon health.png]] | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 2 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| [[File:Icon health.png]] | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 4 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| Battle Start: Give the player 4 gold | | [[File:Icon health.png]] 2 Health<br>[[File:Icon attack.png]] 2 Attack<br>[[File:Icon armor.png]] 6 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| Battle Start: Give the player 4/6/8 gold | |||
| Golem Home<br>Scorched Hill | | Golem Home<br>Scorched Hill | ||
|- | |- | ||
| [[File:Enemy turtle.png]] Turtle | | [[File:Enemy turtle.png]] Turtle | ||
| [[File:Icon health.png]] 1 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon speed.png]] 0 speed | | [[File:Icon health.png]] 1 Health<br>[[File:Icon attack.png]] 3 Attack<br>[[File:Icon armor.png]] 15 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| [[File:Icon health.png]] 1 Health<br>[[File:Icon attack.png]] 6 Attack<br>[[File:Icon speed.png]] 0 speed | | [[File:Icon health.png]] 1 Health<br>[[File:Icon attack.png]] 6 Attack<br>[[File:Icon armor.png]] 15 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| Turtle | | [[File:Icon health.png]] 1 Health<br>[[File:Icon attack.png]] 9 Attack<br>[[File:Icon armor.png]] 15 Armor<br>[[File:Icon speed.png]] 0 speed | ||
| Turtle loses all armor upon taking damage | |||
| Glyph Ruins | | Glyph Ruins | ||
|} | |} | ||
Revision as of 12:06, 8 July 2025
Common enemies
Swampland common enemies only appear in Swampland and Kingmaker maps. They spawn only in certain islands and their stats increase each week..
| Enemy | Level 1 | Level 2 | Level 3 | Trait | Islands |
|---|---|---|---|---|---|
| File:Enemy snake.png Snake | First Turn: Snake applies 2/3/4 poison on hit | Starting Island | |||
| File:Enemy frog.png Frog | When exposed Frog gains 1/2/3 armor | Starting Island Abandoned Quarry Witch Marsh | |||
| File:Enemy beaver.png Beaver | Battle Start: Beaver gains 3/4/5 regeneration | Abandoned Quarry Glyph Ruins Golem Home | |||
| File:Enemy bee.png Dragonfly | Battle Start: If Dragonfly has more speed than you it gains attack equal to the difference | Scorched Hill Witch Marsh | |||
| File:Enemy palace guard.png Palace Guard | Sunken Palace | ||||
| File:Enemy slime.png Slime | Battle Start: Give the player 4/6/8 gold | Golem Home Scorched Hill | |||
| File:Enemy turtle.png Turtle | Turtle loses all armor upon taking damage | Glyph Ruins |
Bosses
Swampland bosses appear at the end of the week in Swampland maps. The week's boss and its stats can be seen in advance by pressing Tab.
| Boss | Trait | Week | |||
|---|---|---|---|---|---|
| File:Bosssprite slime.png Carnivorous Slime | 25 | 1 | 5 | Battle Start: Carnivorous Slime gives 3 acid to the player and converts all player health except 1 to armor | 1 |
| File:Bosssprite fungal.png Fungal Giant | 30 | 3 | 0 | Battle Start: Fungal Giant gains 1 poison for each status effect the player has | 1 |
| File:Bosssprite gastropod.png Ironshell Snail | 5 | 3 | -1 | Has 50 armor but starts with 5 acid | 1 |
| File:Bosssprite druid.png Stormcloud Druid | 20 | 2 | 2 | Every Other Strike: Stun the player for 1 turn | 1 |
| File:Bosssprite siren.png Swampsong Siren | 15 | 3 | 2 | Battle Start: Swampsong Siren gives the player -2 attack | 1 |
| File:Bosssprite toad.png Toxic Miretoad | 20 | 2 | 3 | Battle Start: Toxic Miretoad steals all of the player's armor and gives them 3 poison | 1 |
| File:Bosssprite spirit.png Clearspring Spirit | 30 | 3 | 2 | Battle Start: Toxic Clearspring Spirit gains 10 purity and on hit randomly decreases it on itself or player | 2 |
| File:Bosssprite griffin.png Granite Griffin | 30 | 5 | 0 | Wounded: Granite Griffin gains 40 armor and gets stunned for 4 turns | 2 |
| File:Bosssprite shark.png Silverscale Shark | 25 | 0 | 3 | Turn Start: Give the player 2 riptide and gain 1 attack for each riptide the player has | 2 |
| File:Bosssprite tortoise.png Tockshell Tortoise | 30 | 4 | 0 | Whenever Rockshell Tortoise is struck, it gains 4 armor | 2 |
Swampland Hydra
The final fight on Swampland maps is against 3 out of 4 Swampland Hydra heads, in a predefined order. Before the fight the player will be shown all four heads and asked to remove one of them.
| Head | Fight | Trait | |||
|---|---|---|---|---|---|
| File:Hydraacid 160x160 outline.png Acid Head | 1 | 40 | 3 | 4 | On Hit: Give the player 1 acid |
| File:Hydratide 160x160 outline.png Riptide Head | 2 | 30 | 5 | -1 | On Hit: Give the player 1 riptide |
| File:Hydrapoison 160x160 outline.png Poison Head | 3 | 50 | 2 | 2 | On Hit: Give the player 2 poison |
| File:Hydrastun 160x160 outline.png Stun Head | 4 | 50 | 5 | 5 | Battle Start: Give the player 3 stun |


