Swampland itemsets: Difference between revisions
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Items that have a similar name will provide a set bonus if the player has at least one of each item from a set. The following itemsets require items that can only be found in Swampland or Kingmaker runs that use Swampland bundles. | Items that have a similar name will provide a set bonus if the player has at least one of each item from a set. The following itemsets require items that can only be found in Swampland or Kingmaker runs that use Swampland bundles. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Itemset | ! Itemset !! Items !! Effect | ||
! Items | |||
! Effect | |||
|- | |- | ||
| [[File:Crystal Mirror.png]] Crystal Mirror || [[Marble Mirror]]<br>[[Sinful Mirror]] || Whenever you gain a status effect, give it to the enemy as well | | [[File:Crystal Mirror.png]] Crystal Mirror || [[File:Marble Mirror.png|20px]] [[Marble Mirror]]<br>[[File:Sinful Mirror.png|20px]] [[Sinful Mirror]] || Whenever you gain a status effect, give it to the enemy as well | ||
|- | |- | ||
| [[File:Highborn.png]] Highborn || Any 3 rings || Ring items trigger twice | | [[File:Highborn.png]] Highborn || Any 3 rings || Ring items trigger twice | ||
|- | |- | ||
| [[File:Basilisk's Gaze.png]] Basilisk's Gaze || [[Basilisk Fang]]<br>[[Basilisk Scale]] || Battle Start: Your opponent is stunned for 2 turns | | [[File:Basilisk's Gaze.png]] Basilisk's Gaze || [[File:Basilisk Fang.png|20px]] [[Basilisk Fang]]<br>[[File:Basilisk Scale.png|20px]] [[Basilisk Scale]] || Battle Start: Your opponent is stunned for 2 turns | ||
|- | |- | ||
| [[File:Champion's Greaves.png]] Champion's Greaves || [[Champion's Armor]]<br>[[Champion's Blade]] || Gain 6 speed | | [[File:Champion's Greaves.png]] Champion's Greaves || [[File:Champion's Armor.png|20px]] [[Champion's Armor]]<br>[[File:Champion's Blade.png|20px]] [[Champion's Blade]] || Gain 6 speed | ||
|- | |- | ||
| [[File:Deadly Toxin.png]] Deadly Toxin || [[Nerve Poison]]<br>[[Viper Extract]] || The first time the enemy gains poison give the enemy 2 acid | | [[File:Deadly Toxin.png]] Deadly Toxin || [[File:Nerve Poison.png|20px]] [[Nerve Poison]]<br>[[File:Viper Extract.png|20px]] [[Viper Extract]] || The first time the enemy gains poison give the enemy 2 acid | ||
|- | |- | ||
| [[File:Holy Crucifix.png]] Holy Crucifix || [[Holy Shield]]<br>[[Holy Tome]] || Negates negative base stats | | [[File:Holy Crucifix.png]] Holy Crucifix || [[File:Holy Shield.png|20px]] [[Holy Shield]]<br>[[File:Holy Tome.png|20px]] [[Holy Tome]] || Negates negative base stats | ||
|- | |- | ||
| [[File:Ironstone Crest.png]] Ironstone Crest || [[Forge Hammer]]<br>[[Forge Gauntlet]] || Turn Start: Steal 2 armor from the enemy | | [[File:Ironstone Crest.png]] Ironstone Crest || [[File:Forge Hammer.png|20px]] [[Forge Hammer]]<br>[[File:Forge Gauntlet.png|20px]] [[Forge Gauntlet]] || Turn Start: Steal 2 armor from the enemy | ||
|- | |- | ||
| [[File:Ironstone Fang.png]] Ironstone Fang || [[Crimson Fang]]<br>[[Venomous Fang]] || First Turn: Gain 3 armor on hit | | [[File:Ironstone Fang.png]] Ironstone Fang || [[File:Crimson Fang.png|20px]] [[Crimson Fang]]<br>[[File:Venomous Fang.png|20px]] [[Venomous Fang]] || First Turn: Gain 3 armor on hit | ||
|- | |- | ||
| [[File:Marble Anvil.png]] Marble Anvil || [[Marble Sword]]<br>[[Serpent Lyre]] || Battle Start: Trigger Exposed | | [[File:Marble Anvil.png]] Marble Anvil || [[File:Marble Sword.png|20px]] [[Marble Sword]]<br>[[File:Serpent Lyre.png|20px]] [[Serpent Lyre]] || Battle Start: Trigger Exposed | ||
|- | |- | ||
| [[File:Marshlight Aria.png]] Marshlight Aria || [[Marshlight Lantern]]<br>[[Riverflow Violin]] || Exposed: Trigger Symphony twice | | [[File:Marshlight Aria.png]] Marshlight Aria || [[File:Marshlight Lantern.png|20px]] [[Marshlight Lantern]]<br>[[File:Riverflow Violin.png|20px]] [[Riverflow Violin]] || Exposed: Trigger Symphony twice | ||
|- | |- | ||
| [[File:Seafood Hotpot.png]] Seafood Hotpot || [[Clearspring Watermelon]]<br>[[Silverscale Fish]]<br>[[Sour Lemon]] || Battle Start: Gain 2 armor for each speed you have | | [[File:Seafood Hotpot.png]] Seafood Hotpot || [[File:Clearspring Watermelon.png|20px]] [[Clearspring Watermelon]]<br>[[File:Silverscale Fish.png|20px]] [[Silverscale Fish]]<br>[[File:Sour Lemon.png|20px]] [[Sour Lemon]] || Battle Start: Gain 2 armor for each speed you have | ||
|- | |- | ||
| [[File:Twilight Crest.png]] Twilight Crest || [[Moonlight Crest]]<br>[[Sunlight Crest]] || As long as you've below 50% health all healing is doubled | | [[File:Twilight Crest.png]] Twilight Crest || [[File:Moonlight Crest.png|20px]] [[Moonlight Crest]]<br>[[File:Sunlight Crest.png|20px]] [[Sunlight Crest]] || As long as you've below 50% health all healing is doubled | ||
|- | |- | ||
| [[File:Vampire Cloak.png]] Vampire Cloak || [[Sanguine Morphosis]]<br>[[Vampiric Stasis]] || Turn Start: If you are stunned, double healing this turn | | [[File:Vampire Cloak.png]] Vampire Cloak || [[File:Sanguine Morphosis.png|20px]] [[Sanguine Morphosis]]<br>[[File:Vampiric Stasis.png|20px]] [[Vampiric Stasis]] || Turn Start: If you are stunned, double healing this turn | ||
|- | |- | ||
| [[File:Weaver Medallion.png]] Weaver Medallion || [[Weaver Armor]]<br>[[Weaver Shield]] || Gain 5 health | | [[File:Weaver Medallion.png]] Weaver Medallion || [[File:Weaver Armor.png|20px]] [[Weaver Armor]]<br>[[File:Weaver Shield.png|20px]] [[Weaver Shield]] || Gain 5 health | ||
|} | |} | ||
Revision as of 14:36, 4 August 2025
Items that have a similar name will provide a set bonus if the player has at least one of each item from a set. The following itemsets require items that can only be found in Swampland or Kingmaker runs that use Swampland bundles.
| Itemset | Items | Effect |
|---|---|---|
| Whenever you gain a status effect, give it to the enemy as well | ||
| Any 3 rings | Ring items trigger twice | |
| Battle Start: Your opponent is stunned for 2 turns | ||
| Gain 6 speed | ||
| The first time the enemy gains poison give the enemy 2 acid | ||
| Negates negative base stats | ||
| Turn Start: Steal 2 armor from the enemy | ||
| First Turn: Gain 3 armor on hit | ||
| Battle Start: Trigger Exposed | ||
| Exposed: Trigger Symphony twice | ||
| Battle Start: Gain 2 armor for each speed you have | ||
| As long as you've below 50% health all healing is doubled | ||
| Turn Start: If you are stunned, double healing this turn | ||
| Gain 5 health |


