Swampland itemsets: Difference between revisions

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| [[File:Deadly Toxin.png]] Deadly Toxin || [[File:Nerve Poison.png|20px]] [[Nerve Poison]]<br>[[File:Viper Extract.png|20px]] [[Viper Extract]] || The first time the enemy gains poison [[File:Icon_poison.png|20px]]give the enemy 5 acid [[File:Icon_acid.png|20px]]
| [[File:Deadly Toxin.png]] Deadly Toxin || [[File:Nerve Poison.png|20px]] [[Nerve Poison]]<br>[[File:Viper Extract.png|20px]] [[Viper Extract]] || The first time the enemy gains poison [[File:Icon_poison.png|20px]]give the enemy 5 acid [[File:Icon_acid.png|20px]]
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| [[File:Glasses of the Hero.png]] Glasses of the Hero || [[File:Tome of the Hero.png|20px]] [[Tome of the Hero]]<br>[[File:Hero's Crossguard.png|20px]] [[Hero's Crossguard]] || On Hit: Cooldowns are reduced by 1.
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| [[File:Holy Crucifix.png]] Holy Crucifix || [[File:Holy Shield.png|20px]] [[Holy Shield]]<br>[[File:Holy Tome.png|20px]] [[Holy Tome]] || Negates negative base stats
| [[File:Holy Crucifix.png]] Holy Crucifix || [[File:Holy Shield.png|20px]] [[Holy Shield]]<br>[[File:Holy Tome.png|20px]] [[Holy Tome]] || Negates negative base stats
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| [[File:Ironstone Fang.png]] Ironstone Fang || [[File:Crimson Fang.png|20px]] [[Crimson Fang]]<br>[[File:Venomous Fang.png|20px]] [[Venomous Fang]] || First Turn: Gain 3 armor [[File:Icon_armor.png|20px]] on hit
| [[File:Ironstone Fang.png]] Ironstone Fang || [[File:Crimson Fang.png|20px]] [[Crimson Fang]]<br>[[File:Venomous Fang.png|20px]] [[Venomous Fang]] || First Turn: Gain 3 armor [[File:Icon_armor.png|20px]] on hit
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| [[File:Liquid Metal.png]] Liquid Metal || [[File:Rusty Sword.png|20px]] [[Rusty Sword]]<br>[[File:Rusted Plate.png|20px]] [[Rusted Plate]] || Battle Start: Give the enemy 20 armor [[File:Icon_armor.png|20px]]
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| [[File:Marble Anvil.png]] Marble Anvil || [[File:Marble Sword.png|20px]] [[Marble Sword]]<br>[[File:Serpent Lyre.png|20px]] [[Serpent Lyre]] || Battle Start: Trigger Exposed
| [[File:Marble Anvil.png]] Marble Anvil || [[File:Marble Sword.png|20px]] [[Marble Sword]]<br>[[File:Serpent Lyre.png|20px]] [[Serpent Lyre]] || Battle Start: Trigger Exposed

Revision as of 18:58, 18 August 2025

Items that have a similar name will provide a set bonus if the player has at least one of each item from a set. The following itemsets require items that can only be found in Swampland or Kingmaker runs that use Swampland bundles.

Itemset Items Effect
Crystal Mirror Marble Mirror
Sinful Mirror
Whenever you gain a status effect, give it to the enemy as well
Highborn Any 3 rings Ring items trigger twice
Basilisk's Gaze Basilisk Fang
Basilisk Scale
Battle Start: Your opponent is stunned for 2 turns
Champion's Greaves Champion's Armor
Champion's Blade
Gain 6 speed
Deadly Toxin Nerve Poison
Viper Extract
The first time the enemy gains poison give the enemy 5 acid
Glasses of the Hero Tome of the Hero
Hero's Crossguard
On Hit: Cooldowns are reduced by 1.
Holy Crucifix Holy Shield
Holy Tome
Negates negative base stats
Ironstone Crest Forge Hammer
Forge Gauntlet
Turn Start: Steal 2 armor from the enemy
Ironstone Fang Crimson Fang
Venomous Fang
First Turn: Gain 3 armor on hit
Liquid Metal Rusty Sword
Rusted Plate
Battle Start: Give the enemy 20 armor
Marble Anvil Marble Sword
Serpent Lyre
Battle Start: Trigger Exposed
Marshlight Aria Marshlight Lantern
Riverflow Violin
Exposed: Trigger Symphony 3 times
Seafood Hotpot Clearspring Watermelon
Silverscale Fish
Sour Lemon
Battle Start: Gain 2 armor for each speed you have
Twilight Crest Moonlight Crest
Sunlight Crest
As long as you've below 50% health all healing is doubled
Vampire Cloak Sanguine Morphosis
Vampiric Stasis
Turn Start: If you are stunned , double healing this turn
Weaver Medallion Weaver Armor
Weaver Shield
Gain 5 health